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Ignore visual_solidness, it's useless
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numberZero authored and sfan5 committed Jan 30, 2018
1 parent aa4aecd commit 7f4856d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/content_mapblock.cpp
Expand Up @@ -392,7 +392,7 @@ void MapblockMeshGenerator::prepareLiquidNodeDrawing()
draw_bottom = (nbottom.getContent() != c_flowing) && (nbottom.getContent() != c_source);
if (draw_bottom && (nbottom.getContent() != CONTENT_AIR)) {
const ContentFeatures &f2 = nodedef->get(nbottom.getContent());
if ((f2.solidness > 1) || (f2.visual_solidness > 1))
if (f2.solidness > 1)
draw_bottom = false;
}

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