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Drop R&D facility research rate multiplier from 0.5 a tier to 0.25 a …
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…tier since we added way more tiers.
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NathanKell committed Jun 26, 2017
1 parent 4826b50 commit 97825a8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion GameData/RP-0/KCT_Presets/RP0_KCTPresets.cfg
Expand Up @@ -34,7 +34,7 @@ KCT_Preset
KCT_Preset_Formula
{
UpgradeFundsFormula = 10000
NodeFormula = (((5+((min([N],30)*min([N],30)*0.025))+(min([N],30)*0.025)+(max(0,([N]-30))*1.5)) / 86400 / 365) * sign(-[I]) * (1+([R] * 0.5))) // 5 science/year, + 0.05 to 1.5 sci per upgrade (levels at 30), only one rate, and 1/1.5/2x from R&D upgrades.
NodeFormula = (((5+((min([N],30)*min([N],30)*0.025))+(min([N],30)*0.025)+(max(0,([N]-30))*1.5)) / 86400 / 365) * sign(-[I]) * (1+([R] * 0.25))) // 5 science/year, + 0.05 to 1.5 sci per upgrade (levels at 30), only one rate, and 1/1.25/1.5x etc from R&D upgrades.
EffectivePartFormula = min([C]/([I] + ([B]*(max([U]*0.125,1)+1))), [C])
ProceduralPartFormula = (([C]-[A]) + ([A]*10/max([I],1))) / max([B]*(max([U]*0.125,1)+1),1)
BPFormula = (20000 + ([E]*60))*[O]
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