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Fix compiler warnings from "Add an option to colorize to respect the …
…destination alpha"

Fix warnings added by commit 01ae43c

Fixes #3952
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ssieb authored and est31 committed Apr 5, 2016
1 parent 01ae43c commit 24b32ab
Showing 1 changed file with 9 additions and 41 deletions.
50 changes: 9 additions & 41 deletions src/client/tile.cpp
Expand Up @@ -553,16 +553,11 @@ static void blit_with_alpha(video::IImage *src, video::IImage *dst,
static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
v2s32 src_pos, v2s32 dst_pos, v2u32 size);

// Like blit_with_alpha overlay, but uses an int to calculate the ratio
// and modifies any destination pixels that are not fully transparent
static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst,
v2s32 src_pos, v2s32 dst_pos, v2u32 size, int ratio);

// Apply a color to an image. Uses an int (0-255) to calculate the ratio.
// If the ratio is 255 or -1 and keep_alpha is true, then it multiples the
// color alpha with the destination alpha.
// Otherwise, any pixels that are not fully transparent get the color alpha.
static void apply_colorize(video::IImage *dst, v2s32 dst_pos, v2u32 size,
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
video::SColor color, int ratio, bool keep_alpha);

// Apply a mask to an image
Expand Down Expand Up @@ -1656,7 +1651,7 @@ bool TextureSource::generateImagePart(std::string part_of_name,
else if (ratio_str == "alpha")
keep_alpha = true;

apply_colorize(baseimg, v2s32(0, 0), baseimg->getDimension(), color, ratio, keep_alpha);
apply_colorize(baseimg, v2u32(0, 0), baseimg->getDimension(), color, ratio, keep_alpha);
}
else if (str_starts_with(part_of_name, "[applyfiltersformesh"))
{
Expand Down Expand Up @@ -1753,62 +1748,35 @@ static void blit_with_alpha_overlay(video::IImage *src, video::IImage *dst,
}
}

/*
Draw an image on top of an another one, using the specified ratio
modify all partially-opaque pixels in the destination.
*/
static void blit_with_interpolate_overlay(video::IImage *src, video::IImage *dst,
v2s32 src_pos, v2s32 dst_pos, v2u32 size, int ratio)
{
for (u32 y0 = 0; y0 < size.Y; y0++)
for (u32 x0 = 0; x0 < size.X; x0++)
{
s32 src_x = src_pos.X + x0;
s32 src_y = src_pos.Y + y0;
s32 dst_x = dst_pos.X + x0;
s32 dst_y = dst_pos.Y + y0;
video::SColor src_c = src->getPixel(src_x, src_y);
video::SColor dst_c = dst->getPixel(dst_x, dst_y);
if (dst_c.getAlpha() > 0 && src_c.getAlpha() != 0)
{
if (ratio == -1)
dst_c = src_c.getInterpolated(dst_c, (float)src_c.getAlpha()/255.0f);
else
dst_c = src_c.getInterpolated(dst_c, (float)ratio/255.0f);
dst->setPixel(dst_x, dst_y, dst_c);
}
}
}

/*
Apply color to destination
*/
static void apply_colorize(video::IImage *dst, v2s32 dst_pos, v2u32 size,
static void apply_colorize(video::IImage *dst, v2u32 dst_pos, v2u32 size,
video::SColor color, int ratio, bool keep_alpha)
{
u32 alpha = color.getAlpha();
video::SColor dst_c;
if ((ratio == -1 && alpha == 255) || ratio == 255) { // full replacement of color
if (keep_alpha) { // replace the color with alpha = dest alpha * color alpha
dst_c = color;
for (s32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
for (s32 x = dst_pos.X; x < dst_pos.X + size.X; x++) {
for (u32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
for (u32 x = dst_pos.X; x < dst_pos.X + size.X; x++) {
u32 dst_alpha = dst->getPixel(x, y).getAlpha();
if (dst_alpha > 0) {
dst_c.setAlpha(dst_alpha * alpha / 255);
dst->setPixel(x, y, dst_c);
}
}
} else { // replace the color including the alpha
for (s32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
for (s32 x = dst_pos.X; x < dst_pos.X + size.X; x++)
for (u32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
for (u32 x = dst_pos.X; x < dst_pos.X + size.X; x++)
if (dst->getPixel(x, y).getAlpha() > 0)
dst->setPixel(x, y, color);
}
} else { // interpolate between the color and destination
float interp = (ratio == -1 ? color.getAlpha() / 255.0f : ratio / 255.0f);
for (s32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
for (s32 x = dst_pos.X; x < dst_pos.X + size.X; x++) {
for (u32 y = dst_pos.Y; y < dst_pos.Y + size.Y; y++)
for (u32 x = dst_pos.X; x < dst_pos.X + size.X; x++) {
dst_c = dst->getPixel(x, y);
if (dst_c.getAlpha() > 0) {
dst_c = color.getInterpolated(dst_c, interp);
Expand Down

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