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Flowers: Fix waterlily on-place itemstack code
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Add 'record_protection_violation()'
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paramat committed Jul 23, 2016
1 parent 72f4c6b commit db129f4
Showing 1 changed file with 10 additions and 6 deletions.
16 changes: 10 additions & 6 deletions mods/flowers/init.lua
Expand Up @@ -243,16 +243,20 @@ minetest.register_node("flowers:waterlily", {
local def = minetest.registered_nodes[node]
local player_name = placer:get_player_name()

if def and def.liquidtype == "source" and minetest.get_item_group(node, "water") > 0 then
if def and def.liquidtype == "source" and
minetest.get_item_group(node, "water") > 0 then
if not minetest.is_protected(pos, player_name) then
minetest.set_node(pos, {name = "flowers:waterlily", param2 = math.random(0, 3)})
minetest.set_node(pos, {name = "flowers:waterlily",
param2 = math.random(0, 3)})
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
else
minetest.chat_send_player(player_name, "This area is protected")
end
if not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
minetest.chat_send_player(player_name, "Node is protected")
minetest.record_protection_violation(pos, player_name)
end
end

return itemstack
end
})

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