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Android: Increase player_stepheight for thicker snow nodebox
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Maksim Gamarnik authored and paramat committed May 5, 2016
1 parent a279426 commit bb92547
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/localplayer.cpp
Expand Up @@ -211,7 +211,7 @@ void LocalPlayer::move(f32 dtime, Environment *env, f32 pos_max_d,
float player_stepheight = touching_ground ? (BS*0.6) : (BS*0.2);

#ifdef __ANDROID__
player_stepheight += (0.5 * BS);
player_stepheight += (0.6 * BS);
#endif

v3f accel_f = v3f(0,0,0);
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