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Documentation: Remove now unused 'vertical spawn range'
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paramat committed Feb 11, 2016
1 parent 13dd795 commit 7e5eea9
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Showing 2 changed files with 0 additions and 13 deletions.
6 changes: 0 additions & 6 deletions builtin/settingtypes.txt
Expand Up @@ -702,12 +702,6 @@ enable_pvp (Player versus Player) bool true
# If this is set, players will always (re)spawn at the given position.
static_spawnpoint (Static spawnpoint) string

# Maximum distance above water level for player spawn.
# Larger values result in spawn points closer to (x = 0, z = 0).
# Smaller values may result in a suitable spawn point not being found,
# resulting in a spawn at (0, 0, 0) possibly buried underground.
vertical_spawn_range (Vertical spawn range) int 16

# If enabled, new players cannot join with an empty password.
disallow_empty_password (Disallow empty passwords) bool false

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7 changes: 0 additions & 7 deletions minetest.conf.example
Expand Up @@ -839,13 +839,6 @@
# type: string
# static_spawnpoint =

# Maximum distance above water level for player spawn.
# Larger values result in spawn points closer to (x = 0, z = 0).
# Smaller values may result in a suitable spawn point not being found,
# resulting in a spawn at (0, 0, 0) possibly buried underground.
# type: int
# vertical_spawn_range = 16

# If enabled, new players cannot join with an empty password.
# type: bool
# disallow_empty_password = false
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