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Documentation: Clarify global and mapgen-specific mapgen flags
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paramat committed Mar 11, 2016
1 parent f627ef3 commit 6f32507
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Showing 2 changed files with 42 additions and 20 deletions.
31 changes: 21 additions & 10 deletions builtin/settingtypes.txt
Expand Up @@ -819,8 +819,10 @@ map_generation_limit (Map generation limit) int 31000 0 31000
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
# The default flags set in the engine are: caves, light, decorations
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations

[**Advanced]
Expand Down Expand Up @@ -875,9 +877,11 @@ mgv5_np_cave2 (Mapgen v5 cave2 noise parameters) noise_params 0, 12, (50, 50, 50
[***Mapgen v6]

# Map generation attributes specific to Mapgen v6.
# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored.
# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
# The default flags set in the engine are: biomeblend, mudflow
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
mgv6_spflags (Mapgen v6 flags) flags jungles,biomeblend,mudflow,snowbiomes,trees jungles,biomeblend,mudflow,snowbiomes,flat,trees,nojungles,nobiomeblend,nomudflow,nosnowbiomes,noflat,notrees

# Controls size of deserts and beaches in Mapgen v6.
Expand All @@ -900,9 +904,11 @@ mgv6_np_apple_trees (Mapgen v6 apple trees noise parameters) noise_params 0, 1,
[***Mapgen v7]

# Map generation attributes specific to Mapgen v7.
# 'ridges' are the rivers.
# The 'ridges' flag controls the rivers.
# The default flags set in the engine are: mountains, ridges
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
mgv7_spflags (Mapgen v7 flags) flags mountains,ridges mountains,ridges,nomountains,noridges

mgv7_np_terrain_base (Mapgen v7 terrain base noise parameters) noise_params 4, 70, (600, 600, 600), 82341, 5, 0.6, 2.0
Expand All @@ -920,9 +926,11 @@ mgv7_np_cave2 (Mapgen v7 cave2 noise parameters) noise_params 0, 12, (100, 100,
[***Mapgen flat]

# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills added to the flat world.
# Occasional lakes and hills can be added to the flat world.
# The default flags set in the engine are: none
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
mgflat_spflags (Mapgen flat flags) flags lakes,hills,,nolakes,nohills

# Y of flat ground.
Expand Down Expand Up @@ -1027,10 +1035,13 @@ mgfractal_np_cave2 (Mapgen fractal cave2 noise parameters) noise_params 0, 12, (
[****General]

# Map generation attributes specific to Mapgen Valleys.
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
# it may interfere with delicately adjusted biomes.
# The default flags set in the engine are: altitude_chill, humid_rivers
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# "altitude_chill" makes higher elevations colder, which may cause biome issues.
# "humid_rivers" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes.
# Flags starting with 'no' are used to explicitly disable them.
mg_valleys_spflags (Valleys C Flags) flags altitude_chill,humid_rivers altitude_chill,noaltitude_chill,humid_rivers,nohumid_rivers

# The altitude at which temperature drops by 20C
Expand Down
31 changes: 21 additions & 10 deletions minetest.conf.example
Expand Up @@ -1009,8 +1009,10 @@
# Global map generation attributes.
# In Mapgen v6 the 'decorations' flag controls all decorations except trees
# and junglegrass, in all other mapgens this flag controls all decorations.
# The default flags set in the engine are: caves, light, decorations
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: caves, dungeons, light, decorations, nocaves, nodungeons, nolight, nodecorations
# mg_flags = caves,dungeons,light,decorations

Expand Down Expand Up @@ -1077,9 +1079,11 @@
#### Mapgen v6

# Map generation attributes specific to Mapgen v6.
# When snowbiomes are enabled jungles are enabled and the jungles flag is ignored.
# When snowbiomes are enabled jungles are automatically enabled, the 'jungles' flag is ignored.
# The default flags set in the engine are: biomeblend, mudflow
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: jungles, biomeblend, mudflow, snowbiomes, flat, trees, nojungles, nobiomeblend, nomudflow, nosnowbiomes, noflat, notrees
# mgv6_spflags = jungles,biomeblend,mudflow,snowbiomes,trees

Expand Down Expand Up @@ -1127,9 +1131,11 @@
#### Mapgen v7

# Map generation attributes specific to Mapgen v7.
# 'ridges' are the rivers.
# The 'ridges' flag controls the rivers.
# The default flags set in the engine are: mountains, ridges
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: mountains, ridges, nomountains, noridges
# mgv7_spflags = mountains,ridges

Expand Down Expand Up @@ -1169,9 +1175,11 @@
#### Mapgen flat

# Map generation attributes specific to Mapgen flat.
# Occasional lakes and hills added to the flat world.
# Occasional lakes and hills can be added to the flat world.
# The default flags set in the engine are: none
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: lakes, hills, , nolakes, nohills
# mgflat_spflags =

Expand Down Expand Up @@ -1303,10 +1311,13 @@
##### General

# Map generation attributes specific to Mapgen Valleys.
# 'altitude_chill' makes higher elevations colder, which may cause biome issues.
# 'humid_rivers' modifies the humidity around rivers and in areas where water would tend to pool,
# it may interfere with delicately adjusted biomes.
# The default flags set in the engine are: altitude_chill, humid_rivers
# The flags string modifies the engine defaults.
# Flags that are not specified in the flag string are not modified from the default.
# Flags starting with "no" are used to explicitly disable them.
# "altitude_chill" makes higher elevations colder, which may cause biome issues.
# "humid_rivers" modifies the humidity around rivers and in areas where water would tend to pool. It may interfere with delicately adjusted biomes.
# Flags starting with 'no' are used to explicitly disable them.
# type: flags possible values: altitude_chill, noaltitude_chill, humid_rivers, nohumid_rivers
# mg_valleys_spflags = altitude_chill,humid_rivers

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