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Window size: use 1024x600 to avoid a smaller UI
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The change from 800x600 to 1024x576 (16:9) was a reduction in height which caused
user interface to become smaller.
Continue to use width 1024 as it is a common small screen width.
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paramat committed Jul 18, 2017
1 parent 79f19b8 commit 5f37efb
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion builtin/settingtypes.txt
Expand Up @@ -487,7 +487,7 @@ viewing_range (Viewing range) int 100 20 4000
screen_w (Screen width) int 1024

# Height component of the initial window size.
screen_h (Screen height) int 576
screen_h (Screen height) int 600

# Save window size automatically when modified.
autosave_screensize (Autosave Screen Size) bool true
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2 changes: 1 addition & 1 deletion minetest.conf.example
Expand Up @@ -558,7 +558,7 @@

# Height component of the initial window size.
# type: int
# screen_h = 576
# screen_h = 600

# Save window size automatically when modified.
# type: bool
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2 changes: 1 addition & 1 deletion src/defaultsettings.cpp
Expand Up @@ -126,7 +126,7 @@ void set_default_settings(Settings *settings)
settings->setDefault("pause_fps_max", "20");
settings->setDefault("viewing_range", "100");
settings->setDefault("screen_w", "1024");
settings->setDefault("screen_h", "576");
settings->setDefault("screen_h", "600");
settings->setDefault("autosave_screensize", "true");
settings->setDefault("fullscreen", "false");
settings->setDefault("fullscreen_bpp", "24");
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