@@ -347,7 +347,10 @@ int ModApiEnvMod::l_punch_node(lua_State *L)
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// pos = {x=num, y=num, z=num}
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int ModApiEnvMod::l_get_node_max_level (lua_State *L)
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{
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- GET_ENV_PTR;
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+ Environment *env = getEnv (L);
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+ if (!env) {
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+ return 0 ;
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+ }
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v3s16 pos = read_v3s16 (L, 1 );
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MapNode n = env->getMap ().getNodeNoEx (pos);
@@ -359,7 +362,10 @@ int ModApiEnvMod::l_get_node_max_level(lua_State *L)
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// pos = {x=num, y=num, z=num}
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int ModApiEnvMod::l_get_node_level (lua_State *L)
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{
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- GET_ENV_PTR;
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+ Environment *env = getEnv (L);
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+ if (!env) {
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+ return 0 ;
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+ }
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v3s16 pos = read_v3s16 (L, 1 );
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MapNode n = env->getMap ().getNodeNoEx (pos);
@@ -558,19 +564,25 @@ int ModApiEnvMod::l_set_timeofday(lua_State *L)
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// get_timeofday() -> 0...1
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int ModApiEnvMod::l_get_timeofday (lua_State *L)
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{
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- GET_ENV_PTR;
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+ Environment *env = getEnv (L);
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+ if (!env) {
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+ return 0 ;
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+ }
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// Do it
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int timeofday_mh = env->getTimeOfDay ();
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- float timeofday_f = (float )timeofday_mh / 24000.0 ;
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+ float timeofday_f = (float )timeofday_mh / 24000 .0f ;
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lua_pushnumber (L, timeofday_f);
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return 1 ;
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}
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// get_day_count() -> int
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int ModApiEnvMod::l_get_day_count (lua_State *L)
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{
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- GET_ENV_PTR;
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+ Environment *env = getEnv (L);
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+ if (!env) {
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+ return 0 ;
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+ }
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lua_pushnumber (L, env->getDayCount ());
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return 1 ;
@@ -591,9 +603,12 @@ int ModApiEnvMod::l_get_gametime(lua_State *L)
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// nodenames: eg. {"ignore", "group:tree"} or "default:dirt"
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int ModApiEnvMod::l_find_node_near (lua_State *L)
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{
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- GET_ENV_PTR;
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+ Environment *env = getEnv (L);
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+ if (!env) {
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+ return 0 ;
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+ }
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- INodeDefManager *ndef = getServer (L)->ndef ();
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+ INodeDefManager *ndef = getGameDef (L)->ndef ();
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v3s16 pos = read_v3s16 (L, 1 );
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int radius = luaL_checkinteger (L, 2 );
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std::set<content_t > filter;
@@ -611,13 +626,13 @@ int ModApiEnvMod::l_find_node_near(lua_State *L)
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ndef->getIds (lua_tostring (L, 3 ), filter);
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}
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- for (int d=1 ; d<=radius; d++){
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+ for (int d=1 ; d<=radius; d++){
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std::vector<v3s16> list = FacePositionCache::getFacePositions (d);
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- for (std::vector<v3s16>::iterator i = list.begin ();
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+ for (std::vector<v3s16>::iterator i = list.begin ();
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i != list.end (); ++i){
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v3s16 p = pos + (*i);
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content_t c = env->getMap ().getNodeNoEx (p).getContent ();
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- if (filter.count (c) != 0 ){
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+ if (filter.count (c) != 0 ){
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push_v3s16 (L, p);
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return 1 ;
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}
@@ -1087,3 +1102,12 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
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API_FCT (forceload_block);
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API_FCT (forceload_free_block);
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}
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+
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+ void ModApiEnvMod::InitializeClient (lua_State *L, int top)
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+ {
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+ API_FCT (get_timeofday);
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+ API_FCT (get_day_count);
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+ API_FCT (get_node_max_level);
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+ API_FCT (get_node_level);
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+ API_FCT (find_node_near);
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+ }
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