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Add a server-sided way to remove color codes from incoming chat messa…
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…ges (#5948)

These code be generated by CSM, a modded client or just copy and pasted by the player.

Changes
- Update configuration example and setting translation file.
- Remove colour codes before logging chat.
- Add setting to remove colour codes before processing the chat.
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red-001 authored and nerzhul committed Jun 10, 2017
1 parent 07be63b commit 25ae073
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Showing 6 changed files with 25 additions and 16 deletions.
4 changes: 4 additions & 0 deletions builtin/settingtypes.txt
Expand Up @@ -721,6 +721,10 @@ server_announce (Announce server) bool false
# If you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.
serverlist_url (Serverlist URL) string servers.minetest.net

# Remove color codes from incoming chat messages
# Use this to stop players from being able to use color in their messages
strip_color_codes (Strip color codes) bool false

[*Network]

# Network port to listen (UDP).
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14 changes: 7 additions & 7 deletions minetest.conf.example
Expand Up @@ -344,8 +344,8 @@
# serverlist_file = favoriteservers.txt

# Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited
# type: int min: -1
max_out_chat_queue_size = 20
# type: int
# max_out_chat_queue_size = 20

## Graphics

Expand Down Expand Up @@ -555,7 +555,7 @@ max_out_chat_queue_size = 20
# type: int
# screen_h = 600

# Save the window size automatically when modified.
# Save window size automatically when modified.
# type: bool
# autosave_screensize = true

Expand Down Expand Up @@ -867,11 +867,10 @@ max_out_chat_queue_size = 20
# type: string
# serverlist_url = servers.minetest.net

# Disable escape sequences, e.g. chat coloring.
# Use this if you want to run a server with pre-0.4.14 clients and you want to disable
# the escape sequences generated by mods.
# Remove color codes from incoming chat messages
# Use this to stop players from being able to use color in their messages
# type: bool
# disable_escape_sequences = false
# strip_color_codes = false

## Network

Expand Down Expand Up @@ -1841,3 +1840,4 @@ max_out_chat_queue_size = 20
# Print the engine's profiling data in regular intervals (in seconds). 0 = disable. Useful for developers.
# type: int
# profiler_print_interval = 0

1 change: 1 addition & 0 deletions src/defaultsettings.cpp
Expand Up @@ -252,6 +252,7 @@ void set_default_settings(Settings *settings)

// Server
settings->setDefault("disable_escape_sequences", "false");
settings->setDefault("strip_color_codes", "false");

// Network
settings->setDefault("enable_ipv6", "true");
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7 changes: 5 additions & 2 deletions src/server.cpp
Expand Up @@ -2880,12 +2880,15 @@ void Server::handleChatInterfaceEvent(ChatEvent *evt)
}

std::wstring Server::handleChat(const std::string &name, const std::wstring &wname,
const std::wstring &wmessage, bool check_shout_priv, RemotePlayer *player)
std::wstring wmessage, bool check_shout_priv, RemotePlayer *player)
{
// If something goes wrong, this player is to blame
RollbackScopeActor rollback_scope(m_rollback,
std::string("player:") + name);

if (g_settings->getBool("strip_color_codes"))
wmessage = unescape_enriched(wmessage);

if (player) {
switch (player->canSendChatMessage()) {
case RPLAYER_CHATRESULT_FLOODING: {
Expand Down Expand Up @@ -2940,7 +2943,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna
/*
Send the message to others
*/
actionstream << "CHAT: " << wide_to_narrow(line) << std::endl;
actionstream << "CHAT: " << wide_to_narrow(unescape_enriched(line)) << std::endl;

std::vector<u16> clients = m_clients.getClientIDs();

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2 changes: 1 addition & 1 deletion src/server.h
Expand Up @@ -488,7 +488,7 @@ class Server : public con::PeerHandler, public MapEventReceiver,

// This returns the answer to the sender of wmessage, or "" if there is none
std::wstring handleChat(const std::string &name, const std::wstring &wname,
const std::wstring &wmessage,
std::wstring wmessage_input,
bool check_shout_priv = false,
RemotePlayer *player = NULL);
void handleAdminChat(const ChatEventChat *evt);
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13 changes: 7 additions & 6 deletions src/settings_translation_file.cpp
Expand Up @@ -87,7 +87,7 @@ fake_function() {
gettext("Key for increasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Dec. volume key");
gettext("Key for decreasing the volume.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Autoforward key");
gettext("Automatic forwards key");
gettext("Key for toggling autoforward.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
gettext("Cinematic mode key");
gettext("Key for toggling cinematic mode.\nSee http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3");
Expand Down Expand Up @@ -140,6 +140,8 @@ fake_function() {
gettext("URL to the server list displayed in the Multiplayer Tab.");
gettext("Serverlist file");
gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
gettext("Maximum size of the out chat queue");
gettext("Maximum size of the out chat queue. 0 to disable queueing and -1 to make the queue size unlimited");
gettext("Graphics");
gettext("In-Game");
gettext("Basic");
Expand Down Expand Up @@ -229,6 +231,8 @@ fake_function() {
gettext("Width component of the initial window size.");
gettext("Screen height");
gettext("Height component of the initial window size.");
gettext("Autosave Screen Size");
gettext("Save window size automatically when modified.");
gettext("Full screen");
gettext("Fullscreen mode.");
gettext("Full screen BPP");
Expand All @@ -249,8 +253,6 @@ fake_function() {
gettext("Height on which clouds are appearing.");
gettext("Cloud radius");
gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
gettext("Enable view bobbing");
gettext("Enables view bobbing when walking.");
gettext("View bobbing factor");
gettext("Enable view bobbing and amount of view bobbing.\nFor example: 0 for no view bobbing; 1.0 for normal; 2.0 for double.");
gettext("Fall bobbing factor");
Expand Down Expand Up @@ -362,8 +364,8 @@ fake_function() {
gettext("Automaticaly report to the serverlist.");
gettext("Serverlist URL");
gettext("Announce to this serverlist.\nIf you want to announce your ipv6 address, use serverlist_url = v6.servers.minetest.net.");
gettext("Disable escape sequences");
gettext("Disable escape sequences, e.g. chat coloring.\nUse this if you want to run a server with pre-0.4.14 clients and you want to disable\nthe escape sequences generated by mods.");
gettext("Strip color codes");
gettext("Remove color codes from incoming chat messages\nUse this to stop players from being able to use color in their messages");
gettext("Network");
gettext("Server port");
gettext("Network port to listen (UDP).\nThis value will be overridden when starting from the main menu.");
Expand Down Expand Up @@ -452,7 +454,6 @@ fake_function() {
gettext("Fast mode speed");
gettext("Climbing speed");
gettext("Jumping speed");
gettext("Descending speed");
gettext("Liquid fluidity");
gettext("Liquid fluidity smoothing");
gettext("Liquid sink");
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