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Documentation not indicated that for SDL2 provider the texture.save(filename, flipped=True) and image.save(filename, flipped=True) are not supporting the 'flipped' parameter and the saved image will be inverted along the y-axis. There is only a warning when compiling - 'ImageSDL2: saving flipped textures not supported; image will be flipped'.
The text was updated successfully, but these errors were encountered:
Documentation not indicated that for SDL2 provider the texture.save(filename, flipped=True) and image.save(filename, flipped=True) are not supporting the 'flipped' parameter and the saved image will be inverted along the y-axis. There is only a warning when compiling - 'ImageSDL2: saving flipped textures not supported; image will be flipped'.
The text was updated successfully, but these errors were encountered: