Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix #4109: Add more water checks to the Oil Rig layout #6937

Merged
merged 1 commit into from Oct 25, 2018

Conversation

SamuXarick
Copy link
Contributor

Prevents Oil Rig docking tile from becoming unreachable by ships when spawning next to each other.

https://www.tt-forums.net/viewtopic.php?p=1143368

Prevents Oil Rig docking tile from becoming unreachable by ships when spawning next to each other.
@planetmaker
Copy link
Contributor

So the idea is that at least every adjacent tile needs to be clear water, right?

Copy link
Contributor

@planetmaker planetmaker left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I am fine with the change in placement behaviour for oil rigs. Existing ones are not touched, as such it won't break any existing savegame.

@nielsmh nielsmh merged commit eff09c4 into OpenTTD:master Oct 25, 2018
@SamuXarick SamuXarick deleted the improved-oil-rig-layout branch October 25, 2018 18:18
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

3 participants