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Add minetest.player_exists() (#5064)
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rubenwardy authored and nerzhul committed Jan 18, 2017
1 parent a378e32 commit c5967f7
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Showing 2 changed files with 9 additions and 5 deletions.
13 changes: 8 additions & 5 deletions builtin/game/misc.lua
Expand Up @@ -56,11 +56,11 @@ function core.check_player_privs(name, ...)
elseif arg_type ~= "string" then
error("Invalid core.check_player_privs argument type: " .. arg_type, 2)
end

local requested_privs = {...}
local player_privs = core.get_player_privs(name)
local missing_privileges = {}

if type(requested_privs[1]) == "table" then
-- We were provided with a table like { privA = true, privB = true }.
for priv, value in pairs(requested_privs[1]) do
Expand All @@ -76,11 +76,11 @@ function core.check_player_privs(name, ...)
end
end
end

if #missing_privileges > 0 then
return false, missing_privileges
end

return true, ""
end

Expand Down Expand Up @@ -114,6 +114,10 @@ function core.get_connected_players()
return temp_table
end

function minetest.player_exists(name)
return minetest.get_auth_handler().get_auth(name) ~= nil
end

-- Returns two position vectors representing a box of `radius` in each
-- direction centered around the player corresponding to `player_name`
function core.get_player_radius_area(player_name, radius)
Expand Down Expand Up @@ -244,4 +248,3 @@ end
function core.close_formspec(player_name, formname)
return minetest.show_formspec(player_name, formname, "")
end

1 change: 1 addition & 0 deletions doc/lua_api.txt
Expand Up @@ -2583,6 +2583,7 @@ These functions return the leftover itemstack.

### Misc.
* `minetest.get_connected_players()`: returns list of `ObjectRefs`
* `minetest.player_exists(name)`: boolean, whether player exists (regardless of online status)
* `minetest.hud_replace_builtin(name, hud_definition)`
* Replaces definition of a builtin hud element
* `name`: `"breath"` or `"health"`
Expand Down

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