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View distance for new bodies #89

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NathanKell opened this issue Sep 11, 2015 · 4 comments
Closed

View distance for new bodies #89

NathanKell opened this issue Sep 11, 2015 · 4 comments

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@NathanKell
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@raidernick reports that distant bodies in RSS aren't visible, even though bodies at longer distances in stock KSP are.

AFAIK (and from digging) Kopernicus doesn't mess with any draw distances, so the stock one should be maintained. Any ideas?

@StollD
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StollD commented Apr 16, 2016

As per IRC, this code stops to render a planet as soon as it is smaller than one pixel, while ignoring the FlightCameras FOV settings. That is not something Kopernicus can change unfortunately.

@StollD StollD closed this as completed Apr 16, 2016
@NathanKell NathanKell reopened this Apr 16, 2016
@NathanKell
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NathanKell commented Apr 16, 2016

Scaled space fader is just a component on the scaled body which Kopernicus can certainly replace. Also there's a multiplier added in 1.1 so you don't even need to replace the component, just change the multiplier.

@StollD
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StollD commented Apr 16, 2016

Oh awesome! I will add that then :]

@Sigma88
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Sigma88 commented May 29, 2017

I guess we can close this right? :D

Sorry, something went wrong.

@Sigma88 Sigma88 closed this as completed Aug 24, 2017
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