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Code modernization: src/m* (part 2)
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* empty function
* default constructor/destructor
* remove unused Map::emergeSector(a,b)
* for range-based loops
* migrate a dirs[7] table to direction tables
* remove various old unused function
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nerzhul committed Aug 19, 2017
1 parent e53d8a7 commit b5f7249
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Showing 13 changed files with 159 additions and 244 deletions.
148 changes: 49 additions & 99 deletions src/map.cpp
Expand Up @@ -74,10 +74,8 @@ Map::~Map()
/*
Free all MapSectors
*/
for(std::map<v2s16, MapSector*>::iterator i = m_sectors.begin();
i != m_sectors.end(); ++i)
{
delete i->second;
for (auto &sector : m_sectors) {
delete sector.second;
}
}

Expand All @@ -93,11 +91,8 @@ void Map::removeEventReceiver(MapEventReceiver *event_receiver)

void Map::dispatchEvent(MapEditEvent *event)
{
for(std::set<MapEventReceiver*>::iterator
i = m_event_receivers.begin();
i != m_event_receivers.end(); ++i)
{
(*i)->onMapEditEvent(event);
for (MapEventReceiver *event_receiver : m_event_receivers) {
event_receiver->onMapEditEvent(event);
}
}

Expand All @@ -110,7 +105,7 @@ MapSector * Map::getSectorNoGenerateNoExNoLock(v2s16 p)

std::map<v2s16, MapSector*>::iterator n = m_sectors.find(p);

if(n == m_sectors.end())
if (n == m_sectors.end())
return NULL;

MapSector *sector = n->second;
Expand Down Expand Up @@ -182,7 +177,7 @@ MapNode Map::getNodeNoEx(v3s16 p, bool *is_valid_position)
if (block == NULL) {
if (is_valid_position != NULL)
*is_valid_position = false;
return MapNode(CONTENT_IGNORE);
return {CONTENT_IGNORE};
}

v3s16 relpos = p - blockpos*MAP_BLOCKSIZE;
Expand Down Expand Up @@ -254,14 +249,11 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,

// Update lighting
std::vector<std::pair<v3s16, MapNode> > oldnodes;
oldnodes.push_back(std::pair<v3s16, MapNode>(p, oldnode));
oldnodes.emplace_back(p, oldnode);
voxalgo::update_lighting_nodes(this, oldnodes, modified_blocks);

for(std::map<v3s16, MapBlock*>::iterator
i = modified_blocks.begin();
i != modified_blocks.end(); ++i)
{
i->second->expireDayNightDiff();
for (auto &modified_block : modified_blocks) {
modified_block.second->expireDayNightDiff();
}

// Report for rollback
Expand All @@ -277,18 +269,9 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
Add neighboring liquid nodes and this node to transform queue.
(it's vital for the node itself to get updated last, if it was removed.)
*/
v3s16 dirs[7] = {
v3s16(0,0,1), // back
v3s16(0,1,0), // top
v3s16(1,0,0), // right
v3s16(0,0,-1), // front
v3s16(0,-1,0), // bottom
v3s16(-1,0,0), // left
v3s16(0,0,0), // self
};
for(u16 i=0; i<7; i++)
{
v3s16 p2 = p + dirs[i];

for (const v3s16 &dir : g_7dirs) {
v3s16 p2 = p + dir;

bool is_valid_position;
MapNode n2 = getNodeNoEx(p2, &is_valid_position);
Expand Down Expand Up @@ -318,11 +301,8 @@ bool Map::addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata)
addNodeAndUpdate(p, n, modified_blocks, remove_metadata);

// Copy modified_blocks to event
for(std::map<v3s16, MapBlock*>::iterator
i = modified_blocks.begin();
i != modified_blocks.end(); ++i)
{
event.modified_blocks.insert(i->first);
for (auto &modified_block : modified_blocks) {
event.modified_blocks.insert(modified_block.first);
}
}
catch(InvalidPositionException &e){
Expand All @@ -346,11 +326,8 @@ bool Map::removeNodeWithEvent(v3s16 p)
removeNodeAndUpdate(p, modified_blocks);

// Copy modified_blocks to event
for(std::map<v3s16, MapBlock*>::iterator
i = modified_blocks.begin();
i != modified_blocks.end(); ++i)
{
event.modified_blocks.insert(i->first);
for (auto &modified_block : modified_blocks) {
event.modified_blocks.insert(modified_block.first);
}
}
catch(InvalidPositionException &e){
Expand Down Expand Up @@ -397,19 +374,15 @@ void Map::timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks,

// If there is no practical limit, we spare creation of mapblock_queue
if (max_loaded_blocks == U32_MAX) {
for (std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
si != m_sectors.end(); ++si) {
MapSector *sector = si->second;
for (auto &sector_it : m_sectors) {
MapSector *sector = sector_it.second;

bool all_blocks_deleted = true;

MapBlockVect blocks;
sector->getBlocks(blocks);

for (MapBlockVect::iterator i = blocks.begin();
i != blocks.end(); ++i) {
MapBlock *block = (*i);

for (MapBlock *block : blocks) {
block->incrementUsageTimer(dtime);

if (block->refGet() == 0
Expand Down Expand Up @@ -439,22 +412,18 @@ void Map::timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks,
}

if (all_blocks_deleted) {
sector_deletion_queue.push_back(si->first);
sector_deletion_queue.push_back(sector_it.first);
}
}
} else {
std::priority_queue<TimeOrderedMapBlock> mapblock_queue;
for (std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
si != m_sectors.end(); ++si) {
MapSector *sector = si->second;
for (auto &sector_it : m_sectors) {
MapSector *sector = sector_it.second;

MapBlockVect blocks;
sector->getBlocks(blocks);

for(MapBlockVect::iterator i = blocks.begin();
i != blocks.end(); ++i) {
MapBlock *block = (*i);

for (MapBlock *block : blocks) {
block->incrementUsageTimer(dtime);
mapblock_queue.push(TimeOrderedMapBlock(sector, block));
}
Expand Down Expand Up @@ -491,10 +460,9 @@ void Map::timerUpdate(float dtime, float unload_timeout, u32 max_loaded_blocks,
block_count_all--;
}
// Delete empty sectors
for (std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
si != m_sectors.end(); ++si) {
if (si->second->empty()) {
sector_deletion_queue.push_back(si->first);
for (auto &sector_it : m_sectors) {
if (sector_it.second->empty()) {
sector_deletion_queue.push_back(sector_it.first);
}
}
}
Expand Down Expand Up @@ -876,7 +844,7 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
MapBlock *block = getBlockNoCreateNoEx(blockpos);
if (block != NULL) {
modified_blocks[blockpos] = block;
changed_nodes.push_back(std::pair<v3s16, MapNode>(p0, n00));
changed_nodes.emplace_back(p0, n00);
}

/*
Expand All @@ -902,8 +870,8 @@ void Map::transformLiquids(std::map<v3s16, MapBlock*> &modified_blocks,
}
//infostream<<"Map::transformLiquids(): loopcount="<<loopcount<<std::endl;

for (std::deque<v3s16>::iterator iter = must_reflow.begin(); iter != must_reflow.end(); ++iter)
m_transforming_liquid.push_back(*iter);
for (auto &iter : must_reflow)
m_transforming_liquid.push_back(iter);

voxalgo::update_lighting_nodes(this, changed_nodes, modified_blocks);

Expand Down Expand Up @@ -1205,14 +1173,11 @@ ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef,
m_savedir = savedir;
m_map_saving_enabled = false;

try
{
try {
// If directory exists, check contents and load if possible
if(fs::PathExists(m_savedir))
{
if (fs::PathExists(m_savedir)) {
// If directory is empty, it is safe to save into it.
if(fs::GetDirListing(m_savedir).size() == 0)
{
if (fs::GetDirListing(m_savedir).empty()) {
infostream<<"ServerMap: Empty save directory is valid."
<<std::endl;
m_map_saving_enabled = true;
Expand Down Expand Up @@ -1442,10 +1407,8 @@ void ServerMap::finishBlockMake(BlockMakeData *data,
data->transforming_liquid.pop_front();
}

for (std::map<v3s16, MapBlock *>::iterator
it = changed_blocks->begin();
it != changed_blocks->end(); ++it) {
MapBlock *block = it->second;
for (auto &changed_block : *changed_blocks) {
MapBlock *block = changed_block.second;
if (!block)
continue;
/*
Expand Down Expand Up @@ -1975,10 +1938,7 @@ void ServerMap::save(ModifiedState save_level)
MapBlockVect blocks;
sector->getBlocks(blocks);

for(MapBlockVect::iterator j = blocks.begin();
j != blocks.end(); ++j) {
MapBlock *block = *j;

for (MapBlock *block : blocks) {
block_count_all++;

if(block->getModified() >= (u32)save_level) {
Expand Down Expand Up @@ -2032,17 +1992,14 @@ void ServerMap::listAllLoadableBlocks(std::vector<v3s16> &dst)

void ServerMap::listAllLoadedBlocks(std::vector<v3s16> &dst)
{
for(std::map<v2s16, MapSector*>::iterator si = m_sectors.begin();
si != m_sectors.end(); ++si)
{
MapSector *sector = si->second;
for (auto &sector_it : m_sectors) {
MapSector *sector = sector_it.second;

MapBlockVect blocks;
sector->getBlocks(blocks);

for(MapBlockVect::iterator i = blocks.begin();
i != blocks.end(); ++i) {
v3s16 p = (*i)->getPos();
for (MapBlock *block : blocks) {
v3s16 p = block->getPos();
dst.push_back(p);
}
}
Expand Down Expand Up @@ -2232,22 +2189,22 @@ MapDatabase *ServerMap::createDatabase(
if (name == "dummy")
return new Database_Dummy();
#if USE_LEVELDB
else if (name == "leveldb")
if (name == "leveldb")
return new Database_LevelDB(savedir);
#endif
#if USE_REDIS
else if (name == "redis")
if (name == "redis")
return new Database_Redis(conf);
#endif
#if USE_POSTGRESQL
else if (name == "postgresql") {
std::string connect_string = "";
if (name == "postgresql") {
std::string connect_string;
conf.getNoEx("pgsql_connection", connect_string);
return new MapDatabasePostgreSQL(connect_string);
}
#endif
else
throw BaseException(std::string("Database backend ") + name + " not supported.");

throw BaseException(std::string("Database backend ") + name + " not supported.");
}

void ServerMap::beginSave()
Expand Down Expand Up @@ -2448,7 +2405,7 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)

std::string ret;
dbase->loadBlock(blockpos, &ret);
if (ret != "") {
if (!ret.empty()) {
loadBlock(&ret, blockpos, createSector(p2d), false);
} else {
// Not found in database, try the files
Expand Down Expand Up @@ -2556,10 +2513,6 @@ MMVManip::MMVManip(Map *map):
{
}

MMVManip::~MMVManip()
{
}

void MMVManip::initialEmerge(v3s16 blockpos_min, v3s16 blockpos_max,
bool load_if_inexistent)
{
Expand Down Expand Up @@ -2657,13 +2610,10 @@ void MMVManip::blitBackAll(std::map<v3s16, MapBlock*> *modified_blocks,
/*
Copy data of all blocks
*/
for(std::map<v3s16, u8>::iterator
i = m_loaded_blocks.begin();
i != m_loaded_blocks.end(); ++i)
{
v3s16 p = i->first;
for (auto &loaded_block : m_loaded_blocks) {
v3s16 p = loaded_block.first;
MapBlock *block = m_map->getBlockNoCreateNoEx(p);
bool existed = !(i->second & VMANIP_BLOCK_DATA_INEXIST);
bool existed = !(loaded_block.second & VMANIP_BLOCK_DATA_INEXIST);
if (!existed || (block == NULL) ||
(!overwrite_generated && block->isGenerated()))
continue;
Expand Down
4 changes: 1 addition & 3 deletions src/map.h
Expand Up @@ -168,8 +168,6 @@ class Map /*: public NodeContainer*/
their differing fetch methods.
*/
virtual MapSector * emergeSector(v2s16 p){ return NULL; }
virtual MapSector * emergeSector(v2s16 p,
std::map<v3s16, MapBlock*> &changed_blocks){ return NULL; }

// Returns InvalidPositionException if not found
MapBlock * getBlockNoCreate(v3s16 p);
Expand Down Expand Up @@ -496,7 +494,7 @@ class MMVManip : public VoxelManipulator
{
public:
MMVManip(Map *map);
virtual ~MMVManip();
virtual ~MMVManip() = default;

virtual void clear()
{
Expand Down

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