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Currently Crystal only provides MD5 and SHA1 digests, which are both kind of deprecated and not recommended. Sure it is possible to use OpenSSL::Digest, but this pulls one big dependency for something that should be simple.
This pull request adds SHA256 to the game. The implementation could surely be more optimized, but this isn't the focus now, it can be improved later.
More algorithms could be implemented later, such as all variations of SHA-2 and SHA-3.