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The problem I have with this is that it makes the dirt surface full of holes after all the trees get axed. I'd prefer a solution where the dirt node is maybe marked in a way that mapgen won't place another tree in the same location instead.
Yes i don't like the holes either, that was the reason i removed the root nodes a while ago. Hopefully some players will carry some dirt around to fill in the holes as they harvest.
And yes, i guess i 'clone' saveschems for my local copy. I will try to push changes.
3 commit comments
sofar commentedon Feb 10, 2016
The problem I have with this is that it makes the dirt surface full of holes after all the trees get axed. I'd prefer a solution where the dirt node is maybe marked in a way that mapgen won't place another tree in the same location instead.
sofar commentedon Feb 10, 2016
Can you also push the change to saveschems? I'd like to keep minetest-mods/saveschems in sync.
paramat commentedon Feb 15, 2016
Yes i don't like the holes either, that was the reason i removed the root nodes a while ago. Hopefully some players will carry some dirt around to fill in the holes as they harvest.
And yes, i guess i 'clone' saveschems for my local copy. I will try to push changes.