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@HugsLibRecordKeeper
Created April 8, 2018 12:58
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Rimworld output log published using HugsLib
Log uploaded on Sunday, April 08, 2018, 8:58:28 AM
Loaded mods:
Core: (no assemblies)
HugsLib[4.1.1]: 0Harmony(1.0.9.1), HugsLib(0.18.0.0)
Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
Misc. Robots: AIRobot(0.18.0.0)
Misc. Robots++: (no assemblies)
Artful Robots [B18]: $HugsLibChecker(0.4.0.0), artfulRobots(1.0.6539.37593)
EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.18.2.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
A Dog Said...: (no assemblies)
Blueprints: Blueprints(18.1.0.7)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6532.22682)
Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(18.1.4.12)
Colony Manager: 0Reloader(1.0.0.0), Fluffy_ColonyManager(18.3.6.323)
Stack Merger: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), StackMerger(18.1.4.11)
Animal Tab: 0Harmony(1.0.9.1), AnimalTab(18.2.0.16)
Architect Sense: ArchitectSense(18.0.3.12)
Efficient Light: (no assemblies)
Hospitality[0.18.7]: $HugsLibChecker(0.4.0.0), Hospitality(0.18.7.0)
Mad Skills: 0Harmony(1.0.9.1), MadSkills(0.0.0.0)
[sd] bridges: 0Harmony(1.0.9.1), ModCheck(1.6.0.0), sd_bridges(1.0.6620.18856)
Repair Workbench: RepairBench(1.0.0.0)
Steel extraction: (no assemblies)
Fences And Floors: (no assemblies)
[sd] advanced powergeneration: sd_adv_powergen(1.0.6572.27121)
Cheaper Components: (no assemblies)
RT Solar Flare Shield: 0Harmony(1.0.9.1), RT_SolarFlareShield(1.0.0.0)
Medieval Times: (no assemblies)
[T] MoreFloors: (no assemblies)
Conduit Deconstruct: RimWorldMod(1.0.0.0)
Increased Stack: (no assemblies)
More Trade Ships: (no assemblies)
MoreMonstergirls: (no assemblies)
Turret Collection: TurretCollection(0.0.0.0)
Simple sidearms[1.2.5]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
Gas Trap: GasTrap(1.0.0.0)
RimRoads: 0Harmony(1.0.9.1), RimRoads(1.18.0.0)
Rim of Madness - Vampires: 0Harmony(1.0.9.1), Vampire(1.18.0.0)
Humanoid Alien Races 2.0: 0Harmony(1.0.9.1), AlienRace(1.0.0.0), _harmonycheck(1.0.0.0)
[B18] Shield Generators by Frontier Developments: 0Harmony(1.0.9.1), FrontierDevelopments-Shields(1.0.0.0)
Nature's Pretty Sweet: 0Harmony(1.0.9.1), TKKN_NPS(1.0.0.0)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
Animals Logic: 0Harmony(1.0.9.1), AnimalsLogic(1.0.6531.34754)
Realistic Rooms: (no assemblies)
Various Space Ship Chunk [A18]: 0Harmony(1.0.9.1), ShipChunkTranspiler(0.17.0.0)
Megafauna: 0Harmony(1.0.9.1), ModCheck(1.6.0.0)
More Furniture [B18]: (no assemblies)
[KV] Refugee Stats - B18: 0Harmony(1.0.9.1), RefugeeStats(1.0.0.0)
ExtendedStorageFluffyHarmonised: 0Harmony(1.0.9.1), ExtendedStorage(3.2.0.0), _harmonycheck(1.0.0.0)
Androids: 0Harmony(1.0.9.1), Androids(1.0.0.0)
DeadMansClothing: 0Harmony(1.0.9.1), DeadMansClothing(0.18.2.0)
Death Rattle: DeathRattle(1.0.0.0)
More Vanilla Turrets [B18]: (no assemblies)
Miniaturisation: (no assemblies)
QualityBuilder: QualityBuilder(0.18.3.0)
Prisoner Harvesting: (no assemblies)
RT Fuse: 0Harmony(1.0.9.1), RT_Fuse(1.0.0.0)
Tilled Soil: (no assemblies)
Selling prisoners with no guilt: (no assemblies)
Feed The Colonists: (no assemblies)
Rimsenal: (no assemblies)
Rimsenal - Rimhair: (no assemblies)
Rimsenal - Storyteller pack: (no assemblies)
Rimsenal - Security pack: (no assemblies)
Rimsenal - Federation: (no assemblies)
Rimsenal - Feral: (no assemblies)
Rimsenal - Enhanced Vanilla Pack: (no assemblies)
RimJobWorld: $HugsLibChecker(0.4.0.0), ArchitectSense(18.0.3.12), RJW(1.6.0.493)
Fluffy Breakdowns: 0Harmony(1.0.9.1), Fluffy_Breakdowns(18.2.0.18)
DeepRim: 0Harmony(1.0.9.1), DeepRim(0.0.0.0)
OHU Ships: 0Harmony(1.0.9.1), 0OHUShips(0.0.0.0)
Active Harmony patches:
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
<FindPatientBedFor>c__AnonStorey4.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<GetVerbsCommands>c__Iterator0.MoveNext: TRANS: CompVehicle.HarmonyCompVehicle.GetVerbsCommandsTranspiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
<TryTrain>c__AnonStorey6.<>m__0: TRANS: AnimalsLogic.TrainingWildnessFactor+Toils_Interpersonal_TryTrain_Patch.Transpiler
ActiveDropPod.Tick: PRE: FrontierDevelopments.Shields.Handlers.ActiveDropPodHandler+Patch_ProjectileCE_Tick.Prefix
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: Vampire.HarmonyPatches.Vamp_GenerateRandomOldAgeInjuries, AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_NeedDoctor.get_Patients: PRE: Vampire.HarmonyPatches.get_Patients_Vamp
Alert_NeedWarmClothes.GetReport: post: Vampire.HarmonyPatches.Vamp_DontNeedWarmClothesReports
Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
Bill_Medical.Notify_DoBillStarted: PRE: Vampire.HarmonyPatches.Notify_DoBillStarted_Debug
Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
Building.Draw: PRE: Vampire.HarmonyPatches.Draw_VampBed
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix, AlienRace.HarmonyPatches.AssigningCandidatesPostfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Casket.Accepts: PRE: Vampire.HarmonyPatches.Accepts_VampBed
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
Building_Grave.GetGizmos: post: Vampire.HarmonyPatches.Vamp_TheyNeverDie
Building_Grave.get_Graphic: PRE: Vampire.HarmonyPatches.get_Graphic_VampBed
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs, RimRoads.HarmonyPatches.GetGizmos_RoadButtons
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
Caravan.get_Resting: post: Vampire.HarmonyPatches.get_Resting_Vampires
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanExitMapUtility.ExitMapAndJoinOrCreateCaravan: PRE: CompVehicle.HarmonyCompVehicle.ExitMapAndJoinOrCreateCaravan_PreFix
CaravanInventoryUtility.AllInventoryItems: PRE: OHUShips.HarmonyPatches.AllInventoryItemsPrefix
CaravanPawnsNeedsUtility.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CaravanPeopleAndItemsTabUtility.DoRow: TRANS: CompVehicle.HarmonyCompVehicle.DoRow_Transpiler
CaravanPeopleAndItemsTabUtility.DoRows: PRE: CompVehicle.HarmonyCompVehicle.DoRows_PreFix
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
CharacterCardUtility.DrawCharacterCard: PRE: rjw.Source.Common.ExpandedPawnCharacterCard+CharacterCardUtilityPatch.DrawCharacterCardP, rjw.Source.Common.ExpandedPawnCharacterCard+CharacterCardUtilityPatch.DrawCharacterCardP post: Vampire.HarmonyPatches.Vamp_DrawCharacterCard
CompArt.JustCreatedBy: PRE: artfuRobots.Patch.checkName
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer, Androids.HarmonyPatches.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompressibilityDeciderUtility.IsSaveCompressible: post: ExtendedStorage.CompressibilityDeciderUtility_IsSaveCompressible.Postfix
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
DefMap`2.ExposeData: PRE: rjw.Patches_DefMapTweak.Prefix, rjw.Patches_DefMapTweak.Prefix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
Designator_Slaughter.CanDesignateThing: PRE: Vampire.HarmonyPatches.Vamp_CantSlaughterTemps
Dialog_DebugActionsMenu.DoListingItems_MapTools: post: Vampire.HarmonyPatches.DoListingItems_MapTools_Vamp
Dialog_DebugActionsMenu.DoListingItems_World: post: RimRoads.HarmonyPatches.DoListingItems_World_PostFix
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix post: Vampire.HarmonyPatches.CheckForErrors_Vampires
Dialog_FormCaravan.DoWindowContents: PRE: CompVehicle.HarmonyCompVehicle.DoWindowContents_PreFix
Dialog_FormCaravan.RemoveFromCorpseIfPossible: PRE: rjw.PATCH_Dialog_FormCaravan_RemoveFromCorpseIfPossible.prevent_locked_apparel_removal, rjw.PATCH_Dialog_FormCaravan_RemoveFromCorpseIfPossible.prevent_locked_apparel_removal
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
DropCellFinder.TradeDropSpot: PRE: FrontierDevelopments.Shields.Harmony_DropCellFinder+ShieldManager_DropCellFinder_TradeDropSpot.Prefix
DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExecutionUtility.DoExecutionByCut: PRE: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Prefix post: AnimalsLogic.ExecutionUtility_DoExecutionByCut_Patch.Postfix
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
FactionGenerator.GenerateFactionsIntoWorld: post: OHUShips.HarmonyPatches.GenerateFactionsIntoWorldPostFix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: ExtendedStorage.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, Vampire.HarmonyPatches.AddHumanlikeOrders_Vamp, AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
FloatMenuMakerMap.AddUndraftedOrders: TRANS: CompVehicle.HarmonyCompVehicle.AddUndraftedOrders_Transpiler
FloatMenuUtility.GetMeleeAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
FloatMenuUtility.GetRangedAttackAction: TRANS: CompVehicle.HarmonyCompVehicle.FightActionTranspiler
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
FoodUtility.WillIngestStackCountOf: PRE: Vampire.HarmonyPatches.Vamp_WillIngestStackCountOf, Androids.HarmonyPatches.CompatPatch_WillIngestStackCountOf
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.IsForbidden: post: Vampire.HarmonyPatches.Vamp_IsForbidden
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
GameEnder.CheckOrUpdateGameOver: post: OHUShips.HarmonyPatches.CheckGameOverPostfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Vampire.HarmonyPatches.Vamp_GuestFix, Androids.HarmonyPatches.CompatPatch_ShouldGuestKeepAttendingGathering
GenCelestial.CelestialSunGlowPercent: post: Vampire.HarmonyPatches.Vamp_CelestialSunGlowPercent
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
GenText.AdjustedFor: post: AlienRace.HarmonyPatches.GenTextAdjustedForPostfix
GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
HealthCardUtility.DrawOverviewTab: PRE: CompVehicle.HarmonyCompVehicle.DisplayOperationalSystems
HealthCardUtility.GetEfficiencyLabel: post: Vampire.HarmonyPatches.GetEfficiencyLabel
HealthCardUtility.GetPawnCapacityTip: post: Vampire.HarmonyPatches.Vamp_GetPawnCapacityTip
HealthUtility.AdjustSeverity: PRE: Androids.HarmonyPatches.Patch_HealthUtility_AdjustSeverity
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
HediffGiver_Heat.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
HediffGiver_Hypothermia.OnIntervalPassed: post: Vampire.HarmonyPatches.Vamp_IgnoreStrokeAndHypotherm
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.CalculatePain: PRE: Androids.HarmonyPatches.CompatPatch_CalculatePain
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
Hediff_Injury.get_BleedRate: post: Vampire.HarmonyPatches.get_VampBleedRate
Hediff_Pregnant.DoBirthSpawn: PRE: rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn, rjw.PATCH_Hediff_Pregnant_DoBirthSpawn.on_begin_DoBirthSpawn
Hediff_Pregnant.Tick: TRANS: AnimalsLogic.NoMiscarryAfterMissedBreakfast+Hediff_Pregnant_Tick_Patch.Transpiler
ITab_Pawn_Character.FillTab: PRE: Vampire.HarmonyPatches.Vamp_FillTab, rjw.Source.Common.ExpandedPawnCharacterCard+ITab_Pawn_CharacterPatch.FillTabP, rjw.Source.Common.ExpandedPawnCharacterCard+ITab_Pawn_CharacterPatch.FillTabP
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, rjw.PATCH_ITab_Pawn_Gear_InterfaceDrop.drop_locked_apparel
ITab_Pawn_Gear.TryDrawAverageArmor: TRANS: AlienRace.HarmonyPatches.TryDrawAverageArmorTranspiler
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Storage.FillTab: post: ExtendedStorage.ITab_Storage_FillTab.Postfix TRANS: ExtendedStorage.ITab_Storage_FillTab.Transpiler
IncidentWorker_RefugeeChased.TryExecuteWorker: PRE: RefugeeStats.Patch_IncidentWorker_RefugeeChased_TryExecuteWorker.Prefix, Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecuteWorker.Replacement
IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler
IncidentWorker_WandererJoin.TryExecuteWorker: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecuteWorker.Replacement
InspirationHandler.InspirationHandlerTick: PRE: Androids.HarmonyPatches.CompatPatch_InspirationHandlerTick
InteractionUtility.CanInitiateInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanInitiateInteraction, Androids.HarmonyPatches.CompatPatch_CanDoInteraction
InteractionUtility.CanReceiveInteraction: PRE: Androids.HarmonyPatches.CompatPatch_CanDoInteraction
JobDriver.Cleanup: PRE: rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver, rjw.PATCH_JobDriver_Cleanup.on_cleanup_driver
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Lovin.MakeNewToils: PRE: rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin, rjw.PATCH_JobDriver_Lovin_MakeNewToils.on_begin_lovin
JobDriver_Skygaze.GetReport: post: Vampire.HarmonyPatches.Vamp_QuitWatchingSunrisesAlreadyJeez
JobDriver_Skygaze.get_Posture: post: AlienRace.HarmonyPatches.PosturePostfix
JobDriver_Vomit.MakeNewToils: PRE: Vampire.HarmonyPatches.MakeNewToils_VampVomit, Androids.HarmonyPatches.CompatPatch_VomitJob
JobDriver_Wait.CheckForAutoAttack: TRANS: CompVehicle.HarmonyCompVehicle.CheckForAutoAttackTranspiler
JobGiver_AIAbilityUser.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIDefendPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.BloodMist_NoAttack
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFightEnemy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFirelessTrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFirelessTrashColonyDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIFollowPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AIGotoNearestHostile.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AISapper.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AITrashBuildingsDistant.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_AITrashColonyClose.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Berserk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Binge.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamp_DontBinge
JobGiver_ConfigurableHostilityResponse.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DoLovin.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DropRandomGearOrApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_DropUnusedInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EatInPartyArea.TryGiveJob: PRE: Vampire.HarmonyPatches.Vamp_DontEatAtTheParty, Androids.HarmonyPatches.CompatPatch_EatInPartyAreaTryGiveJob post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EnterShipDuringLoad.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_EnterTransporter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExitMap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ExtinguishSelf.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FightFiresNearPoint.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FireStartingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FleeIfShipDestroyed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FleeImmediateDanger.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_FleePotentialExplosion.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ForceSleepNow.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ForcedGoto.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetJoy.TryGiveJob: PRE: Vampire.HarmonyPatches.INeverDrink___Juice, Androids.HarmonyPatches.CompatPatch_GetJoyTryGiveJob post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetJoyInBed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GetRest.FindGroundSleepSpotFor: post: Vampire.HarmonyPatches.FindGroundSleepSpotFor_Vampire
JobGiver_GetRest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_GotoTravelDestination.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_HaulCorpseToPublicPlace.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Idle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_IdleError.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_IdleForever.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_IdleJoy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral, Vampire.HarmonyPatches.Vamps_DontDoIdleDrugs
JobGiver_InducePrisonerToEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_InsultingSpree.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_JumpInWater.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_KeepLyingDown.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Kidnap.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_LeaveInShip.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_LoadShipCargo.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_LoadTransporters.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MaintainHives.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ManTurrets.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Manhunter.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MarryAdjacentPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Mate.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MineRandom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_MurderousRage.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Nuzzle.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
JobGiver_OptimizeApparel.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError, Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PackFood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PickUpOpportunisticWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrepareCaravan_GatherPawns.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrisonerEscape.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrisonerGetDressed.FindGarmentCoveringPart: PRE: rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict, rjw.PATCH_JobGiver_PrisonerGetDressed_FindGarmentCoveringPart.prevent_locked_apparel_conflict
JobGiver_PrisonerGetDressed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_PrisonerWaitInsteadOfEscaping.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ReachOutside.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ReactToCloseMeleeThreat.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Relax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_RescueNearby.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_RetrieveWeapon.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SatisfyChemicalNeed.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SeekSafeTemperature.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SeekShelterFromSunlight.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_ShareBlood.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SlaughterRandomAnimal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SocialFighting.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_SpectateDutySpectateRect.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_StandAndBeSociallyActive.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Steal.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_TakeCombatEnhancingDrug.TryGiveJob: PRE: Vampire.HarmonyPatches.TryGiveJob_DrugGiver_Vampire post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_TakeDrugsForDrugPolicy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_TakeWoundedGuest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Tantrum.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_UnloadMyLordCarriers.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_UnloadYourInventory.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_VampireBeast.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Wander.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_WhoreInvitingVisitors.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_BuildSnowman.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_BuyStuff.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_GoForWalk.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InPrivateRoom.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_Ingest.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_InteractBuilding.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_Skygaze.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_SocialRelax.TryFindIngestibleToNurse: PRE: Vampire.HarmonyPatches.INeverDrink___Wine
JoyGiver_SocialRelax.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_ViewArt.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_VisitGrave.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyGiver_VisitSickPawn.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
JoyUtility.EnjoyableOutsideNow: post: Vampire.HarmonyPatches.EnjoyableOutsideNow_Vampire
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerHaulables.Notify_DeSpawned: post: StackMerger.Notify_DeSpawned.Postfix
ListerHaulables.Notify_Forbidden: post: StackMerger.Notify_Forbidden.Postfix
ListerHaulables.Notify_SlotGroupChanged: post: StackMerger.Notify_SlotGroupChanged.Postfix
ListerHaulables.Notify_Spawned: post: StackMerger.Notify_Spawned.Postfix
ListerHaulables.Notify_Unforbidden: post: StackMerger.Notify_Unforbidden.Postfix
Listing_TreeThingFilter.Visible: post: Vampire.HarmonyPatches.CorpsesAreNotVisible
LoadedLanguage.InjectIntoData: post: Fluffy.LoadedLanguage_InjectIntoData.Postfix
LordJob_AssaultColony.CreateGraph: post: rjw.Patches_AssaultColonyForRape.Postfix, rjw.Patches_AssaultColonyForRape.Postfix
LordMaker.MakeNewLord: post: Vampire.HarmonyPatches.VampiresGuestTracker
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LovePartnerRelationUtility.GetLovinMtbHours: PRE: Vampire.HarmonyPatches.Vamp_LovinFoodFix
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Inspect.DoInspectPaneButtons: PRE: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Prefix post: AnimalsLogic.GiveMeName+MainTabWindow_DoInspectPaneButtons_Patch.Postfix
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
Map.get_Biome: post: DeepRim.HarmonyPatches.MapBiomePostfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapDrawer.DrawMapMesh: post: FrontierDevelopments.Shields.ShieldRenderer+Path_MapDrawer_DrawMapMesh.Postfix
MapPawns.get_AnyPawnBlockingMapRemoval: post: Vampire.HarmonyPatches.get_LetVampiresKeepMapsOpen, OHUShips.HarmonyPatches.AnyColonistTameAnimalOrPrisonerOfColonyPostFix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
MinifyUtility.MakeMinified: PRE: ExtendedStorage.MinifyUtility_MakeMinified.Prefix
ModContentPack.LoadDefs: PRE: ModCheck.LoadAllMods.Prefix TRANS: ModCheck.LoadAllMods.Transpiler
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MouseoverReadout.MouseoverReadoutOnGUI: post: TKKN_NPS.PatchMouseoverReadout.Postfix
Need.GetTipString: post: Vampire.HarmonyPatches.Vamp_RestTextToolTip
Need_Food.get_Starving: post: Androids.HarmonyPatches.Patch_Need_Food_Starving_Get
Need_Rest.NeedInterval: post: Vampire.HarmonyPatches.Vamp_SleepyDuringDaylight
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, Vampire.HarmonyPatches.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.HearClamor: PRE: AnimalsLogic.HushMyPet+Pawn_HearClamor_Patch.Prefix
Pawn.MakeCorpse: PRE: Vampire.HarmonyPatches.Vamp_MakeCorpse
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_BodySize: post: Vampire.HarmonyPatches.VampireBodySize
Pawn.get_HealthScale: post: Vampire.HarmonyPatches.VampireHealthScale
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnBreathMoteMaker.BreathMoteMakerTick: PRE: Vampire.HarmonyPatches.Vamp_NoBreathingMote
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: PRE: Androids.HarmonyPatches.CompatPatch_AppendThoughts_ForHumanlike
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, AlienRace.HarmonyPatches.GenerateGearForPostfix, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GenerateNewNakedPawn: PRE: rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn, rjw.Patch_PawnGenerator_GenerateNewNakedPawn.OnBegin_GenerateNewNakedPawn
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: PRE: AlienRace.HarmonyPatches.GenerateTraitsPrefix post: rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits, rjw.Patch_PawnGenerator_GenerateTraits.After_GenerateTraits TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: Vampire.HarmonyPatches.Vamp_ResolveAllGraphics
PawnGraphicSet.ResolveApparelGraphics: PRE: Vampire.HarmonyPatches.Vamp_ResolveApparelGraphics
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
PawnRenderer.DrawEquipment: post: Vampire.HarmonyPatches.DrawEquipment_PostFix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt
PawnRenderer.RenderPawnInternal: PRE: Vampire.VampireGraphicUtility.RenderVampire post: Androids.HarmonyPatches.Patch_PawnRenderer_RenderPawnInternal TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler
PawnUtility.GainComfortFromCellIfPossible: post: Vampire.HarmonyPatches.Vamp_BedComfort
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.KnownDangerAt: post: Vampire.HarmonyPatches.KnownDangerAt_Vamp
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
Pawn_AgeTracker.BirthdayBiological: PRE: Vampire.HarmonyPatches.VampireBirthdayBiological
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.Remove: post: rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove, rjw.PATCH_Pawn_ApparelTracker_Remove.on_remove
Pawn_ApparelTracker.TryDrop: PRE: rjw.PATCH_Pawn_ApparelTracker_TryDrop.prevent_locked_apparel_drop
Pawn_ApparelTracker.Wear: PRE: rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear, rjw.PATCH_Pawn_ApparelTracker_Wear.prevent_wear_by_gear post: rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear, rjw.PATCH_Pawn_ApparelTracker_Wear.on_wear
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_GuestTracker.get_CanBeBroughtFood: post: Vampire.HarmonyPatches.Vamp_WardensDontFeedVamps, Vampire.HarmonyPatches.Vamps_DontWantGuestFood
Pawn_HealthTracker.AddHediff: PRE: Vampire.HarmonyPatches.AddHediff post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_AddHediff
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix
Pawn_HealthTracker.DropBloodFilth: PRE: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_DropBloodFilth
Pawn_HealthTracker.HealthTick: post: Androids.HarmonyPatches.Patch_Pawn_HealthTracker_HealthTick
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage, Vampire.HarmonyPatches.VampFortitude
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: Androids.HarmonyPatches.CompatPatch_ShouldBeDeadFromRequiredCapacity TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.CanInteractNowWith: PRE: Androids.HarmonyPatches.CompatPatch_CanInteractNowWith
Pawn_InteractionsTracker.InteractionsTrackerTick: PRE: Androids.HarmonyPatches.CompatPatch_InteractionsTrackerTick
Pawn_InteractionsTracker.SocialFightChance: PRE: Androids.HarmonyPatches.CompatPatch_SocialFightChance
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InventoryTracker.TryAddItemNotForSale: PRE: Vampire.HarmonyPatches.Vamp_BloodItemsDontSpawnForNormies
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MindState.Notify_DamageTaken: PRE: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Prefix post: AnimalsLogic.AnimalsFightBack+Pawn_MindState_Notify_DamageTaken_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix post: Vampire.HarmonyPatches.ShouldHaveNeed_Vamp, Androids.HarmonyPatches.Patch_Pawn_NeedsTracker_ShouldHaveNeed
Pawn_Ownership.ClaimBedIfNonMedical: PRE: Vampire.HarmonyPatches.Vamp_BedsForTheUndead
Pawn_PathFollower.StartPath: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleMove
Pawn_PlayerSettings.set_AreaRestriction: post: AnimalsLogic.Come+Pawn_PlayerSettings_set_AreaRestriction_Patch.Postfix
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWith
Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
Pawn_RelationsTracker.SecondaryLovinChanceFactor: TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_StoryTracker.get_SkinColor: PRE: Vampire.HarmonyPatches.get_SkinColor_Vamp post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_TrainingTracker.Train: TRANS: AnimalsLogic.NoAutoMasterAssignment+Pawn_TrainingTracker_Train_Patch.Transpiler
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler
Projectile.Tick: PRE: FrontierDevelopments.Shields.Handlers.ProjectileHandler+Patch_Projectile_Tick.Prefix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
ReachabilityUtility.CanReach: post: Vampire.HarmonyPatches.CanReach_Vampire
RecordWorker_TimeInBedForMedicalReasons.ShouldMeasureTimeNow: PRE: Androids.HarmonyPatches.CompatPatch_ShouldMeasureTimeNow
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
RestUtility.CanUseBedEver: post: AlienRace.HarmonyPatches.CanUseBedEverPostfix, Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
RestUtility.IsValidBedFor: post: Vampire.HarmonyPatches.Vamp_IsValidBedFor
RestUtility.TimetablePreventsLayDown: PRE: Androids.HarmonyPatches.CompatPatch_TimetablePreventsLayDown
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SavedGameLoader.LoadGameFromSaveFile: PRE: FrontierDevelopments.Shields.ShieldManager+ShieldManager_SavedGameLoader_LoadGameFromSaveFile.Prefix
Scenario.GenerateIntoMap: PRE: OHUShips.HarmonyPatches.GenerateIntoMapPreFix
Scenario.Notify_PawnGenerated: post: Vampire.HarmonyPatches.Vamp_DontGenerateVampsInDaylight
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SickPawnVisitUtility.CanVisit: PRE: Vampire.HarmonyPatches.Vamp_CanVisit
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix
SkillRecord.Learn: post: Vampire.HarmonyPatches.Learn_PostFix
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix
SkillRecord.get_Level: post: Vampire.HarmonyPatches.VampLevel
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix
Skyfaller.Tick: PRE: FrontierDevelopments.Shields.Handlers.SkyfallerHandler+Patch_ProjectileCE_Tick.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatPart_Glow.FactorFromGlow: post: Vampire.HarmonyPatches.VampiresAlwaysWorkHard
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
SteadyAtmosphereEffects.DoCellSteadyEffects: post: TKKN_NPS.PatchDoCellSteadyEffects.Postfix
StorageSettings.set_Priority: post: ExtendedStorage.StorageSettings_set_Priority.Postfix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient, Androids.HarmonyPatches.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
Thing.DrawAt: PRE: ExtendedStorage.Thing_DrawAt.Prefix
Thing.DrawGUIOverlay: PRE: ExtendedStorage.Thing_DrawGUIOverlay.Prefix
Thing.Print: PRE: ExtendedStorage.Thing_Print.Prefix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: TRANS: ExtendedStorage.Thing_SpawnSetup.Transpiler
Thing.SplitOff: post: ExtendedStorage.Thing_SplitOff.Postfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
Thing.get_MarketValue: post: DeepRim.HarmonyPatches.MarketValuePostfix
ThingDef.get_AllRecipes: post: Vampire.HarmonyPatches.get_AllRecipes_BloodFeedable
ThingOwner.NotifyAdded: PRE: OHUShips.HarmonyPatches.NotifyAddedPostfix
ThingOwner.NotifyAddedAndMergedWith: PRE: OHUShips.HarmonyPatches.NotifyAddedAndMergedWithPostfix
ThingWithComps.GetFloatMenuOptions: post: Vampire.HarmonyPatches.GetFloatMenuOptions_VampBed
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThinkNode_ConditionalNeedPercentageAbove.Satisfied: PRE: Vampire.HarmonyPatches.Satisfied_Vamp, Androids.HarmonyPatches.Patch_ThinkNode_ConditionalNeedPercentageAbove_Satisfied
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
ThoughtWorker_CabinFever.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_NoCabinFever
ThoughtWorker_Cold.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
ThoughtWorker_Dark.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_TheyDontDislikeDarkness
ThoughtWorker_Hot.CurrentStateInternal: post: Vampire.HarmonyPatches.Vamp_IgnoreHotAndCold
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: PRE: Vampire.HarmonyPatches.Vamp_FineSleepingAlone
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement post: Vampire.HarmonyPatches.Vamp_ApplyBedThoughts
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: PRE: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Prefix post: AnimalsLogic.Patch_TraderCaravanUtility_GetTraderCaravanRole.Postfix TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix
Transferable.AdjustTo: (no patches)
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.AddSection: PRE: OHUShips.HarmonyPatches.AddSectionPrefix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
Trigger_UrgentlyHungry.ActivateOn: PRE: Vampire.HarmonyPatches.ActivateOn_Vampire
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb_MeleeAttack.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix, AlienRace.HarmonyPatches.DamageInfosToApplyPostfix
Verb_MeleeAttackBase.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttackBase.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttackBase.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttackBase.TryCastShot: PRE: Vampire.HarmonyPatches.Vamp_TryCastShot post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot, Vampire.HarmonyPatches.Vamp_TryCastShot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
WITab_Caravan_Gear.TryEquipDraggedItem: PRE: rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict, rjw.PATCH_WITab_Caravan_Gear_TryEquipDraggedItem.prevent_locked_apparel_conflict
WorkGiver_BuildRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_BuryCorpses.FindBestGrave: post: Vampire.HarmonyPatches.FindBestGrave_VampBed
WorkGiver_ClearSnow.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_ConstructAffectFloor.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_GrowerHarvest.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell, AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_RemoveRoof.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_Scanner.HasJobOnCell: post: Vampire.HarmonyPatches.Vamp_HasJobOnCell
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorldSelector.AutoOrderToTileNow: PRE: OHUShips.HarmonyPatches.AutoOrderToTileNowPrefix post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
X2_JobGiver_LeaveLord.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
X2_JobGiver_RechargeEnergy.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
X2_JobGiver_RepairDamagedRobot.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
X2_JobGiver_Work_old.TryGiveJob: post: Vampire.HarmonyPatches.TryGiveJob_VampireGeneral
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, rimworld.jecrell.abilityuser:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, fluffy.medicaltab:1.0.9.1, Fluffy.AnimalTab:1.0.9.1, io.github.ratysz.madskills:1.0.9.1, com.rimworld.modcheck:1.0.9.1, io.github.ratysz.rt_solarflareshield:1.0.9.1, frontierdevelopment.shields:1.0.9.1, net.quicksilverfox.rimworld.mod.animalslogic:1.0.9.1, rimworld.erdelf.alien_race.main:1.0.9.1, rimworld.jecrell.vampire:1.0.9.1, HugsLib.Hospitality:1.0.9.1, com.extendedstorage.patches:1.0.9.1, rimworld.jecrell.humanlikeorders:1.0.9.1, rimworld.jecrell.comps.vehicle:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1, fluffy.breakdowns:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, rimworld.jecrell.caravanjobs:1.0.9.1, rimworld.ohu.ships.main:1.0.9.1, rimworld.jecrell.rimroad:1.0.9.1, rimworld.jecrell.jecstools.main:1.0.9.1, chjees.shields:1.0.9.1, rimworld.jecrell.comps.activator:1.0.9.1, rimworld.jecrell.comps.slotloadable:1.0.9.1, rimworld.jecrell.comps.installedpart:1.0.9.1, rimworld.jecrell.comps.oversized:1.0.9.1, rimworld.jecrell.comps.deflector:1.0.9.1, rimworld.jecrell.comps.sounds:1.0.9.1, rjw:1.0.9.1, HugsLib.RJW:1.0.9.1, chjees.androids:1.0.9.1, rimworld.fluffy.stackmerger:1.0.9.1, com.github.tkkntkkn.Natures-Pretty-Sweet:1.0.9.1, rimworld.jecrell.doorsexpanded:1.0.9.1, mehni.rimworld.shipchunks.main:1.0.9.1, com.refugeestats.rimworld.mod:1.0.9.1, HugsLib.DeathRattle:1.0.9.1, de.hatti.rimworld.mod.deadmansclothing:1.0.9.1, com.deeprim.rimworld.mod:1.0.9.1, HugsLib.artfulRobots:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.3p1 (9c92e827232b)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
RimWorld 0.18.1722 rev1198
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2
Fronter Developments Shields :: Loaded
Extended Storage :: Harmony patches successful
Fluffy Breakdowns :: Initialized
A Dog Said... has been detected, enjoy using it with Megafauna!
BodyDef AIRobot has BodyPartRecord of AIRobot_Thorax whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
BodyDef Centaur has BodyPartRecord of Torso whose children have more or equal total coverage than 1. This means parent can't be hit independently at all.
SubCategory_Whore_Beds already has short hash.
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 376)
Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.label
Def-linked translation error: Found no Verse.ThingDef named MoltenCannon to match MoltenCannon.description
Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.label
Def-linked translation error: Found no Verse.ThingDef named BarrageCannon to match BarrageCannon.description
Def-linked translation error: Found no Verse.ThingDef named Bullet_MC to match Bullet_MC.label
Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.label
Def-linked translation error: Found no Verse.ThingDef named Gun_MC to match Gun_MC.description
Def-linked translation error: Found no Verse.ThingDef named Bullet_BC to match Bullet_BC.label
Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.label
Def-linked translation error: Found no Verse.ThingDef named Gun_BC to match Gun_BC.description
RefugeeStats: Adding Harmony Prefix to IncidentWorker_RefugeeChased.TryExecuteWorker (blocking).
DeepRim: Adding Harmony patch
Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
Reloader: analyzing Fluffy_ColonyManager, Version=18.3.6.323, Culture=neutral, PublicKeyToken=null
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Anon2Dresser, Anon2EndTable, Anon2RoyalEndTable, Anon2EndTableLight, Anon2RoyalEndTableLight
Created guest beds for the following beds: SleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, MedTimes_Cot, MedTimes_CotDouble, CowgirlBed, ROMV_SarcophagusBed, ROMV_SimpleCoffinBed, ROMV_RoyalCoffinBed, ROMV_RoyalCoffinDoubleBed
[HugsLib] v4.1.1 initialized artfulRobots, Hospitality, SimpleSidearms, DeathRattle, RJW
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
QualityBuilder added property to '127' things
Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 13459.
Total: 50.300991 ms (FindLiveObjects: 0.415853 ms CreateObjectMapping: 0.794007 ms MarkObjects: 49.027710 ms DeleteObjects: 0.063123 ms)
Loading game from file Survivalist's Union with mods Core, HugsLib, Miscellaneous 'CORE', Misc. Robots, Misc. Robots++, Artful Robots [B18], EdB Prepare Carefully, Expanded Prosthetics and Organ Engineering, A Dog Said..., Blueprints, JecsTools, I Can Fix It!, Medical Tab, Colony Manager, Stack Merger, Animal Tab, Architect Sense, Efficient Light, Hospitality, Mad Skills, [sd] bridges, Repair Workbench, Steel extraction, Fences And Floors, [sd] advanced powergeneration, Cheaper Components, RT Solar Flare Shield, Medieval Times, [T] MoreFloors, Conduit Deconstruct, Increased Stack, More Trade Ships, MoreMonstergirls, Turret Collection, Simple sidearms, Gas Trap, RimRoads, Rim of Madness - Vampires, Humanoid Alien Races 2.0, [B18] Shield Generators by Frontier Developments, Nature's Pretty Sweet, Doors Expanded, Animals Logic, Realistic Rooms, Various Space Ship Chunk [A18], Megafauna, More Furniture [B18], [KV] Refugee Stats - B18, ExtendedStorageFluffyHarmonised, Androids, DeadMansClothing, Death Rattle, More Vanilla Turrets [B18], Miniaturisation, QualityBuilder, Prisoner Harvesting, RT Fuse, Tilled Soil, Selling prisoners with no guilt, Feed The Colonists, Rimsenal, Rimsenal - Rimhair, Rimsenal - Storyteller pack, Rimsenal - Security pack, Rimsenal - Federation, Rimsenal - Feral, Rimsenal - Enhanced Vanilla Pack, RimJobWorld, Fluffy Breakdowns, DeepRim, and OHU Ships
QualityBuilder added to orders category.
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19666.
Total: 135.772110 ms (FindLiveObjects: 1.062865 ms CreateObjectMapping: 1.943083 ms MarkObjects: 132.731094 ms DeleteObjects: 0.034483 ms)
Frontier Developments Shields :: Projectile handler enabled
PawnPathPool leak: more paths than spawned pawns. Force-recovering.
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908283
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908108
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908168
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava901636
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava910811
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806876
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806873
Found two compressible things in (51, 0, 217). The last was ChunkSandstone801945
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806871
Found two compressible things in (51, 0, 217). The last was ChunkSandstone809100
Found two compressible things in (51, 0, 219). The last was ChunkSandstone808491
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801944
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801749
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809096
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809371
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava649740
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava652987
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava653210
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava908327
Found two compressible things in (51, 0, 221). The last was ChunkSandstone808492
Found two compressible things in (51, 0, 221). The last was ChunkSandstone810011
Found two compressible things in (51, 0, 221). The last was ChunkSandstone839887
Found two compressible things in (51, 0, 221). The last was ChunkSandstone840234
Found two compressible things in (51, 0, 221). The last was ChunkSandstone835262
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908283
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908108
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908168
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava901636
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava910811
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806876
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806873
Found two compressible things in (51, 0, 217). The last was ChunkSandstone801945
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806871
Found two compressible things in (51, 0, 217). The last was ChunkSandstone809100
Found two compressible things in (51, 0, 219). The last was ChunkSandstone808491
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801944
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801749
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809096
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809371
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava649740
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava652987
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava653210
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava908327
Found two compressible things in (51, 0, 221). The last was ChunkSandstone808492
Found two compressible things in (51, 0, 221). The last was ChunkSandstone810011
Found two compressible things in (51, 0, 221). The last was ChunkSandstone839887
Found two compressible things in (51, 0, 221). The last was ChunkSandstone840234
Found two compressible things in (51, 0, 221). The last was ChunkSandstone835262
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908283
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908108
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908168
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava901636
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava910811
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806876
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806873
Found two compressible things in (51, 0, 217). The last was ChunkSandstone801945
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806871
Found two compressible things in (51, 0, 217). The last was ChunkSandstone809100
Found two compressible things in (51, 0, 219). The last was ChunkSandstone808491
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801944
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801749
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809096
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809371
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava649740
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava652987
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava653210
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava908327
Found two compressible things in (51, 0, 221). The last was ChunkSandstone808492
Found two compressible things in (51, 0, 221). The last was ChunkSandstone810011
Found two compressible things in (51, 0, 221). The last was ChunkSandstone839887
Found two compressible things in (51, 0, 221). The last was ChunkSandstone840234
Found two compressible things in (51, 0, 221). The last was ChunkSandstone835262
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908283
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908108
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava908168
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava901636
Found two compressible things in (49, 0, 217). The last was TKKN_ChunkLava910811
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806876
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806873
Found two compressible things in (51, 0, 217). The last was ChunkSandstone801945
Found two compressible things in (51, 0, 217). The last was ChunkSandstone806871
Found two compressible things in (51, 0, 217). The last was ChunkSandstone809100
Found two compressible things in (51, 0, 219). The last was ChunkSandstone808491
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801944
Found two compressible things in (51, 0, 219). The last was ChunkSandstone801749
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809096
Found two compressible things in (51, 0, 219). The last was ChunkSandstone809371
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava649740
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava652987
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava653210
Found two compressible things in (49, 0, 221). The last was TKKN_ChunkLava908327
Found two compressible things in (51, 0, 221). The last was ChunkSandstone808492
Found two compressible things in (51, 0, 221). The last was ChunkSandstone810011
Found two compressible things in (51, 0, 221). The last was ChunkSandstone839887
Found two compressible things in (51, 0, 221). The last was ChunkSandstone840234
Found two compressible things in (51, 0, 221). The last was ChunkSandstone835262
QualityBuilder: No new BP available
Warning during generating pawn relations for Man-At-Arms: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Man-At-Arms: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Man-At-Arms: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Man-At-Arms: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
Constructed TargetInfo with cell=(0, 0, 0) and a null map.
Warning during generating pawn relations for space refugee: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Conscript: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Archer: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for Peasant: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town councilman: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town councilman: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town councilman: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town councilman: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town councilman: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for town councilman: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for villager: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for space refugee: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
QualityBuilder: No new BP available
Warning during generating pawn relations for slave: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Miranda is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Ian is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Bowman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn M'ikayla is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Psyche is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Yana is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Lam is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Gustav is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Hugh is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Nina is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Miranda is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Ian is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn Bowman is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
Warning during generating pawn relations for slave: Pawn M'ikayla is discarded, yet he was yielded by PawnUtility. Discarding a pawn means that he is no longer managed by anything.
System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.RaidStrategyWorker_ImmediateAttackSappers.CanUsePawnGenOption (RimWorld.PawnGenOption opt, System.Collections.Generic.List`1 chosenOpts) [0x00000] in <filename unknown>:0
at RimWorld.PawnGroupMakerUtility.ChoosePawnGenOptionsByPoints (Single points, System.Collections.Generic.List`1 options, RimWorld.PawnGroupMakerParms parms) [0x00000] in <filename unknown>:0
at RimWorld.PawnGroupKindWorker_Normal.CanGenerateFrom (RimWorld.PawnGroupMakerParms parms, RimWorld.PawnGroupMaker groupMaker) [0x00000] in <filename unknown>:0
at RimWorld.PawnGroupMaker.CanGenerateFrom (RimWorld.PawnGroupMakerParms parms) [0x00000] in <filename unknown>:0
at RimWorld.PawnGroupMakerUtility+<GeneratePawns>c__Iterator0+<GeneratePawns>c__AnonStorey1.<>m__0 (RimWorld.PawnGroupMaker gm) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable+<CreateWhereIterator>c__Iterator1D`1[RimWorld.PawnGroupMaker].MoveNext () [0x00000] in <filename unknown>:0
at Verse.GenCollection.TryRandomElementByWeight[PawnGroupMaker] (IEnumerable`1 source, System.Func`2 weightSelector, RimWorld.PawnGroupMaker& result) [0x00000] in <filename unknown>:0
at RimWorld.PawnGroupMakerUtility+<GeneratePawns>c__Iterator0.MoveNext () [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Pawn].AddEnumerable (IEnumerable`1 enumerable) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Pawn]..ctor (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
at System.Linq.Enumerable.ToList[Pawn] (IEnumerable`1 source) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker_Raid.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms parms) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident fi) [0x00000] in <filename unknown>:0
at RimWorld.Storyteller.StorytellerTick () [0x00000] in <filename unknown>:0
at Verse.TickManager.DoSingleTick () [0x00000] in <filename unknown>:0
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