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sofarkwolekr
authored andcommittedApr 11, 2016
Minimap: revert change from RGBA to Indexed
@kilbith spotted correctly that I had accidentally removed the "soft" edging on the minimap overlay by converting it from RGBA to Indexed, which killed the transparent pixels on the edging.
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Diff for: ‎textures/base/pack/minimap_overlay_round.png

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