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Mainmenu: Move description.txt textbox down
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Additionally, fix misc. code style issues
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Rui914 authored and kwolekr committed Mar 31, 2016
1 parent f9a9038 commit c8ff11b
Showing 1 changed file with 20 additions and 18 deletions.
38 changes: 20 additions & 18 deletions builtin/mainmenu/tab_texturepacks.lua
Expand Up @@ -18,6 +18,7 @@
--------------------------------------------------------------------------------
local function filter_texture_pack_list(list)
local retval = {}

for _, item in ipairs(list) do
if item ~= "base" then
retval[#retval + 1] = item
Expand All @@ -35,9 +36,9 @@ local function render_texture_pack_list(list)
local retval = ""

for i, v in ipairs(list) do
if v:sub(1,1) ~= "." then
if v:sub(1, 1) ~= "." then
if retval ~= "" then
retval = retval ..","
retval = retval .. ","
end

retval = retval .. core.formspec_escape(v)
Expand All @@ -50,14 +51,14 @@ end
--------------------------------------------------------------------------------
local function get_formspec(tabview, name, tabdata)

local retval = "label[4,-0.25;".. fgettext("Select texture pack:") .. "]"..
local retval = "label[4,-0.25;" .. fgettext("Select texture pack:") .. "]" ..
"textlist[4,0.25;7.5,5.0;TPs;"

local current_texture_path = core.setting_get("texture_path")
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
local index = tonumber(core.setting_get("mainmenu_last_selected_TP"))

if index == nil then index = 1 end
if not index then index = 1 end

if current_texture_path == "" then
retval = retval ..
Expand All @@ -66,15 +67,16 @@ local function get_formspec(tabview, name, tabdata)
return retval
end

local infofile = current_texture_path ..DIR_DELIM.."description.txt"
local infofile = current_texture_path .. DIR_DELIM .. "description.txt"
-- This adds backwards compatibility for old texture pack description files named
-- "info.txt", and should be removed once all such texture packs have been updated
if not file_exists(infofile) then
infofile = current_texture_path ..DIR_DELIM.."info.txt"
infofile = current_texture_path .. DIR_DELIM .. "info.txt"
if file_exists(infofile) then
core.log("info.txt is depreciated. description.txt should be used instead.");
core.log("info.txt is depreciated. description.txt should be used instead.")
end
end

local infotext = ""
local f = io.open(infofile, "r")
if not f then
Expand All @@ -84,8 +86,8 @@ local function get_formspec(tabview, name, tabdata)
f:close()
end

local screenfile = current_texture_path..DIR_DELIM.."screenshot.png"
local no_screenshot = nil
local screenfile = current_texture_path .. DIR_DELIM .. "screenshot.png"
local no_screenshot
if not file_exists(screenfile) then
screenfile = nil
no_screenshot = defaulttexturedir .. "no_screenshot.png"
Expand All @@ -94,24 +96,24 @@ local function get_formspec(tabview, name, tabdata)
return retval ..
render_texture_pack_list(list) ..
";" .. index .. "]" ..
"image[0.25,0.25;4.0,3.7;"..core.formspec_escape(screenfile or no_screenshot).."]"..
"textarea[0.6,3.25;3.7,1.5;;"..core.formspec_escape(infotext or "")..";]"
"image[0.25,0.25;4.0,3.7;" .. core.formspec_escape(screenfile or no_screenshot) .. "]" ..
"textarea[0.6,3.5;3.7,1.5;;" .. core.formspec_escape(infotext or "") .. ";]"
end

--------------------------------------------------------------------------------
local function main_button_handler(tabview, fields, name, tabdata)
if fields["TPs"] ~= nil then
if fields["TPs"] then
local event = core.explode_textlist_event(fields["TPs"])
if event.type == "CHG" or event.type == "DCL" then
local index = core.get_textlist_index("TPs")
core.setting_set("mainmenu_last_selected_TP",
index)
core.setting_set("mainmenu_last_selected_TP", index)
local list = filter_texture_pack_list(core.get_dir_list(core.get_texturepath(), true))
local current_index = core.get_textlist_index("TPs")
if current_index ~= nil and #list >= current_index then
local new_path = core.get_texturepath()..DIR_DELIM..list[current_index]
if list[current_index] == fgettext("None") then new_path = "" end

if current_index and #list >= current_index then
local new_path = core.get_texturepath() .. DIR_DELIM .. list[current_index]
if list[current_index] == fgettext("None") then
new_path = ""
end
core.setting_set("texture_path", new_path)
end
end
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