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Write manpage based on README.
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dmoerner authored and sfan5 committed Jan 17, 2017
1 parent 95b2f46 commit 07c371f
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6 changes: 5 additions & 1 deletion CMakeLists.txt
Expand Up @@ -21,9 +21,10 @@ if(WIN32)
set(BINDIR ".")
set(DOCDIR ".")
else()
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/minetest") # an extra dir. for just one file doesn't seem useful
set(SHAREDIR "${CMAKE_INSTALL_PREFIX}/share/minetest") # reuse Minetest share dir
set(BINDIR "${CMAKE_INSTALL_PREFIX}/bin")
set(DOCDIR "${CMAKE_INSTALL_PREFIX}/share/doc/${PROJECT_NAME}")
set(MANDIR "${CMAKE_INSTALL_PREFIX}/share/man")
endif()

set(CUSTOM_SHAREDIR "" CACHE STRING "Directory to install data files into")
Expand Down Expand Up @@ -215,6 +216,9 @@ install(FILES "AUTHORS" DESTINATION "${DOCDIR}")
install(FILES "COPYING" DESTINATION "${DOCDIR}")
install(FILES "README.rst" DESTINATION "${DOCDIR}")
install(FILES "colors.txt" DESTINATION "${SHAREDIR}")
if(UNIX)
install(FILES "minetestmapper.6" DESTINATION "${MANDIR}/man6")
endif()

set(CPACK_PACKAGE_DESCRIPTION_SUMMARY "Overview mapper for Minetest")
set(CPACK_PACKAGE_VERSION_MAJOR ${VERSION_MAJOR})
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91 changes: 91 additions & 0 deletions minetestmapper.6
@@ -0,0 +1,91 @@
.TH MINETESTMAPPER 6
.SH NAME
minetestmapper \- generate an overview image of a Minetest map
.SH SYNOPSIS
.B minetestmapper
\fB\-i\fR \fIworld_path\fR
\fB\-o\fR \fIoutput_image\fR
.PP
See additional optional parameters below.
.SH DESCRIPTION
.B minetestmapper
generates an overview image of a minetest map. This is a port of
the original minetestmapper.py to C++, that is both faster and
provides more funtionality than the deprecated Python script.
.SH MANDATORY PARAMETERS
.TP
.BR \-i " " \fIworld_path\fR
Input world path.
.TP
.BR \-o " " \fIoutput_image\fR
Path to output image. (only PNG supported currently)
.SH OPTIONAL PARAMETERS
.TP
.BR \-\-bgcolor " " \fIcolor\fR
Background color of image, e.g. "--bgcolor #ffffff"

.TP
.BR \-\-scalecolor " " \fIcolor\fR
Color of scale, e.g. "--scalecolor #000000"

.TP
.BR \-\-playercolor " " \fIcolor\fR
Color of player indicators, e.g. "--playercolor #ff0000"

.TP
.BR \-\-origincolor " " \fIcolor\fR
Color of origin indicator, e.g. "--origincolor #ff0000"

.TP
.BR \-\-drawscale
Draw tick marks

.TP
.BR \-\-drawplayers
Draw player indicators

.TP
.BR \-\-draworigin
Draw origin indicator

.TP
.BR \-\-drawalpha
Allow nodes to be drawn with transparency

.TP
.BR \-\-noshading
Don't draw shading on nodes

.TP
.BR \-\-min-y " " \fInumber\fR
Don't draw nodes below this y value, e.g. "--min-y -25"

.TP
.BR \-\-max-y " " \fInumber\fR
Don't draw nodes above this y value, e.g. "--max-y 75"

.TP
.BR \-\-backend " " \fIbackend\fR
Use specific map backend; supported: *sqlite3*, *leveldb*, *redis*, *postgresql*, e.g. "--backend leveldb"

.TP
.BR \-\-geometry " " \fIgeometry\fR
Limit area to specific geometry (*x:y+w+h* where x and y specify the lower left corner), e.g. "--geometry -800:-800+1600+1600"

.TP
.BR \-\-zoom " " \fIfactor\fR
Zoom the image by using more than one pixel per node, e.g. "--zoom 4"

.TP
.BR \-\-colors " " \fIpath\fR
Forcefully set path to colors.txt file (it's autodetected otherwise), e.g. "--colors ../minetest/mycolors.txt"

.TP
.BR \-\-scales " " \fIedges\fR
Draw scales on specified image edges (letters *t b l r* meaning top, bottom, left and right), e.g. "--scales tbr"

.SH MORE INFORMATION
Website: https://github.com/minetest/minetestmapper

.SH MAN PAGE AUTHOR
Daniel Moerner

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