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trooper2c

simple, first-person zombie shooter for Google Cardboard Virtual Reality viewer, built using Unity 5.2.

feel free to contribute or fork to create your own game for personal or commercial use.

note: if you seriously intend to fork this for your own purposes, let me know so i can clean up the code a bit to make it easier to read. either upvote this task or use my contact at the bottom.

dev environment setup

  • get a Google Cardboard. either search on google for cheaper options in your country, or see this list of viewers in US/EU
  • install Unity 5.x (free or pro)
  • git clone git@github.com:cmdr2/trooper2c.git
  • open the downloaded trooper2c project in Unity
  • press the play button to run in Unity. connect your phone and press Ctrl+B or Cmd+B to run on your phone and see in the Cardboard viewer.
  • Assets/Scripts/EnemySpawnManager.js contains the core logic (written in UnityScript (similar to Javascript))

publishing to play store

  • create your Play Store account
  • open Player settings from Edit > Project Settings > Player
  • set the Bundle Identifier and Bundle Version to your.company.product under 'Other Settings' (e.g. org.cmdr2.places)
  • select the Create New Keystore checkbox under 'Publishing settings', then press Browse Keystore and select user.keystore
  • enter a new Keystore password (and confirm password)
  • open the alias dropdown and select create new. fill in the details, and create a new password
  • (optional) click on 'Analytics' in the 'Hierarchy' pane and set the Tracking code, Product Name, and Bundle Identifier to your choice.
  • Build the .apk using File > Build Settings > Build.
  • Upload the .apk file to Google Play Store and publish after filling in your application details and screenshots.

license

MIT

contact

email: secondary 'dot' cmdr2 'at' gmail 'dot' com

reddit: u/cmdr2

twitter: cmdr2

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a first-person virtual reality zombie shooter for Google Cardboard in Unity 5.2

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