godot will crash if it is built with gcc6 #31587
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see issue #31584
Motivation for this change
I was experiencing a crash
Things done
I tested this on the 17.09 branch with nix-shell -i nixpkgs=~/nixpkgs -p godot --pure
With that godot binary I no longer experienced the crash outlined in issue #31584 .
It should be noted that without the --pure option godot still seemed to link against gcc-6 and crashed...
build-use-sandbox
innix.conf
on non-NixOS)nix-shell -p nox --run "nox-review wip"
./result/bin/
)