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Physics tweak and X-15 part temp tweak to deal with the heat issue I …
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…encountered. Need to lower the effectiveness of the heatshields to compensate however to retain correct peak skin temps.
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NathanKell committed Jun 16, 2017
1 parent 3852787 commit dc22044
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Showing 6 changed files with 19 additions and 17 deletions.
4 changes: 2 additions & 2 deletions GameData/RealismOverhaul/RO_Physics.cfg
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// Hypersonic Convection
@machConvectionDensityExponent = 0.5
@machConvectionVelocityExponent = 3.0
@machConvectionFactor = 1.72
@machConvectionFactor = 1.05 // lowered from 1.72 for KSP 1.2.2
@machTemperatureScalar = 7.5 // ~6000 at 7.3km/sec
@machTemperatureVelocityExponent = 0.75

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// CONDUCTION
@conductionFactor = 5
@skinSkinConductionFactor = 0.06
@skinInternalConductionFactor = 0.25
@skinInternalConductionFactor = 0.2 // lowered from 0.25 for KSP 1.2.2
@shieldedConductionFactor = 0.01

// RADIATION
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@mass = 0.012
@breakingForce = 250
@breakingTorque = 250
@maxTemp = 800
@maxTemp = 1000
%skinMaxTemp = 1800
%emissiveConstant = 0.875
!vesselType = NULL
%bulkheadProfiles = size1

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12 changes: 6 additions & 6 deletions GameData/RealismOverhaul/RO_SuggestedMods/Squad/RO_Squad_Mk1.cfg
@@ -1,10 +1,10 @@
@PART[MK1Fuselage]:FOR[RealismOverhaul]
{
%RSSROConfig = True
%emissiveConstant = 0.8
%emissiveConstant = 0.875
@title = 1.25m Fuselage
@description = Propellant-tank fuselage, 1.25m diameter. Rated for suborbital, or very gentle LEO reentries. X-15 class.
%maxTemp = 800
%maxTemp = 1000
%skinMaxTemp = 1800
!MODULE[TweakScale]
{
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@PART[Mk1FuselageStructural]:FOR[RealismOverhaul]
{
%RSSROConfig = True
%emissiveConstant = 0.8
%emissiveConstant = 0.875
%category = FuelTank
@title = 1.25m Fuselage (Pressurized)
@description = Highly-pressurized propellant-tank fuselage, 1.25m diameter. Rated for suborbital, or very gentle LEO reentries. X-15 class.
%maxTemp = 800
%maxTemp = 1000
%skinMaxTemp = 1800
!MODULE[TweakScale]
{
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@PART[miniFuselage]:FOR[RealismOverhaul]
{
%RSSROConfig = True
%emissiveConstant = 0.8
%emissiveConstant = 0.875
@title = 0.625m Fuselage
@description = Propellant-tank fuselage, 0.625m diameter. Rated for suborbital, or very gentle LEO reentries. X-15 class.
%maxTemp = 800
%maxTemp = 1000
%skinMaxTemp = 1800
!MODULE[TweakScale]
{
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%RSSROConfig = True
@title = 1.25m Cockpit
@description = One-person spaceplane cockpit. Rated for suborbital, or very gentle LEO reentries. X-15 class.
%maxTemp = 800
%maxTemp = 1000
%skinMaxTemp = 1800
%emissiveConstant = 0.8
%emissiveConstant = 0.875
@mass = 0.8
%rescaleFactor = 1
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%RSSROConfig = True
@title = 1.25m Inline Cockpit
@description = One-person inline spaceplane cockpit. Rated for suborbital, or very gentle LEO reentries. X-15 class.
%maxTemp = 800
%maxTemp = 1000
%skinMaxTemp = 1800
%emissiveConstant = 0.8
%emissiveConstant = 0.875
@mass = 0.7
%rescaleFactor = 1
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4 changes: 2 additions & 2 deletions GameData/RealismOverhaul/RO_SuggestedMods/VSR/Crew.cfg
Expand Up @@ -3,9 +3,9 @@
%RSSROConfig = True
@title = 1.25m Crew Carrier
@description = One-person inline crew hab section for spaceplanes. Rated for suborbital, or very gentle LEO reentries. X-15 class.
%maxTemp = 800
%maxTemp = 1000
%skinMaxTemp = 1800
%emissiveConstant = 0.8
%emissiveConstant = 0.875
@mass = 0.6
!MODULE[TweakScale]
{
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Expand Up @@ -149,10 +149,11 @@
{
%RSSROConfig = true

@title = 1.25m Cargo Bay
@mass = 0.070 // comparable with other similar in size cargo bays (from B9)
@maxTemp = 800 // same as for the other mk1 parts
@maxTemp = 1000 // same as for the other mk1 parts
%skinMaxTemp = 1800 // same as for the other mk1 parts
%emissiveConstant = 0.8 // same as for the other mk1 parts
%emissiveConstant = 0.875 // same as for the other mk1 parts
}

// ==================================================
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