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Not sure how, but the main Principia window got saved off the screen in one of my games. i.e., the relevant part of the .sfs file looked like the below. That puts the window off the screen. So when I load the game, I can't see the window. Switching between space center, tracking station, map view, vessel view, etc. does not bring the window back, nor does quitting KSP and restarting and reloading the game. Only way to get the window back is to manually edit the .sfs file in a text editor and change main_window_x and main_window_y and reload the game.
Suggest maybe a check when the game is first loaded that the main window is visible.
SCENARIO
{
name = PrincipiaPluginAdapter
scene = 5, 7, 8
show_main_window_ = True
main_window_x_ = 1407
main_window_y_ = 911
Using KSP 1.2.2 with Cristoffel on Debian Linux.
The text was updated successfully, but these errors were encountered:
It was supposed to fix it for the flight planner window, and as far as I know it did (once and for all!).
This is the main window; as I commented on #1611, it would make sense to have that logic common to all windows...
Not sure how, but the main Principia window got saved off the screen in one of my games. i.e., the relevant part of the .sfs file looked like the below. That puts the window off the screen. So when I load the game, I can't see the window. Switching between space center, tracking station, map view, vessel view, etc. does not bring the window back, nor does quitting KSP and restarting and reloading the game. Only way to get the window back is to manually edit the .sfs file in a text editor and change main_window_x and main_window_y and reload the game.
Suggest maybe a check when the game is first loaded that the main window is visible.
SCENARIO
{
name = PrincipiaPluginAdapter
scene = 5, 7, 8
show_main_window_ = True
main_window_x_ = 1407
main_window_y_ = 911
Using KSP 1.2.2 with Cristoffel on Debian Linux.
The text was updated successfully, but these errors were encountered: