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BLADERUNNER: Fixed compilation warning
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peterkohaut committed Mar 24, 2018
1 parent 5e9985b commit 85b4561
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Showing 2 changed files with 4 additions and 4 deletions.
6 changes: 3 additions & 3 deletions engines/bladerunner/items.cpp
Expand Up @@ -126,13 +126,13 @@ bool Items::remove(int itemId) {
return true;
}

void Items::setIsTarget(int itemId, bool isTarget) {
void Items::setIsTarget(int itemId, bool val) {
int itemIndex = findItem(itemId);
if (itemIndex == -1) {
return;
}
_items[itemIndex]->setIsTarget(isTarget);
_vm->_sceneObjects->setIsTarget(itemId + kSceneObjectOffsetItems, isTarget);
_items[itemIndex]->setIsTarget(val);
_vm->_sceneObjects->setIsTarget(itemId + kSceneObjectOffsetItems, val);
}

bool Items::isTarget(int itemId) const {
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2 changes: 1 addition & 1 deletion engines/bladerunner/items.h
Expand Up @@ -51,7 +51,7 @@ class Items {
bool addToSet(int itemId);
bool remove(int itemId);

void setIsTarget(int itemId, bool isTarget);
void setIsTarget(int itemId, bool val);
bool isTarget(int itemId) const;
bool isSpinning(int itemId) const;
bool isPoliceMazeEnemy(int itemId) const;
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