Created
October 18, 2018 17:07
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Rimworld output log published using HugsLib
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Log uploaded on Thursday, October 18, 2018, 1:07:55 PM | |
Loaded mods: | |
Core: (no assemblies) | |
HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0) | |
Giddy-up! Core[1.1.0]: GiddyUpCore(0.0.0.0) | |
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0) | |
Animal Variety Coats: AnimalVariations(1.0.6818.33624) | |
Mod Manager: 0ColourPicker(1.0.0.0), 0Harmony(1.2.0.1), ModManager(1.3.645.0) | |
Smart Speed: SmartSpeed(1.0.0.0) | |
[XND] TE Turret Expansion: (no assemblies) | |
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.9.28.0) | |
Roof Support B19: (no assemblies) | |
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.5.7.0) | |
QualitySurgeon: 0Harmony(1.1.0.0), QualitySurgeon(1.0.1.0) | |
Various Space Ship Chunk (Continued): 0Harmony(1.2.0.1), ShipChunkTranspiler(0.19.0.0) | |
RunAndGun: RunAndGun(1.18.3.0) | |
Giddy-up! Battle Mounts[1.0.2]: Battlemounts(0.0.0.0) | |
Giddy-up! Caravan[1.1.0]: GiddyUpCaravan(0.0.0.0) | |
Giddy-up! Ride and Roll[1.0.0]: GiddyUpRideAndRoll(0.0.0.0) | |
Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0) | |
What the hack?![1.0.0]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0) | |
Giddy-up! Mechanoids: $HugsLibChecker(0.5.0.0), GiddyUpMechanoids(1.0.0.0) | |
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0) | |
Room Food: 0Harmony(1.2.0.1), Room_Food(1.0.0.0) | |
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0) | |
Achtung!: 0Harmony(1.2.0.1), AchtungMod(2.2.8.0) | |
The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(2.1.44.0) | |
Reverse Commands: 0Harmony(1.2.0.1), ReverseCommands(1.0.7.0) | |
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.3.2.0) | |
AutoOwl: (no assemblies) | |
Industrialisation: Industrialisation(0.0.0.0) | |
Better Grassy Biomes[1.0]: (no assemblies) | |
Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0) | |
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0) | |
Statue of Colonist: 0Harmony(1.2.0.1), StatueOfColonist(1.0.0.0) | |
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6846.17323) | |
[RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6861.33508) | |
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6860.42696) | |
Questionable Ethics: 0Harmony(1.2.0.2), QEthics(1.0.0.0) | |
FashionRIMsta: (no assemblies) | |
PrisonerRansom: 0Harmony(1.1.0.0), PrisonerRansom(1.0.6744.33716) | |
Sniper Turret: (no assemblies) | |
[XND] Visible Pants: 0Harmony(1.2.0.1), VisiblePants(2.1.0.0) | |
Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6865.27426) | |
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.4) | |
Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.1.6864.29024) | |
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0) | |
[XND] Watermill Tweaks: 0Harmony(1.2.0.1), WatermillTweaks(1.0.0.0) | |
Active Harmony patches: | |
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
<MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix | |
Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix | |
ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix | |
ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix | |
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix | |
Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix | |
Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix | |
Blueprint.Draw: post: StatueOfColonist.Blueprint_Draw_Patch.Postfix | |
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix | |
Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix | |
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix | |
Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix | |
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix_ApplyPositionToGameObject | |
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.LerpCurrentViewRect | |
CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_CurrentZoom_Patch.LerpCurrentZoom | |
CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix | |
Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix | |
CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler | |
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler | |
CaravanUIUtility.AddPawnsSections: post: WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix | |
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix | |
CharacterCardUtility.DrawCharacterCard: TRANS: WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler | |
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
CompPowerPlantWater.CompInspectStringExtra: post: WatermillTweaks.HarmonyPatches.PostfixCompInspectStringExtra | |
CompPowerPlantWater.get_DesiredPowerOutput: post: WatermillTweaks.HarmonyPatches.PostfixDesiredPowerOutput | |
CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix | |
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix | |
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix | |
DefOfHelper.EnsureInitializedInCtor: PRE: Replace_Stuff.Mod.EnsureInitializedInCtorPrefix, Room_Food.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix | |
Designator_Build.get_Visible: PRE: Replace_Stuff.DontWipeBridgeBlueprints.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix | |
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
Designator_Install.DrawGhost: PRE: StatueOfColonist.Designator_Install_DrawGhost_Patch.Prefix | |
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon | |
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel | |
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix | |
Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix | |
Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler | |
Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix | |
Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix | |
Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix | |
Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix | |
DynamicDrawManager.DrawDynamicThings: PRE: ReverseCommands.Patch1.Prefix | |
EdificeGrid.Register: PRE: WhatTheHack.Harmony.EdificeGrid_Register.Prefix | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
FactionDialogMaker.FactionDialogFor: post: PrisonerRansom.ReplacementCode.FactionDialogForPostFix | |
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix, GiddyUpMechanoids.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix | |
FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix, WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler | |
FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix, WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix | |
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
FoodUtility.BestFoodSourceOnMap: PRE: Room_Food.FoodFinder.Prefix | |
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix | |
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix | |
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix | |
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix | |
GUC_FloatMenuUtility.AddMountingOptions: PRE: GiddyUpMechanoids.Harmony.GU_FloatMenuUtility_AddMountingOptions.Prefix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, ReverseCommands.Game_FinalizeInit_Patch.Postfix | |
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix | |
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix, RFF_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix | |
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler | |
GenConstruct.CanPlaceBlueprintOver: PRE: RFF_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler, Share_The_Load.HandleAllBlockingThings.Transpiler | |
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix | |
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix | |
GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix | |
GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix | |
GenMapUI.DrawPawnLabel: PRE: CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix | |
GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch | |
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix | |
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler | |
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, RFF_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix | |
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix | |
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix | |
Graphics.DrawMeshImpl: PRE: StatueOfColonist.Graphics_DrawMeshImpl_Patch.Prefix | |
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix | |
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix | |
HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix | |
ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix | |
ITab_Pawn_Gear.DrawThingRow: TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler | |
ITab_Pawn_Gear.InterfaceDrop: PRE: WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix | |
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler | |
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler, WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler | |
IncidentWorker_Raid_TryExecuteWorker.SpawnHackedMechanoids: post: GiddyUpMechanoids.Harmony.WTH_IncidentWorker_Raid_TryExecuteWorker.Postfix | |
IncidentWorker_ShipChunkDrop.SpawnChunk: TRANS: ShipChunkDrop_Transpiler.HarmonyPatches.IncidentWorker_ShipChunkDrop_SpawnChunk_Transpiler | |
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler | |
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler | |
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix | |
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair | |
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix | |
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix | |
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix, GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix | |
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix | |
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix | |
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix | |
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix | |
JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix, GiddyUpMechanoids.Harmony.GU_JobDriver_Mounted_ShouldCancelJob.Postfix | |
JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_PlantWorkDoneToil.Prefix | |
JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_PlantWorkDoneToil.Postfix | |
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace | |
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting | |
JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix | |
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix | |
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix | |
JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator | |
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix | |
JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix | |
LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix | |
LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix | |
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler | |
MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, ReverseCommands.Patch2.Prefix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix | |
MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix | |
MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix | |
MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix | |
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
Pawn.CurrentlyUsableForBills: post: WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix | |
Pawn.DeSpawn: post: AchtungMod.Pawn_DeSpawn_Patch.Postfix | |
Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix | |
Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix | |
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix | |
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix | |
Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix | |
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix | |
Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix | |
PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix | |
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix | |
PawnPathPool.GetEmptyPawnPath: TRANS: ReverseCommands.Patch0.Transpiler | |
PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix | |
PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix | |
Pawn_ApparelTracker.SortWornApparelIntoDrawOrder: PRE: VisiblePants.HarmonyPatches.Detour_SortWornApparelIntoDrawOrder | |
Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix | |
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix | |
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix, QEthics.HarmonyPatches.Patch_DropAllEquipment | |
Pawn_HealthTracker.CheckForStateChange: TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler | |
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix | |
Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix | |
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix, GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix, WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix | |
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix | |
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix | |
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: PRE: QEthics.HarmonyPatches.Patch_ShouldBeDeadFromRequiredCapacity | |
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix | |
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix | |
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix | |
Pawn_JobTracker.EndCurrentJob: TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler | |
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix | |
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix | |
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix | |
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler | |
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix | |
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix | |
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix | |
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton | |
PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix | |
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix | |
Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix | |
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix | |
Recipe_ModifyMechanoid.CanApplyOn: post: GiddyUpMechanoids.Harmony.WTH_Recipe_ModifyMechanoid_CanApplyOn.Postfix | |
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix | |
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix | |
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix | |
RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix | |
RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix | |
RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix | |
RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix | |
Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler | |
Selector.HandleMapClicks: PRE: ReverseCommands.Patch3.Prefix | |
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix | |
SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix | |
SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix | |
ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix | |
ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix | |
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix | |
StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix | |
StockGenerator_BuyArt.HandlesThingDef: post: StatueOfColonist.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix | |
StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix | |
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix | |
Thing.ButcherProducts: post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix | |
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix | |
Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix | |
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix | |
Thing.Print: PRE: WhatTheHack.Harmony.Building_DrawAt.Prefix | |
Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler | |
Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix | |
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix | |
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix | |
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix | |
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix | |
ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently | |
Toils_LayDown.LayDown: post: QEthics.HarmonyPatches.Patch_LayDown | |
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix | |
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix | |
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix | |
TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler | |
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix | |
TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix | |
TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix | |
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix | |
TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix | |
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix | |
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix | |
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler, AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler | |
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix | |
WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix | |
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix | |
WorkGiver_DoBill.JobOnThing: post: QualitySurgeon.QualitySurgeon.Postfix | |
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix | |
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler | |
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix | |
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix | |
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix | |
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix | |
Harmony versions present: 1.2.0.2: chjees.QEthics; 1.2.0.1: UnlimitedHugs.HugsLib, net.pardeike.rimworld.mod.camera+, net.pardeike.rimworld.mods.achtung, net.pardeike.reversecommands, fluffy.modmanager, HugsLib.SearchAndDestroy, HugsLib.WhatTheHack, HugsLib.RunAndGun, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Room_Food.main, Uuugggg.rimworld.Share_The_Load.main, net.rainbeau.rimworld.mod.fertilefields, Dubwise.Rimatomics, Fluffy.BirdsAndBees, Dubwise.Rimefeller, mehni.rimworld.shipchunks.main, multiversionmodfix, HugsLib.GiddyUpRideAndRoll, com.tammybee.predatorhuntalert, com.tammybee.whereismyweapon, HugsLib.GiddyUpCore, com.tammybee.rimstatue, XeoNovaDan.VisiblePants, mehni.rimworld.pickupandhaul.main, XeoNovaDan.WatermillTweaks, HugsLib.GiddyUpCaravan, HugsLib.BattleMounts, HugsLib.GiddyUpMechanoids; 1.1.0.0: HugsLib.AllowTool, rimworld.erdelf.prisoner_ransom, EdB.PrepareCarefully, de.hatti.rimworld.mod.qualitysurgeron | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 | |
RimWorld 1.0.2059 rev1005 | |
ReflectionTypeLoadException getting types in assembly AutoOwl: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. | |
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 | |
at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0 | |
Loader exceptions: | |
=> System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=0.18.0.0, Culture=neutral, PublicKeyToken=null'. | |
Rimatomics 1.6.599 | |
Rimefeller 1.1.226 | |
Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <costStuffCount>40</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <costList><ComponentIndustrial>1</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <researchPrerequisites><li>GunTurrets</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <workToUpgrade>4500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
XML error: <canForceAttack>true</canForceAttack> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-turret's AI brain and reinforce its barrel to improve combat performance and reliability. The AI brain will also be smart enough to be directly controlled, but still too dumb to intelligently swap targets if a prioritized target gets downed.</description><upgradedTurretDescription>A portable automatic turret. Requires steel to refurbish its barrel after heavy use. May explode when damaged. Its modified AI brain can be directly controlled, but is still rather dumb.</upgradedTurretDescription><costStuffCount>40</costStuffCount><costList><ComponentIndustrial>1</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor><canForceAttack>true</canForceAttack></li> | |
Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <workToUpgrade>21000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <turretTopDrawSize>2.7</turretTopDrawSize> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Replace the autocannon turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>40</Plasteel><ComponentSpacer>2</ComponentSpacer></costList><researchPrerequisites><li>HeavyTurrets</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><turretTopDrawSize>2.7</turretTopDrawSize><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <researchPrerequisites><li>SniperTurret</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <workToUpgrade>21000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <constructionSkillPrerequisite>8</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <basePowerConsumptionFactor>2</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <barrelDurabilityFactor>1.25</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <turretGunDef>Gun_TurretSniperUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
XML error: <turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the uranium slug turret's sensors and reinforce it with plasteel to improve accuracy, increase overall durability and reduce flammability.</description><costList><Plasteel>60</Plasteel><ComponentSpacer>3</ComponentSpacer></costList><researchPrerequisites><li>SniperTurret</li></researchPrerequisites><workToUpgrade>21000</workToUpgrade><constructionSkillPrerequisite>8</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints><Flammability>0.57</Flammability></statFactors><statOffsets><ShootingAccuracyTurret>0.007</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>2</basePowerConsumptionFactor><barrelDurabilityFactor>1.25</barrelDurabilityFactor><turretGunDef>Gun_TurretSniperUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.83333</turretBurstCooldownTimeFactor></li> | |
Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <costStuffCount>70</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <costList><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <researchPrerequisites><li>Mortars</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <workToUpgrade>4500</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <turretGunDef>Artillery_MortarUpgraded</turretGunDef> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the mortar's cannon and improve the mechanical feeding system to improve accuracy and decrease the time between shots.</description><costStuffCount>70</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>Mortars</li></researchPrerequisites><workToUpgrade>4500</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><turretGunDef>Artillery_MortarUpgraded</turretGunDef><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <description>Reinforce the ballista with steel to improve its overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <costList><Steel>20</Steel></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <workToUpgrade>3200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <researchPrerequisites><li>Greatbow</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Reinforce the ballista with steel to improve its overall durability.</description><costList><Steel>20</Steel></costList><workToUpgrade>3200</workToUpgrade><researchPrerequisites><li>Greatbow</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions> | |
Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <costStuffCount>40</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <workToUpgrade>7200</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <basePowerConsumptionFactor>1.5</basePowerConsumptionFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the mini-sniper turret's sensors and reinforce its barrel to improve combat performance and overall reliability.</description><costStuffCount>40</costStuffCount><costList><Plasteel>10</Plasteel><ComponentIndustrial>2</ComponentIndustrial></costList><researchPrerequisites><li>GunTurrets</li><li>PrecisionRifling</li></researchPrerequisites><workToUpgrade>7200</workToUpgrade><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statOffsets><ShootingAccuracyTurret>0.01</ShootingAccuracyTurret></statOffsets><basePowerConsumptionFactor>1.5</basePowerConsumptionFactor><turretBurstWarmupTimeFactor>0.8</turretBurstWarmupTimeFactor><barrelDurabilityFactor>1.5</barrelDurabilityFactor></li> | |
Could not find type named TurretExtensions.CompProperties_Upgradable from node <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <costStuffCount>80</costStuffCount> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <costList><ComponentIndustrial>2</ComponentIndustrial></costList> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <workToUpgrade>9000</workToUpgrade> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <researchPrerequisites><li>GasOperation</li></researchPrerequisites> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <constructionSkillPrerequisite>6</constructionSkillPrerequisite> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <barrelDurabilityFactor>1.5</barrelDurabilityFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
XML error: <turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor> doesn't correspond to any field in type CompProperties. Context: <li Class="TurretExtensions.CompProperties_Upgradable"><description>Improve the machine gun's feeding system and reinforce the barrel and foundation to decrease time between bursts and improve overall durability.</description><costStuffCount>80</costStuffCount><costList><ComponentIndustrial>2</ComponentIndustrial></costList><workToUpgrade>9000</workToUpgrade><researchPrerequisites><li>GasOperation</li></researchPrerequisites><constructionSkillPrerequisite>6</constructionSkillPrerequisite><statFactors><MaxHitPoints>1.5</MaxHitPoints></statFactors><barrelDurabilityFactor>1.5</barrelDurabilityFactor><turretBurstCooldownTimeFactor>0.75</turretBurstCooldownTimeFactor></li> | |
Could not find a type named TurretExtensions.CompSmartForcedTarget | |
Could not find type named TurretExtensions.TurretFrameworkExtension from node <li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li> | |
Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.DefModExtension'. | |
at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0 | |
at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ObjectFromXml[DefModExtension] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0 | |
at Verse.DirectXmlToObject.ListFromXml[DefModExtension] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0 | |
XML: | |
<modExtensions><li Class="TurretExtensions.TurretFrameworkExtension"><useMannerShootingAccuracy>true</useMannerShootingAccuracy><useMannerAimingDelayFactor>true</useMannerAimingDelayFactor></li></modExtensions> | |
d3d: failed to create 2D texture id=3105 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Loaded file (None) is from version 0.19.2009 rev486, we are running version 1.0.2059 rev1005. | |
apparelDef "jade_band" is not found. | |
Questionable Ethics checking for compatibility... | |
Checking for compatibility for: Alien Race Framework... | |
No compatibility. | |
Checking for compatibility for: Death Rattle... | |
No compatibility. | |
PickUpAndHaul v0.1.0.4 welcomes you to RimWorld with pointless logspam. | |
[HugsLib] v6.0.1 initialized GiddyUpCore, Psychology, AllowTool, RunAndGun, BattleMounts, GiddyUpCaravan, GiddyUpRideAndRoll, SearchAndDestroy, WhatTheHack, GiddyUpMechanoids, MURWallLight | |
Combat extended loaded: False | |
Exception from asynchronous event: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. | |
at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) | |
at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 | |
at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0 | |
at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0 | |
at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0 | |
at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0 | |
at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0 | |
at Replace_Stuff.ThingDefGenerator_ReplaceFrame.NewReplaceFrameDef_Thing (Verse.ThingDef def) [0x00000] in <filename unknown>:0 | |
at Replace_Stuff.ThingDefGenerator_ReplaceFrame+<ImpliedReplaceFrameDefs>d__4.MoveNext () [0x00000] in <filename unknown>:0 | |
at Replace_Stuff.ThingDefGenerator_ReplaceFrame.AddReplaceFrames (Boolean addShortHash) [0x00000] in <filename unknown>:0 | |
at Replace_Stuff.Mod+ModStartup+<>c.<.cctor>b__0_0 () [0x00000] in <filename unknown>:0 | |
at Verse.LongEventHandler.RunEventFromAnotherThread (System.Action action) [0x00000] in <filename unknown>:0 | |
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