New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Support saving flipped textures in SDL2 #5262
Comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Basic tutorial, could probably be optimized for speed by copying the image one row at a time to the new surface.
http://lazyfoo.net/SDL_tutorials/lesson31/index.php
The text was updated successfully, but these errors were encountered: