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factorio-demo: init at 0.14.23 (#25265)
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layus authored and joachifm committed Apr 30, 2017
1 parent 99c28df commit 92f53af
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Showing 2 changed files with 69 additions and 58 deletions.
125 changes: 67 additions & 58 deletions pkgs/games/factorio/default.nix
Expand Up @@ -6,12 +6,11 @@
, username ? "" , password ? ""
}:

assert releaseType == "alpha" || releaseType == "headless";
assert releaseType == "alpha" || releaseType == "headless" || releaseType == "demo";

with stdenv.lib;
let
version = "0.15.1";
isHeadless = releaseType == "headless";
version = if releaseType != "demo" then "0.15.1" else "0.14.23";

arch = if stdenv.system == "x86_64-linux" then {
inUrl = "linux64";
Expand All @@ -24,15 +23,18 @@ let
authenticatedFetch = callPackage ./fetch.nix { inherit username password; };

fetch = rec {
extension = if releaseType != "demo" then "tar.xz" else "tar.gz";
url = "https://www.factorio.com/get-download/${version}/${releaseType}/${arch.inUrl}";
name = "factorio_${releaseType}_${arch.inTar}-${version}.tar.xz";
name = "factorio_${releaseType}_${arch.inTar}-${version}.${extension}";
x64 = {
headless = fetchurl { inherit name url; sha256 = "1z84a9yzlld6fv53viwvswp52hlc9fkxzhb2pil7sidzkws3g49l"; };
alpha = authenticatedFetch { inherit name url; sha256 = "11bxasghrhqb2yg1842v1608x3mjdjv3015jgifpv1xmcqak44jp"; };
headless = fetchurl { inherit name url; sha256 = "1z84a9yzlld6fv53viwvswp52hlc9fkxzhb2pil7sidzkws3g49l"; };
alpha = authenticatedFetch { inherit name url; sha256 = "11bxasghrhqb2yg1842v1608x3mjdjv3015jgifpv1xmcqak44jp"; };
demo = fetchurl { inherit name url; sha256 = "10a2lwmspqviwgymn3zhjgpiynsa6dplgnikdirma5sl2hhcfb6s"; };
};
i386 = {
headless = abort "Factorio 32-bit headless binaries are not available for download.";
alpha = abort "Factorio 32-bit client is not available for this version.";
alpha = abort "Factorio 32-bit client is not available for this version.";
demo = abort "Factorio 32-bit demo binaries are not available for download.";
};
};

Expand Down Expand Up @@ -95,55 +97,62 @@ let
platforms = [ "i686-linux" "x86_64-linux" ];
};
};
headless = base;
alpha = base // {

buildInputs = [ makeWrapper ];

libPath = stdenv.lib.makeLibraryPath [
alsaLib
libX11
libXcursor
libXinerama
libXrandr
libXi
mesa_noglu
];

installPhase = base.installPhase + ''
wrapProgram $out/bin/factorio \
--prefix LD_LIBRARY_PATH : /run/opengl-driver/lib:$libPath \
--run "$out/share/factorio/update-config.sh" \
--argv0 "" \
--add-flags "-c \$HOME/.factorio/config.cfg ${optionalString (mods != []) "--mod-directory=${modDir}"}"
# TODO Currently, every time a mod is changed/added/removed using the
# modlist, a new derivation will take up the entire footprint of the
# client. The only way to avoid this is to remove the mods arg from the
# package function. The modsDir derivation will have to be built
# separately and have the user specify it in the .factorio config or
# right along side it using a symlink into the store I think i will
# just remove mods for the client derivation entirely. this is much
# cleaner and more useful for headless mode.
# TODO: trying to toggle off a mod will result in read-only-fs-error.
# not much we can do about that except warn the user somewhere. In
# fact, no exit will be clean, since this error will happen on close
# regardless. just prints an ugly stacktrace but seems to be otherwise
# harmless, unless maybe the user forgets and tries to use the mod
# manager.
install -m0644 <(cat << EOF
${configBaseCfg}
EOF
) $out/share/factorio/config-base.cfg
install -m0755 <(cat << EOF
${updateConfigSh}
EOF
) $out/share/factorio/update-config.sh
cp -a doc-html $out/share/factorio
'';

releases = rec {
headless = base;
demo = base // {

buildInputs = [ makeWrapper ];

libPath = stdenv.lib.makeLibraryPath [
alsaLib
libX11
libXcursor
libXinerama
libXrandr
libXi
mesa_noglu
];

installPhase = base.installPhase + ''
wrapProgram $out/bin/factorio \
--prefix LD_LIBRARY_PATH : /run/opengl-driver/lib:$libPath \
--run "$out/share/factorio/update-config.sh" \
--argv0 "" \
--add-flags "-c \$HOME/.factorio/config.cfg ${optionalString (mods != []) "--mod-directory=${modDir}"}"
# TODO Currently, every time a mod is changed/added/removed using the
# modlist, a new derivation will take up the entire footprint of the
# client. The only way to avoid this is to remove the mods arg from the
# package function. The modsDir derivation will have to be built
# separately and have the user specify it in the .factorio config or
# right along side it using a symlink into the store I think i will
# just remove mods for the client derivation entirely. this is much
# cleaner and more useful for headless mode.
# TODO: trying to toggle off a mod will result in read-only-fs-error.
# not much we can do about that except warn the user somewhere. In
# fact, no exit will be clean, since this error will happen on close
# regardless. just prints an ugly stacktrace but seems to be otherwise
# harmless, unless maybe the user forgets and tries to use the mod
# manager.
install -m0644 <(cat << EOF
${configBaseCfg}
EOF
) $out/share/factorio/config-base.cfg
install -m0755 <(cat << EOF
${updateConfigSh}
EOF
) $out/share/factorio/update-config.sh
'';
};
alpha = demo // {

installPhase = demo.installPhase + ''
cp -a doc-html $out/share/factorio
'';
};
};
in stdenv.mkDerivation (if isHeadless then headless else alpha)
in stdenv.mkDerivation (releases.${releaseType})
2 changes: 2 additions & 0 deletions pkgs/top-level/all-packages.nix
Expand Up @@ -16644,6 +16644,8 @@ with pkgs;

factorio-headless = callPackage ../games/factorio { releaseType = "headless"; };

factorio-demo = callPackage ../games/factorio { releaseType = "demo"; };

factorio-mods = callPackage ../games/factorio/mods.nix { };

factorio-utils = callPackage ../games/factorio/utils.nix { };
Expand Down

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