Fix a bug regarding old unloaded vessels #1278
Merged
+541
−564
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Such vessels can exist, and their parts are not part of a
PileUp
so they don't have a tail, which breaks one of our invariants. The fix is to make sure that all parts are put in a singleton byPrepareToReportCollisions
and to collectPileUp
s for all the vessels inFreeVesselsAndPartsAndCollectPileUps
. This simplifies the code somewhat.