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base repository: mockingbirdnest/Principia
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base: a74810d78788
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head repository: mockingbirdnest/Principia
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compare: cb934c9bef67
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  • 2 commits
  • 1 file changed
  • 1 contributor

Commits on Sep 21, 2017

  1. Verified

    This commit was created on GitHub.com and signed with GitHub’s verified signature. The key has expired.
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    bfadd5b View commit details
  2. Merge pull request #1570 from pleroy/1532

    Don't toggle expanded_ for a leaf celestial
    pleroy authored Sep 21, 2017
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    cb934c9 View commit details
Showing with 3 additions and 1 deletion.
  1. +3 −1 ksp_plugin_adapter/reference_frame_selector.cs
4 changes: 3 additions & 1 deletion ksp_plugin_adapter/reference_frame_selector.cs
Original file line number Diff line number Diff line change
@@ -348,7 +348,9 @@ private void RenderSubtree(CelestialBody celestial, int depth) {
if (UnityEngine.GUILayout.Button(button_text,
UnityEngine.GUILayout.Width(offset))) {
Shrink();
expanded_[celestial] = !expanded_[celestial];
if (!celestial.is_leaf()) {
expanded_[celestial] = !expanded_[celestial];
}
}
}
if (UnityEngine.GUILayout.Toggle(selected_celestial == celestial,