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Un-hardcode all the constants in CrewHandler and course.
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Original file line number | Diff line number | Diff line change |
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Text; | ||
using KSP; | ||
using UnityEngine; | ||
using System.Reflection; | ||
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namespace RP0.Crew | ||
{ | ||
public class CrewHandlerSettings : IConfigNode | ||
{ | ||
[Persistent] | ||
public Vector2 recSpace = new Vector2(2, 2), recOrbit = new Vector2(5, 10), recOtherBody = new Vector2(10, 10), | ||
recEVA = new Vector2(15, 20), recEVAOther = new Vector2(20, 25), recOrbitOther = new Vector2(15, 10), recLandOther = new Vector2(30, 30); | ||
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[Persistent] | ||
public double retireOffsetBaseMult = 100d, retireOffsetFlightNumPow = 1.5d, retireOffsetFlightNumOffset = -3d, retireOffsetStupidMin = 1.4d, retireOffsetStupidMax = 0.8d; | ||
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[Persistent] | ||
public double retireBaseYears = 5d, retireCourageMin = 0d, retireCourageMax = 3d, retireStupidMin = 1d, retireStupidMax = 0d; | ||
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[Persistent] | ||
public double trainingProficiencyExpirationYears = 4d, trainingProficiencyStupidMin = 1.5d, trainingProficiencyStupidMax = 0.5d, trainingProficiencyRefresherTimeMult = 0.25d; | ||
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[Persistent] | ||
public int trainingProficiencyXP = 1; | ||
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[Persistent] | ||
public double trainingMissionExpirationDays = 120d, trainingMissionStupidMin = 0.5d, trainingMissionStupidMax = 1.5d; | ||
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public void Load(ConfigNode node) | ||
{ | ||
ConfigNode.LoadObjectFromConfig(this, node); | ||
} | ||
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public void Save(ConfigNode node) | ||
{ | ||
ConfigNode.CreateConfigFromObject(this, node); | ||
} | ||
} | ||
} |
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