Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
synchronize priority-xs-code-2 with priority-xs-code work
Now we're back in sync with current master and the start at implementing the priority XS code generation.
- Loading branch information
Showing
26 changed files
with
3,278 additions
and
12 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,71 @@ | ||
{ nptr => 1, feature => "GL_AMD_debug_output", name => "glDebugMessageInsertAMD", restype => "void", signature => "GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar* buf", }, | ||
{ nptr => 5, feature => "GL_AMD_debug_output", name => "glGetDebugMessageLogAMD", restype => "GLuint", signature => "GLuint count, GLsizei bufsize, GLenum* categories, GLuint* severities, GLuint* ids, GLsizei* lengths, GLchar* message", }, | ||
{ nptr => 2, feature => "GL_AMD_performance_monitor", name => "glGetPerfMonitorCounterStringAMD", restype => "void", signature => "GLuint group, GLuint counter, GLsizei bufSize, GLsizei* length, GLchar *counterString", }, | ||
{ nptr => 2, feature => "GL_AMD_performance_monitor", name => "glGetPerfMonitorGroupStringAMD", restype => "void", signature => "GLuint group, GLsizei bufSize, GLsizei* length, GLchar *groupString", }, | ||
{ nptr => 2, feature => "GL_ANGLE_translated_shader_source", name => "glGetTranslatedShaderSourceANGLE", restype => "void", signature => "GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source", }, | ||
{ nptr => 1, feature => "GL_ARB_blend_func_extended", name => "glBindFragDataLocationIndexed", restype => "void", signature => "GLuint program, GLuint colorNumber, GLuint index, const GLchar * name", }, | ||
{ nptr => 1, feature => "GL_ARB_blend_func_extended", name => "glGetFragDataIndex", restype => "GLint", signature => "GLuint program, const GLchar * name", }, | ||
{ nptr => 1, feature => "GL_ARB_debug_output", name => "glDebugMessageInsertARB", restype => "void", signature => "GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf", }, | ||
{ nptr => 6, feature => "GL_ARB_debug_output", name => "glGetDebugMessageLogARB", restype => "GLuint", signature => "GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog", }, | ||
{ nptr => 3, feature => "GL_ARB_gl_spirv", name => "glSpecializeShaderARB", restype => "void", signature => "GLuint shader, const GLchar* pEntryPoint, GLuint numSpecializationConstants, const GLuint* pConstantIndex, const GLuint* pConstantValue", }, | ||
{ nptr => 1, feature => "GL_ARB_program_interface_query", name => "glGetProgramResourceIndex", restype => "GLuint", signature => "GLuint program, GLenum programInterface, const GLchar* name", }, | ||
{ nptr => 1, feature => "GL_ARB_program_interface_query", name => "glGetProgramResourceLocation", restype => "GLint", signature => "GLuint program, GLenum programInterface, const GLchar* name", }, | ||
{ nptr => 1, feature => "GL_ARB_program_interface_query", name => "glGetProgramResourceLocationIndex", restype => "GLint", signature => "GLuint program, GLenum programInterface, const GLchar* name", }, | ||
{ nptr => 2, feature => "GL_ARB_program_interface_query", name => "glGetProgramResourceName", restype => "void", signature => "GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei* length, GLchar *name", }, | ||
{ nptr => 2, feature => "GL_ARB_separate_shader_objects", name => "glGetProgramPipelineInfoLog", restype => "void", signature => "GLuint pipeline, GLsizei bufSize, GLsizei* length, GLchar *infoLog", }, | ||
{ nptr => 4, feature => "GL_ARB_shader_objects", name => "glGetActiveUniformARB", restype => "void", signature => "GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name", }, | ||
{ nptr => 2, feature => "GL_ARB_shader_objects", name => "glGetInfoLogARB", restype => "void", signature => "GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *infoLog", }, | ||
{ nptr => 2, feature => "GL_ARB_shader_objects", name => "glGetShaderSourceARB", restype => "void", signature => "GLhandleARB obj, GLsizei maxLength, GLsizei* length, GLcharARB *source", }, | ||
{ nptr => 1, feature => "GL_ARB_shader_objects", name => "glGetUniformLocationARB", restype => "GLint", signature => "GLhandleARB programObj, const GLcharARB* name", }, | ||
{ nptr => 2, feature => "GL_ARB_shader_subroutine", name => "glGetActiveSubroutineName", restype => "void", signature => "GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name", }, | ||
{ nptr => 2, feature => "GL_ARB_shader_subroutine", name => "glGetActiveSubroutineUniformName", restype => "void", signature => "GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei* length, GLchar *name", }, | ||
{ nptr => 1, feature => "GL_ARB_shader_subroutine", name => "glGetSubroutineIndex", restype => "GLuint", signature => "GLuint program, GLenum shadertype, const GLchar* name", }, | ||
{ nptr => 1, feature => "GL_ARB_shader_subroutine", name => "glGetSubroutineUniformLocation", restype => "GLint", signature => "GLuint program, GLenum shadertype, const GLchar* name", }, | ||
{ nptr => 1, feature => "GL_ARB_shading_language_include", name => "glDeleteNamedStringARB", restype => "void", signature => "GLint namelen, const GLchar* name", }, | ||
{ nptr => 3, feature => "GL_ARB_shading_language_include", name => "glGetNamedStringARB", restype => "void", signature => "GLint namelen, const GLchar* name, GLsizei bufSize, GLint *stringlen, GLchar *string", }, | ||
{ nptr => 2, feature => "GL_ARB_shading_language_include", name => "glGetNamedStringivARB", restype => "void", signature => "GLint namelen, const GLchar* name, GLenum pname, GLint *params", }, | ||
{ nptr => 1, feature => "GL_ARB_shading_language_include", name => "glIsNamedStringARB", restype => "GLboolean", signature => "GLint namelen, const GLchar* name", }, | ||
{ nptr => 2, feature => "GL_ARB_shading_language_include", name => "glNamedStringARB", restype => "void", signature => "GLenum type, GLint namelen, const GLchar* name, GLint stringlen, const GLchar *string", }, | ||
{ nptr => 2, feature => "GL_ARB_uniform_buffer_object", name => "glGetActiveUniformBlockName", restype => "void", signature => "GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName", }, | ||
{ nptr => 2, feature => "GL_ARB_uniform_buffer_object", name => "glGetActiveUniformName", restype => "void", signature => "GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformName", }, | ||
{ nptr => 1, feature => "GL_ARB_uniform_buffer_object", name => "glGetUniformBlockIndex", restype => "GLuint", signature => "GLuint program, const GLchar* uniformBlockName", }, | ||
{ nptr => 1, feature => "GL_ARB_vertex_shader", name => "glBindAttribLocationARB", restype => "void", signature => "GLhandleARB programObj, GLuint index, const GLcharARB* name", }, | ||
{ nptr => 4, feature => "GL_ARB_vertex_shader", name => "glGetActiveAttribARB", restype => "void", signature => "GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei* length, GLint *size, GLenum *type, GLcharARB *name", }, | ||
{ nptr => 1, feature => "GL_ARB_vertex_shader", name => "glGetAttribLocationARB", restype => "GLint", signature => "GLhandleARB programObj, const GLcharARB* name", }, | ||
{ nptr => 2, feature => "GL_EXT_debug_label", name => "glGetObjectLabelEXT", restype => "void", signature => "GLenum type, GLuint object, GLsizei bufSize, GLsizei* length, GLchar *label", }, | ||
{ nptr => 1, feature => "GL_EXT_debug_label", name => "glLabelObjectEXT", restype => "void", signature => "GLenum type, GLuint object, GLsizei length, const GLchar* label", }, | ||
{ nptr => 1, feature => "GL_EXT_debug_marker", name => "glInsertEventMarkerEXT", restype => "void", signature => "GLsizei length, const GLchar* marker", }, | ||
{ nptr => 1, feature => "GL_EXT_debug_marker", name => "glPushGroupMarkerEXT", restype => "void", signature => "GLsizei length, const GLchar* marker", }, | ||
{ nptr => 1, feature => "GL_EXT_gpu_shader4", name => "glBindFragDataLocationEXT", restype => "void", signature => "GLuint program, GLuint color, const GLchar *name", }, | ||
{ nptr => 1, feature => "GL_EXT_gpu_shader4", name => "glGetFragDataLocationEXT", restype => "GLint", signature => "GLuint program, const GLchar *name", }, | ||
{ nptr => 1, feature => "GL_EXT_separate_shader_objects", name => "glCreateShaderProgramEXT", restype => "GLuint", signature => "GLenum type, const GLchar* string", }, | ||
{ nptr => 4, feature => "GL_EXT_transform_feedback", name => "glGetTransformFeedbackVaryingEXT", restype => "void", signature => "GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei *size, GLenum *type, GLchar *name", }, | ||
{ nptr => 7, feature => "GL_INTEL_performance_query", name => "glGetPerfCounterInfoINTEL", restype => "void", signature => "GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar* counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue", }, | ||
{ nptr => 2, feature => "GL_INTEL_performance_query", name => "glGetPerfQueryIdByNameINTEL", restype => "void", signature => "GLchar* queryName, GLuint *queryId", }, | ||
{ nptr => 5, feature => "GL_INTEL_performance_query", name => "glGetPerfQueryInfoINTEL", restype => "void", signature => "GLuint queryId, GLuint queryNameLength, GLchar* queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask", }, | ||
{ nptr => 1, feature => "GL_KHR_debug", name => "glDebugMessageInsert", restype => "void", signature => "GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* buf", }, | ||
{ nptr => 6, feature => "GL_KHR_debug", name => "glGetDebugMessageLog", restype => "GLuint", signature => "GLuint count, GLsizei bufSize, GLenum* sources, GLenum* types, GLuint* ids, GLenum* severities, GLsizei* lengths, GLchar* messageLog", }, | ||
{ nptr => 2, feature => "GL_KHR_debug", name => "glGetObjectLabel", restype => "void", signature => "GLenum identifier, GLuint name, GLsizei bufSize, GLsizei* length, GLchar *label", }, | ||
{ nptr => 3, feature => "GL_KHR_debug", name => "glGetObjectPtrLabel", restype => "void", signature => "const void *ptr, GLsizei bufSize, GLsizei* length, GLchar *label", }, | ||
{ nptr => 1, feature => "GL_KHR_debug", name => "glObjectLabel", restype => "void", signature => "GLenum identifier, GLuint name, GLsizei length, const GLchar* label", }, | ||
{ nptr => 2, feature => "GL_KHR_debug", name => "glObjectPtrLabel", restype => "void", signature => "const void *ptr, GLsizei length, const GLchar* label", }, | ||
{ nptr => 1, feature => "GL_KHR_debug", name => "glPushDebugGroup", restype => "void", signature => "GLenum source, GLuint id, GLsizei length, const GLchar * message", }, | ||
{ nptr => 1, feature => "GL_NV_draw_vulkan_image", name => "glGetVkProcAddrNV", restype => "GLVULKANPROCNV", signature => "const GLchar* name", }, | ||
{ nptr => 1, feature => "GL_NV_transform_feedback", name => "glActiveVaryingNV", restype => "void", signature => "GLuint program, const GLchar *name", }, | ||
{ nptr => 4, feature => "GL_NV_transform_feedback", name => "glGetActiveVaryingNV", restype => "void", signature => "GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name", }, | ||
{ nptr => 1, feature => "GL_NV_transform_feedback", name => "glGetVaryingLocationNV", restype => "GLint", signature => "GLuint program, const GLchar *name", }, | ||
{ nptr => 1, feature => "GL_REGAL_extension_query", name => "glGetExtensionREGAL", restype => "GLboolean", signature => "const GLchar* ext", }, | ||
{ nptr => 1, feature => "GL_REGAL_extension_query", name => "glIsSupportedREGAL", restype => "GLboolean", signature => "const GLchar* ext", }, | ||
{ nptr => 2, feature => "GL_REGAL_proc_address", name => "glGetProcAddressREGAL", restype => "void *", signature => "const GLchar *name", }, | ||
{ nptr => 1, feature => "GL_VERSION_2_0", name => "glBindAttribLocation", restype => "void", signature => "GLuint program, GLuint index, const GLchar* name", }, | ||
{ nptr => 4, feature => "GL_VERSION_2_0", name => "glGetActiveAttrib", restype => "void", signature => "GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name", }, | ||
{ nptr => 4, feature => "GL_VERSION_2_0", name => "glGetActiveUniform", restype => "void", signature => "GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name", }, | ||
{ nptr => 1, feature => "GL_VERSION_2_0", name => "glGetAttribLocation", restype => "GLint", signature => "GLuint program, const GLchar* name", }, | ||
{ nptr => 2, feature => "GL_VERSION_2_0", name => "glGetProgramInfoLog", restype => "void", signature => "GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog", }, | ||
{ nptr => 2, feature => "GL_VERSION_2_0", name => "glGetShaderInfoLog", restype => "void", signature => "GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog", }, | ||
{ nptr => 2, feature => "GL_VERSION_2_0", name => "glGetShaderSource", restype => "void", signature => "GLuint obj, GLsizei maxLength, GLsizei* length, GLchar* source", }, | ||
{ nptr => 1, feature => "GL_VERSION_2_0", name => "glGetUniformLocation", restype => "GLint", signature => "GLuint program, const GLchar* name", }, | ||
{ nptr => 3, feature => "GL_VERSION_2_0", name => "glShaderSource", restype => "void", signature => "GLuint shader, GLsizei count, const GLchar *const* string, const GLint* length", }, | ||
{ nptr => 1, feature => "GL_VERSION_3_0", name => "glBindFragDataLocation", restype => "void", signature => "GLuint program, GLuint colorNumber, const GLchar* name", }, | ||
{ nptr => 1, feature => "GL_VERSION_3_0", name => "glGetFragDataLocation", restype => "GLint", signature => "GLuint program, const GLchar* name", }, | ||
{ nptr => 4, feature => "GL_VERSION_3_0", name => "glGetTransformFeedbackVarying", restype => "void", signature => "GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name", }, |
Oops, something went wrong.