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godot: 2.1.4 -> 3.0.2 #37851

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godot: 2.1.4 -> 3.0.2 #37851

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augu5te
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@augu5te augu5te commented Mar 26, 2018

Motivation for this change

Make available the version 3, version 2 is considered as legacy.

Things done
  • Tested using sandboxing (nix.useSandbox on NixOS, or option build-use-sandbox in nix.conf on non-NixOS)
  • Built on platform(s)
    • NixOS
    • macOS
    • other Linux distributions
  • Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
  • Tested compilation of all pkgs that depend on this change using nix-shell -p nox --run "nox-review wip"
  • Tested execution of all binary files (usually in ./result/bin/)
  • Fits CONTRIBUTING.md.

@xeji
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xeji commented Mar 26, 2018

similar: #34971 , #34421

@Twey
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Twey commented Mar 26, 2018

Be careful — there is a sneaky impurity here: see my PR for details.

@Ekleog
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Ekleog commented Mar 27, 2018

Thanks! However, now that #34971 is merged I guess this is no longer needed :) (well, on the next unstable bump at least)

@augu5te
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augu5te commented Mar 30, 2018

Issue addressed by #34971

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6 participants