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Properly scaling cloud scrolling in HTZ.
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MainMemory committed Feb 26, 2016
1 parent a44a45c commit f90230d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion HTZ/HTZ.cs
Expand Up @@ -64,7 +64,7 @@ public override void UpdateScrolling(short Camera_X_pos_diff, short Camera_Y_pos
Horiz_Scroll_Buf[a1] = d0.sw;
BWL d4 = d0;
d0.sw = (short)TempArray_LayerDef[0x11];
TempArray_LayerDef[0x11] += 4;
TempArray_LayerDef[0x11] += 4 * scale;
d2 -= d0.sw;
d0.sw = d2;
short d1 = d0.sw;
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