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Showing 7 changed files with 1,087 additions and 1,066 deletions.
139 changes: 100 additions & 39 deletions GameData/RealismOverhaul/RO_SuggestedMods/CMES-WIP/RO_CMES_Aero.cfg
Original file line number Diff line number Diff line change
@@ -2,6 +2,10 @@
// Removed extra parts.
// ==================================================

!PART[PC_InflateHeatshield3HLxx]:FOR[RealismOverhaul]{}

!PART[PC_InflateHeatshieldLxx]:FOR[RealismOverhaul]{}

!PART[XDragon2NoseCone2X]:FOR[RealismOverhaul]{}

!PART[xEMLVKosmos_URM_Fairing_Conic_SaltWV2]:FOR[RealismOverhaul]{}
@@ -12,18 +16,18 @@

!PART[XKzProcFairingBaseRing8TALUS]:FOR[RealismOverhaul]{}

!PART[XKzProcFairingBaseRing3_75X]:FOR[RealismOverhaul]{}

!PART[XKzProcFairingBaseRing843ABNNX]:FOR[RealismOverhaul]{}

!PART[XKzProcFairingBaseRing3_75X]:FOR[RealismOverhaul]{}

!PART[XKW2mNoseConeXl]:FOR[RealismOverhaul]{}

!PART[x8MOPFXXX168A]:FOR[RealismOverhaul]{}

// ==================================================
// Inflatable heat shield (10 meters).

// Dimensions: 10 m x 2.5 m
// Dimensions: 10 m x 2.6 m (inflated)
// Inert Mass: 2800 Kg
// ==================================================

@@ -43,7 +47,7 @@
@node_stack_bottom = 0.0, -0.78, 0.0, 0.0, -1.0, 0.0, 10
@attachRules = 1,0,1,1,0

%fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
%fx_gasBurst_white = 0.0, 0.215, 0.0, 0.0, 1.0, 0.0, decouple

%sound_vent_large = decouple

@@ -68,16 +72,20 @@
@MODULE[ModuleDecouple]
{
@ejectionForce = 0
@menuName = Jettison Heat Shield
@stagingEnableText = Jettison Heat Shield Not Staged
@stagingDisableText = Jettison Heat Shield Staged
}

@MODULE[ModuleAnimateGeneric]
{
@isOneShot = False
@startEventGUIName = Inflate Heat Shield
%endEventGUIName = Deflate Heat Shield
%actionGUIName = Toggle Heat Shield
%actionGUIName = Toggle Heat Shield Inflation
%allowManualControl = True
%allowAnimationWhileShielded = False
%disableAfterPlaying = True
}

!MODULE[ModuleAnimation2Value],*{}
@@ -94,7 +102,7 @@
// ==================================================
// Inflatable heat shield (15 meters).

// Dimensions: 15 m x 3.8 m
// Dimensions: 15 m x 3.9 m (inflated)
// Inert Mass: 5200 Kg
// ==================================================

@@ -104,17 +112,17 @@

@MODEL
{
@scale = 2.625, 2.625, 2.625
@scale = 2.5735, 2.5735, 2.5735
}

@scale = 1.0
@rescaleFactor = 1.0

@node_stack_top = 0.0, 0.408, 0.0, 0.0, 1.0, 0.0, 5
@node_stack_bottom = 0.0, -1.185, 0.0, 0.0, -1.0, 0.0, 10
@node_stack_top = 0.0, 0.4, 0.0, 0.0, 1.0, 0.0, 5
@node_stack_bottom = 0.0, -1.165, 0.0, 0.0, -1.0, 0.0, 10
@attachRules = 1,0,1,1,0

%fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
%fx_gasBurst_white = 0.0, 0.4, 0.0, 0.0, 1.0, 0.0, decouple

%sound_vent_large = decouple

@@ -139,16 +147,20 @@
@MODULE[ModuleDecouple]
{
@ejectionForce = 0
@menuName = Jettison Heat Shield
@stagingEnableText = Jettison Heat Shield Not Staged
@stagingDisableText = Jettison Heat Shield Staged
}

@MODULE[ModuleAnimateGeneric]
{
@isOneShot = False
@startEventGUIName = Inflate Heat Shield
%endEventGUIName = Deflate Heat Shield
%actionGUIName = Toggle Heat Shield
%actionGUIName = Toggle Heat Shield Inflation
%allowManualControl = True
%allowAnimationWhileShielded = False
%disableAfterPlaying = True
}

!MODULE[ModuleAnimation2Value],*{}
@@ -165,31 +177,28 @@
// ==================================================
// Inflatable heat shield (20 meters).

// Dimensions: 20 m x 5 m
// Dimensions: 20 m x 6.1 m (inflated)
// Inert Mass: 6700 Kg
// ==================================================

@PART[PC_InflateHeatshieldLxx]:FOR[RealismOverhaul]
@PART[xInflatableHeatShieldxChaka2]:FOR[RealismOverhaul]
{
%RSSROConfig = True

@MODEL
{
@scale = 3.45, 3.45, 3.45
@scale = 2.0, 2.0, 2.0
}

@scale = 1.0
%scale = 1.0
@rescaleFactor = 1.0

@node_stack_top = 0.0, 0.543, 0.0, 0.0, 1.0, 0.0, 5
@node_stack_bottom = 0.0, -1.55, 0.0, 0.0, -1.0, 0.0, 10
@attachRules = 1,0,1,1,0

%fx_gasBurst_white = 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, decouple
@node_stack_top = 0.0, 2.8, 0.0, 0.0, 1.0, 0.0, 5
!node_stack_mid = NULL
@node_stack_bottom = 0.0, -1.8, 0.0, 0.0, -1.0, 0.0, 10

%sound_vent_large = decouple
@fx_gasBurst_white = 0.0, 0.13, 0.0, 0.0, 1.0, 0.0, decouple

@category = Thermal
@title = HIAD (20 m)
@manufacturer = NASA
@description = The Hypersonic Inflatable Aerodynamic Decelerator (HIAD) consists of an inflatable main structure and the thermal protection system. The combination of the two creates a very light but extremely rugged aeroshell. Just remember to inflate it before entry.
@@ -199,38 +208,90 @@
@breakingForce = 250
@breakingTorque = 250
@maxTemp = 673.15
%skinMaxTemp = 2773.15
%skinMassPerArea = 4
%emissiveConstant = 0.95
%stageOffset = 1
%childStageOffset = 1
@skinMaxTemp = 2773.15
%stagingIcon = DECOUPLER_HOR
%bulkheadProfiles = size5, size10
@bulkheadProfiles = size5, size10

@MODULE[ModuleDecouple]
{
@ejectionForce = 0
@menuName = Jettison Heat Shield
@stagingEnableText = Jettison Heat Shield Not Staged
@stagingDisableText = Jettison Heat Shield Staged
}

@MODULE[ModuleAnimateGeneric]
@MODULE[ModuleAnimateGeneric]:HAS[#animationName[InflatableHS]]
{
@isOneShot = False
@startEventGUIName = Inflate Heat Shield
%endEventGUIName = Deflate Heat Shield
%actionGUIName = Toggle Heat Shield
%allowManualControl = True
%allowAnimationWhileShielded = False
@endEventGUIName = Deflate Heat Shield
@actionGUIName = Toggle Heat Shield Inflation
@disableAfterPlaying = True
}

!MODULE[ModuleAnimation2Value],*{}
@MODULE[ModuleJettison]
{
@isFairing = True
}
}

!MODULE[ModuleEnviroSensor],*{}
// ==================================================
// Inflatable heat shield (25 meters).

!MODULE[ModuleHeatShield],*{}
// Dimensions: 25 m x 7.6 m (inflated)
// Inert Mass: 8200 Kg
// ==================================================

!MODULE[ModuleAeroReentry],*{}
@PART[xInflatableHeatShieldxChaka3]:FOR[RealismOverhaul]
{
%RSSROConfig = True

!RESOURCE,*{}
@MODEL
{
@scale = 2.5, 2.5, 2.5
}

%scale = 1.0
@rescaleFactor = 1.0

@node_stack_top = 0.0, 3.5, 0.0, 0.0, 1.0, 0.0, 5
!node_stack_mid = NULL
@node_stack_bottom = 0.0, -2.25, 0.0, 0.0, -1.0, 0.0, 10

@fx_gasBurst_white = 0.0, 0.1625, 0.0, 0.0, 1.0, 0.0, decouple

@title = HIAD (25 m)
@manufacturer = NASA
@description = The Hypersonic Inflatable Aerodynamic Decelerator (HIAD) consists of an inflatable main structure and the thermal protection system. The combination of the two creates a very light but extremely rugged aeroshell. Just remember to inflate it before entry.

@mass = 8.2
@crashTolerance = 14
@breakingForce = 250
@breakingTorque = 250
@maxTemp = 673.15
@skinMaxTemp = 2773.15
%stagingIcon = DECOUPLER_HOR
@bulkheadProfiles = size5, size10

@MODULE[ModuleDecouple]
{
@ejectionForce = 0
@menuName = Jettison Heat Shield
@stagingEnableText = Jettison Heat Shield Not Staged
@stagingDisableText = Jettison Heat Shield Staged
}

@MODULE[ModuleAnimateGeneric]:HAS[#animationName[InflatableHS]]
{
@startEventGUIName = Inflate Heat Shield
@endEventGUIName = Deflate Heat Shield
@actionGUIName = Toggle Heat Shield Inflation
@disableAfterPlaying = True
}

@MODULE[ModuleJettison]
{
@isFairing = True
}
}

// ==================================================
Original file line number Diff line number Diff line change
@@ -11,12 +11,12 @@
// Removed extra parts.
// ==================================================
!PART[BasketTrussCX2]:FOR[RealismOverhaul]{}
!PART[BasketTrussCX21y]:FOR[RealismOverhaul]{}
!PART[BasketTrussCX2]:FOR[RealismOverhaul]{}
// ==================================================
// Delta Cryogenic Second Stage (DCSS) 4 - meter truss.
// Delta Cryogenic Second Stage 4 meter truss (DCSS-4).
// Dimensions: 4 m x 1.3 m
// Inert Mass: 220 Kg
@@ -66,7 +66,7 @@
}
// ==================================================
// Delta Cryogenic Second Stage (DCSS) 5 - meter truss.
// Delta Cryogenic Second Stage 5 meter truss (DCSS-5).
// Dimensions: 5 m x 2.6 m
// Inert Mass: 430 Kg
@@ -170,6 +170,22 @@
standalone = True
}
!MODULE[ModuleDataTrasmitter],*{}
MODULE
{
name = ModuleDataTrasmitter
antennaType = DIRECT
antennaPower = 450
packetInterval = 1.0
packetSize = 1.024
packetResourceCost = 0.0325
requiredResource = ElectricCharge
DeployFxModules = 0
antennaCombinable = True
antennaCombinableExponent = 1
}
!RESOURCE,*{}
// Avionics batteries 1.4 kWh.
@@ -192,6 +208,8 @@
@PART[BasketTrussCX]:FOR[RealismOverhaul]:NEEDS[RemoteTech]
{
!MODULE[ModuleDataTrasmitter],*{}
!MODULE[ModuleSPU*],*{}
!MODULE[ModuleRTAntenna*],*{}
@@ -351,7 +369,7 @@
}
// ==================================================
// Aerojet Rocketdyne AJ10-190 engine.
// AJ10-190 engine.
// Dimensions: 1.17 m x 1.96 m
// Inert Mass: 118 Kg
@@ -386,17 +404,12 @@
%bulkheadProfiles = size3
%engineType = AJ10_190
%engineTypeMult = 1
%massOffset = 0
%ignoreMass = False
@MODULE[ModuleEngines*]
{
@name = ModuleEnginesRF
@minThrust = 26.7
@maxThrust = 26.7
@heatProduction = 100
%exhaustDamageMultiplier = 0.75
@PROPELLANT[LiquidFuel]
{
@@ -422,7 +435,7 @@
}
// ==================================================
// Aerojet Rocketdyne AJ10-190 engine.
// AJ10-190 engine.
// Engine configuration.
// ==================================================
Original file line number Diff line number Diff line change
@@ -9,18 +9,18 @@

!PART[XLLLCommPole2X]:FOR[RealismOverhaul]{}

!PART[XATVpanel2X]:FOR[RealismOverhaul]{}

!PART[XATVpanel3X]:FOR[RealismOverhaul]{}

!PART[XATVpanel2X]:FOR[RealismOverhaul]{}

!PART[solarPanels7X]:FOR[RealismOverhaul]{}

!PART[xB9_Utility_Light_N1_Large_Whitex]:FOR[RealismOverhaul]{}

!PART[XB9_Utility_Light_N2_RedX]:FOR[RealismOverhaul]{}

!PART[XB9_Utility_Light_N2_RedXl]:FOR[RealismOverhaul]{}

!PART[XB9_Utility_Light_N2_RedX]:FOR[RealismOverhaul]{}

// ==================================================
// Fixed omnidirectional antenna.

@@ -56,6 +56,17 @@
%skinMaxTemp = 473.15
%fuelCrossFeed = False
%bulkheadProfiles = srf

@MODULE[ModuleDataTransmitter]
{
%antennaType = RELAY
%antennaPower = 125000
@packetInterval = 1.0
@packetSize = 2.048
@packetResourceCost = 0.035
%antennaCombinable = True
%antennaCombinableExponent = 1
}
}

// ==================================================
@@ -359,48 +370,42 @@
}

// ==================================================
// Expanded solar array.
// Expanded solar array wing (SAW).

// Dimensions: 15 m x 2.8 m
// Inert Mass: 400 Kg
// Dimensions: 6.3 m x 21.5 m (extended)
// Inert Mass: 550 Kg
// ==================================================

@PART[xchakaKosmos_TKS_Solar_Arrayx]:FOR[RealismOverhaul]
@PART[xCXA_SAWx]:FOR[RealismOverhaul]
{
%RSSROConfig = True

!mesh = NULL

@MODEL
{
@scale = 3.0, 1.2, 1.2
!position = NULL
!rotation = NULL
@scale = 1.0, 1.0, 1.0
}

@node_attach = -0.2, 0.0, 0.0, 1.0, 0.0, 0.0
%scale = 1.0
@rescaleFactor = 1.0

!node_stack_bottom = NULL

@category = Electrical
@title = TKS - A Expanded Solar Array
@manufacturer = Generic
@description = High power retractable solar array for demanding payloads. 42 m2.
@title = Expanded Solar Array Wing (SAW)
%manufacturer = Boeing Co.
@description = A high power, steerable and retractable solar array wing for demanding payloads, similar to the ones used by the International Space Station (ISS). 96 m2.

@mass = 0.4
@mass = 0.55
@crashTolerance = 8
%breakingForce = 250
%breakingTorque = 250
@maxTemp = 473.15
%skinMaxTemp = 473.15
%thermalMassModifier = 2.0
%emissiveConstant = 0.95
%heatConductivity = 0.04
%bulkheadProfiles = srf

@MODULE[ModuleDeployableSolarPanel]
{
@chargeRate = 7.5

!powerCurve{}
@chargeRate = 6.25
}
}

436 changes: 126 additions & 310 deletions GameData/RealismOverhaul/RO_SuggestedMods/CMES-WIP/RO_CMES_Hab.cfg

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412 changes: 249 additions & 163 deletions GameData/RealismOverhaul/RO_SuggestedMods/CMES-WIP/RO_CMES_Pod.cfg

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576 changes: 287 additions & 289 deletions GameData/RealismOverhaul/RO_SuggestedMods/CMES-WIP/RO_CMES_Propulsion.cfg

Large diffs are not rendered by default.

502 changes: 272 additions & 230 deletions GameData/RealismOverhaul/RO_SuggestedMods/CMES-WIP/RO_CMES_Structural.cfg

Large diffs are not rendered by default.

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