Skip to content

Commit

Permalink
Various code cleanup & little performance improvement on HTTP download (
Browse files Browse the repository at this point in the history
#5772)

* Disable or remove unused enum members/functions
* Tiny code style fixes
* Make some functions const
* Replace ClientMediaDownloader std::unordered_map with std::map
  • Loading branch information
nerzhul committed May 20, 2017
1 parent 3526740 commit ce98022
Show file tree
Hide file tree
Showing 15 changed files with 18 additions and 85 deletions.
6 changes: 3 additions & 3 deletions src/activeobject.h
Expand Up @@ -28,9 +28,9 @@ enum ActiveObjectType {
ACTIVEOBJECT_TYPE_TEST = 1,
// Deprecated stuff
ACTIVEOBJECT_TYPE_ITEM = 2,
ACTIVEOBJECT_TYPE_RAT = 3,
ACTIVEOBJECT_TYPE_OERKKI1 = 4,
ACTIVEOBJECT_TYPE_FIREFLY = 5,
// ACTIVEOBJECT_TYPE_RAT = 3,
// ACTIVEOBJECT_TYPE_OERKKI1 = 4,
// ACTIVEOBJECT_TYPE_FIREFLY = 5,
ACTIVEOBJECT_TYPE_MOBV2 = 6,
// End deprecated stuff
ACTIVEOBJECT_TYPE_LUAENTITY = 7,
Expand Down
20 changes: 2 additions & 18 deletions src/camera.h
Expand Up @@ -64,22 +64,6 @@ class Camera
Client *client);
~Camera();

// Get player scene node.
// This node is positioned at the player's torso (without any view bobbing),
// as given by Player::m_position. Yaw is applied but not pitch.
inline scene::ISceneNode* getPlayerNode() const
{
return m_playernode;
}

// Get head scene node.
// It has the eye transformation and pitch applied,
// but no view bobbing.
inline scene::ISceneNode* getHeadNode() const
{
return m_headnode;
}

// Get camera scene node.
// It has the eye transformation, pitch and view bobbing applied.
inline scene::ICameraSceneNode* getCameraNode() const
Expand Down Expand Up @@ -160,13 +144,13 @@ class Camera
else
m_camera_mode = CAMERA_MODE_FIRST;
}

// Set the current camera mode
inline void setCameraMode(CameraMode mode)
{
m_camera_mode = mode;
}

//read the current camera mode
inline CameraMode getCameraMode()
{
Expand Down
5 changes: 0 additions & 5 deletions src/chat.cpp
Expand Up @@ -77,11 +77,6 @@ u32 ChatBuffer::getLineCount() const
return m_unformatted.size();
}

u32 ChatBuffer::getScrollback() const
{
return m_scrollback;
}

const ChatLine& ChatBuffer::getLine(u32 index) const
{
assert(index < getLineCount()); // pre-condition
Expand Down
5 changes: 1 addition & 4 deletions src/chat.h
Expand Up @@ -86,8 +86,6 @@ class ChatBuffer

// Get number of lines currently in buffer.
u32 getLineCount() const;
// Get scrollback size, maximum number of lines in buffer.
u32 getScrollback() const;
// Get reference to i-th chat line.
const ChatLine& getLine(u32 index) const;

Expand Down Expand Up @@ -162,8 +160,7 @@ class ChatPrompt
std::wstring getLine() const { return m_line; }

// Get section of line that is currently selected
std::wstring getSelection() const
{ return m_line.substr(m_cursor, m_cursor_len); }
std::wstring getSelection() const { return m_line.substr(m_cursor, m_cursor_len); }

// Clear the current line
void clear();
Expand Down
2 changes: 1 addition & 1 deletion src/client.cpp
Expand Up @@ -1723,7 +1723,7 @@ float Client::getRTT()

float Client::getCurRate()
{
return ( m_con.getLocalStat(con::CUR_INC_RATE) +
return (m_con.getLocalStat(con::CUR_INC_RATE) +
m_con.getLocalStat(con::CUR_DL_RATE));
}

Expand Down
3 changes: 1 addition & 2 deletions src/client.h
Expand Up @@ -467,8 +467,7 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
Minimap* getMinimap() { return m_minimap; }
void setCamera(Camera* camera) { m_camera = camera; }

Camera* getCamera ()
{ return m_camera; }
Camera* getCamera () { return m_camera; }

bool shouldShowMinimap() const;

Expand Down
2 changes: 1 addition & 1 deletion src/clientiface.cpp
Expand Up @@ -590,7 +590,7 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
}
}

u32 RemoteClient::uptime()
u32 RemoteClient::uptime() const
{
return porting::getTime(PRECISION_SECONDS) - m_connection_time;
}
Expand Down
3 changes: 1 addition & 2 deletions src/clientiface.h
Expand Up @@ -345,7 +345,7 @@ class RemoteClient
{ serialization_version = m_pending_serialization_version; }

/* get uptime */
u32 uptime();
u32 uptime() const;

/* set version information */
void setVersionInfo(u8 major, u8 minor, u8 patch, const std::string &full)
Expand All @@ -360,7 +360,6 @@ class RemoteClient
u8 getMajor() const { return m_version_major; }
u8 getMinor() const { return m_version_minor; }
u8 getPatch() const { return m_version_patch; }
std::string getVersion() const { return m_full_version; }
private:
// Version is stored in here after INIT before INIT2
u8 m_pending_serialization_version;
Expand Down
2 changes: 1 addition & 1 deletion src/clientmedia.cpp
Expand Up @@ -348,7 +348,7 @@ void ClientMediaDownloader::remoteMediaReceived(

std::string name;
{
std::map<unsigned long, std::string>::iterator it =
UNORDERED_MAP<unsigned long, std::string>::iterator it =
m_remote_file_transfers.find(fetch_result.request_id);
assert(it != m_remote_file_transfers.end());
name = it->second;
Expand Down
3 changes: 2 additions & 1 deletion src/clientmedia.h
Expand Up @@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <map>
#include <set>
#include <vector>
#include "util/cpp11_container.h"

class Client;
struct HTTPFetchResult;
Expand Down Expand Up @@ -137,7 +138,7 @@ class ClientMediaDownloader
s32 m_httpfetch_active;
s32 m_httpfetch_active_limit;
s32 m_outstanding_hash_sets;
std::map<unsigned long, std::string> m_remote_file_transfers;
UNORDERED_MAP<unsigned long, std::string> m_remote_file_transfers;

// All files up to this name have either been received from a
// remote server or failed on all remote servers, so those files
Expand Down
15 changes: 5 additions & 10 deletions src/clientobject.h
Expand Up @@ -49,18 +49,13 @@ class ClientActiveObject : public ActiveObject
virtual aabb3f *getSelectionBox() { return NULL; }
virtual bool getCollisionBox(aabb3f *toset) const { return false; }
virtual bool collideWithObjects() const { return false; }
virtual v3f getPosition(){return v3f(0,0,0);}
virtual float getYaw() const {return 0;}
virtual scene::ISceneNode *getSceneNode(){return NULL;}
virtual scene::IMeshSceneNode *getMeshSceneNode(){return NULL;}
virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode(){return NULL;}
virtual WieldMeshSceneNode *getWieldMeshSceneNode(){return NULL;}
virtual scene::IBillboardSceneNode *getSpriteSceneNode(){return NULL;}
virtual bool isPlayer() const {return false;}
virtual v3f getPosition(){ return v3f(0,0,0); }
virtual float getYaw() const { return 0; }
virtual scene::ISceneNode *getSceneNode() { return NULL; }
virtual scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode() { return NULL; }
virtual bool isLocalPlayer() const {return false;}
virtual void setAttachments(){}
virtual void setAttachments() {}
virtual bool doShowSelectionBox(){return true;}
virtual void updateCameraOffset(v3s16 camera_offset){};

// Step object in time
virtual void step(float dtime, ClientEnvironment *env){}
Expand Down
15 changes: 0 additions & 15 deletions src/content_cao.cpp
Expand Up @@ -706,26 +706,11 @@ scene::ISceneNode* GenericCAO::getSceneNode()
return NULL;
}

scene::IMeshSceneNode* GenericCAO::getMeshSceneNode()
{
return m_meshnode;
}

scene::IAnimatedMeshSceneNode* GenericCAO::getAnimatedMeshSceneNode()
{
return m_animated_meshnode;
}

WieldMeshSceneNode* GenericCAO::getWieldMeshSceneNode()
{
return m_wield_meshnode;
}

scene::IBillboardSceneNode* GenericCAO::getSpriteSceneNode()
{
return m_spritenode;
}

void GenericCAO::setChildrenVisible(bool toset)
{
for (std::vector<u16>::size_type i = 0; i < m_children.size(); i++) {
Expand Down
11 changes: 0 additions & 11 deletions src/content_cao.h
Expand Up @@ -146,19 +146,8 @@ class GenericCAO : public ClientActiveObject

scene::ISceneNode *getSceneNode();

scene::IMeshSceneNode *getMeshSceneNode();

scene::IAnimatedMeshSceneNode *getAnimatedMeshSceneNode();

WieldMeshSceneNode *getWieldMeshSceneNode();

scene::IBillboardSceneNode *getSpriteSceneNode();

inline bool isPlayer() const
{
return m_is_player;
}

inline bool isLocalPlayer() const
{
return m_is_local_player;
Expand Down
8 changes: 0 additions & 8 deletions src/nodedef.cpp
Expand Up @@ -881,7 +881,6 @@ class CNodeDefManager: public IWritableNodeDefManager {
void serialize(std::ostream &os, u16 protocol_version) const;
void deSerialize(std::istream &is);

inline virtual bool getNodeRegistrationStatus() const;
inline virtual void setNodeRegistrationStatus(bool completed);

virtual void pendNodeResolve(NodeResolver *nr);
Expand Down Expand Up @@ -1805,13 +1804,6 @@ void ContentFeatures::deSerializeOld(std::istream &is, int version)
}
}


inline bool CNodeDefManager::getNodeRegistrationStatus() const
{
return m_node_registration_complete;
}


inline void CNodeDefManager::setNodeRegistrationStatus(bool completed)
{
m_node_registration_complete = completed;
Expand Down
3 changes: 0 additions & 3 deletions src/nodedef.h
Expand Up @@ -432,8 +432,6 @@ class INodeDefManager {

virtual void serialize(std::ostream &os, u16 protocol_version) const=0;

virtual bool getNodeRegistrationStatus() const=0;

virtual void pendNodeResolve(NodeResolver *nr)=0;
virtual bool cancelNodeResolveCallback(NodeResolver *nr)=0;
virtual bool nodeboxConnects(const MapNode from, const MapNode to, u8 connect_face)=0;
Expand Down Expand Up @@ -491,7 +489,6 @@ class IWritableNodeDefManager : public INodeDefManager {
virtual void serialize(std::ostream &os, u16 protocol_version) const=0;
virtual void deSerialize(std::istream &is)=0;

virtual bool getNodeRegistrationStatus() const=0;
virtual void setNodeRegistrationStatus(bool completed)=0;

virtual void pendNodeResolve(NodeResolver *nr)=0;
Expand Down

0 comments on commit ce98022

Please sign in to comment.