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Noise::perlinMap2D,3D: replace a loop init with a single memset call
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nerzhul committed Jul 26, 2017
1 parent c8faee4 commit bc1654f
Showing 1 changed file with 3 additions and 4 deletions.
7 changes: 3 additions & 4 deletions src/noise.cpp
Expand Up @@ -713,8 +713,7 @@ float *Noise::perlinMap2D(float x, float y, float *persistence_map)
if (persistence_map) {
if (!persist_buf)
persist_buf = new float[bufsize];
for (size_t i = 0; i != bufsize; i++)
persist_buf[i] = 1.0;
memset(persist_buf, 1.0f, sizeof(float) * bufsize);
}

for (size_t oct = 0; oct < np.octaves; oct++) {
Expand Down Expand Up @@ -751,8 +750,8 @@ float *Noise::perlinMap3D(float x, float y, float z, float *persistence_map)
if (persistence_map) {
if (!persist_buf)
persist_buf = new float[bufsize];
for (size_t i = 0; i != bufsize; i++)
persist_buf[i] = 1.0;

memset(persist_buf, 1.0f, sizeof(float) * bufsize);
}

for (size_t oct = 0; oct < np.octaves; oct++) {
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