@@ -486,7 +486,7 @@ minetest.register_node("default:wood", {
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place_param2 = 0 ,
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tiles = {" default_wood.png" },
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is_ground_content = false ,
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- groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 3 , wood = 1 },
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+ groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 2 , wood = 1 },
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sounds = default .node_sound_wood_defaults (),
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})
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@@ -602,7 +602,7 @@ minetest.register_node("default:junglewood", {
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place_param2 = 0 ,
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tiles = {" default_junglewood.png" },
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is_ground_content = false ,
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- groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 3 , wood = 1 },
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+ groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 2 , wood = 1 },
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sounds = default .node_sound_wood_defaults (),
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})
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@@ -672,7 +672,7 @@ minetest.register_node("default:pine_tree", {
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" default_pine_tree.png" },
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paramtype2 = " facedir" ,
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is_ground_content = false ,
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- groups = {tree = 1 , choppy = 2 , oddly_breakable_by_hand = 1 , flammable = 2 },
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+ groups = {tree = 1 , choppy = 3 , oddly_breakable_by_hand = 1 , flammable = 3 },
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sounds = default .node_sound_wood_defaults (),
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on_place = minetest .rotate_node
@@ -684,7 +684,7 @@ minetest.register_node("default:pine_wood", {
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place_param2 = 0 ,
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tiles = {" default_pine_wood.png" },
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is_ground_content = false ,
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- groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 3 , wood = 1 },
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+ groups = {choppy = 3 , oddly_breakable_by_hand = 2 , flammable = 3 , wood = 1 },
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sounds = default .node_sound_wood_defaults (),
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})
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@@ -724,7 +724,7 @@ minetest.register_node("default:pine_sapling", {
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type = " fixed" ,
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fixed = {- 0.3 , - 0.5 , - 0.3 , 0.3 , 0.35 , 0.3 }
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},
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- groups = {snappy = 2 , dig_immediate = 3 , flammable = 2 ,
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+ groups = {snappy = 2 , dig_immediate = 3 , flammable = 3 ,
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attached_node = 1 , sapling = 1 },
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sounds = default .node_sound_leaves_defaults (),
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@@ -765,7 +765,7 @@ minetest.register_node("default:acacia_wood", {
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place_param2 = 0 ,
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tiles = {" default_acacia_wood.png" },
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is_ground_content = false ,
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- groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 3 , wood = 1 },
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+ groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 2 , wood = 1 },
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sounds = default .node_sound_wood_defaults (),
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})
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@@ -833,7 +833,7 @@ minetest.register_node("default:aspen_tree", {
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" default_aspen_tree.png" },
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paramtype2 = " facedir" ,
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is_ground_content = false ,
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- groups = {tree = 1 , choppy = 2 , oddly_breakable_by_hand = 1 , flammable = 2 },
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+ groups = {tree = 1 , choppy = 3 , oddly_breakable_by_hand = 1 , flammable = 3 },
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sounds = default .node_sound_wood_defaults (),
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on_place = minetest .rotate_node
@@ -845,7 +845,7 @@ minetest.register_node("default:aspen_wood", {
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place_param2 = 0 ,
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tiles = {" default_aspen_wood.png" },
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is_ground_content = false ,
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- groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 3 , wood = 1 },
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+ groups = {choppy = 3 , oddly_breakable_by_hand = 2 , flammable = 3 , wood = 1 },
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sounds = default .node_sound_wood_defaults (),
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})
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@@ -885,7 +885,7 @@ minetest.register_node("default:aspen_sapling", {
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type = " fixed" ,
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fixed = {- 0.3 , - 0.5 , - 0.3 , 0.3 , 0.35 , 0.3 }
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},
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- groups = {snappy = 2 , dig_immediate = 3 , flammable = 2 ,
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+ groups = {snappy = 2 , dig_immediate = 3 , flammable = 3 ,
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attached_node = 1 , sapling = 1 },
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sounds = default .node_sound_leaves_defaults (),
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@@ -1890,7 +1890,7 @@ default.register_fence("default:fence_pine_wood", {
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inventory_image = " default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126" ,
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wield_image = " default_fence_overlay.png^default_pine_wood.png^default_fence_overlay.png^[makealpha:255,126,126" ,
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material = " default:pine_wood" ,
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- groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 2 },
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+ groups = {choppy = 3 , oddly_breakable_by_hand = 2 , flammable = 3 },
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sounds = default .node_sound_wood_defaults ()
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})
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@@ -1900,7 +1900,7 @@ default.register_fence("default:fence_aspen_wood", {
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inventory_image = " default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126" ,
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wield_image = " default_fence_overlay.png^default_aspen_wood.png^default_fence_overlay.png^[makealpha:255,126,126" ,
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material = " default:aspen_wood" ,
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- groups = {choppy = 2 , oddly_breakable_by_hand = 2 , flammable = 2 },
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+ groups = {choppy = 3 , oddly_breakable_by_hand = 2 , flammable = 3 },
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sounds = default .node_sound_wood_defaults ()
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})
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