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Refactor one_size_heap code to simplify code
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- all components can now use the same implementation of the one_size_list_heap, this should reduce compile time and code size
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hkaiser committed Nov 3, 2017
1 parent f0d25c0 commit 99b90c5
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Showing 10 changed files with 806 additions and 688 deletions.
1 change: 0 additions & 1 deletion hpx/runtime.hpp
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#include <hpx/runtime/threads/topology.hpp>
#include <hpx/runtime_fwd.hpp>
#include <hpx/state.hpp>
#include <hpx/util/one_size_heap_list_base.hpp>
#include <hpx/util/runtime_configuration.hpp>
#include <hpx/util/thread_specific_ptr.hpp>

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1 change: 0 additions & 1 deletion hpx/runtime/components/server/destroy_component.hpp
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#include <hpx/runtime/naming/address.hpp>
#include <hpx/runtime/naming/resolver_client.hpp>
#include <hpx/throw_exception.hpp>
#include <hpx/util/one_size_heap_list_base.hpp>

#include <sstream>

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1 change: 0 additions & 1 deletion hpx/runtime/components/server/runtime_support.hpp
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#include <hpx/util/assert.hpp>
#include <hpx/util/bind.hpp>
#include <hpx/util/functional/new.hpp>
#include <hpx/util/one_size_heap_list_base.hpp>
#include <hpx/util/plugin.hpp>
#include <hpx/util/unlock_guard.hpp>
#include <hpx/util_fwd.hpp>
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