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@HugsLibRecordKeeper
Created October 22, 2018 10:37
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Rimworld output log published using HugsLib
Log uploaded on Monday, October 22, 2018, 6:37:48 PM
Loaded mods:
Core: (no assemblies)
HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
AnimalCollabProj: AnimalVariations(1.0.6818.33624)
Idle Power Consumption: 0Harmony(1.2.0.1), IdlePowerConsumption(0.0.0.0)
Storage Tweaks: 0Harmony(1.2.0.1), StorageTweaks(0.0.0.0)
A Dog Said...: (no assemblies)
Giddy-up! Core[1.1.0]: GiddyUpCore(0.0.0.0)
Giddy-up! Ride and Roll[1.0.0]: GiddyUpRideAndRoll(0.0.0.0)
Giddy-up! Caravan[1.1.0]: GiddyUpCaravan(0.0.0.0)
Giddy-up! Battle Mounts[1.0.2]: Battlemounts(0.0.0.0)
RunAndGun: RunAndGun(1.18.3.0)
Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
Avoid Friendly Fire: $HugsLibChecker(0.5.0.0), AvoidFriendlyFire(1.0.1.0)
Simple sidearms[1.3.1]: SimpleSidearms(1.0.0.0)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6816.37636)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.6.0.0)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0)
Prison Labor: 0Harmony(1.2.0.1), PrisonLabor(0.8.0.0)
Locks: 0Harmony(1.0.9.1), Locks(1.0.0.0)
Quarry: Quarry(0.19.0.0)
SF Grim Reality 1.0: (no assemblies)
[RF] Editable Backstories and Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Editable Backstories(1.0.6859.36995)
[RF] Concrete [1.0]: 0Harmony(1.2.0.1), RFF Concrete(1.0.6855.39159)
[RF] Tribal Pawn Names [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Pawn Names(1.0.6861.20516)
[RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6867.14231)
[RF] Advanced Bridges [1.0]: Rainbeau's Advanced Bridges(1.0.6846.17323)
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6867.22473)
[RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6861.12474)
[RF] Tribal Raiders [1.0]: 0Harmony(1.2.0.1), Rainbeau's Tribal Raiders(1.0.6854.32958)
[RF] Wild Cultivation [1.0]: 0Harmony(1.2.0.1), Rainbeau's Wild Cultivation(1.0.6850.37737)
[RF] Permafrost [1.0]: Rainbeau's Permafrost(1.0.6862.38217)
[RF] Rainbeau Flambe - Storyteller [1.0]: (no assemblies)
Weapon Tech: WeaponTech(1.0.0.0)
[XND] Proper Shotguns: 0Harmony(1.2.0.1), ProperShotguns(1.1.0.0)
More Slaves [1.0]: StockGenerator_Slaves_Patch(1.0.0.0)
Let's Trade! [1.0]: (no assemblies)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
[KV] Adjustable Trade Ships - 1.0: 0Harmony(1.2.0.1), AdjustableTradeShips(1.0.0.0)
[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6865.2715)
[KV] Configurable Maps - 1.0: 0Harmony(1.2.0.1), ConfigurableMaps(1.0.6864.42879)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6869.3975)
[T] ExpandedCrops: (no assemblies)
[T] MoreFloors: (no assemblies)
MendAndRecycle: MendAndRecycle(1.0.6867.22518)
CustomDeathRandomness: 0Harmony(1.2.0.1), CustomDeathRandomness(1.1.2.0)
OgreStack: OgreStack(1.0.0.0)
Mod Manager: 0ColourPicker(1.0.0.0), 0Harmony(1.2.0.1), ModManager(1.0.0.0)
Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
Meals On Wheels: 0Harmony(1.2.0.1), Meals_On_Wheels(1.0.0.0)
Gear Up And Go: 0Harmony(1.2.0.1), GearUpAndGo(1.0.0.0)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(0.1.0.4)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
Realistic Rooms: (no assemblies)
Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
Hospitality[0.19.2]: $HugsLibChecker(0.5.0.0), Hospitality(1.0.1.0)
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
Pharmacist: 0Harmony(1.2.0.1), Pharmacist(2.0.0.0)
Stuffed Floors: 0Harmony(1.2.0.1), _harmonycheck(1.0.0.0), StuffedFloors(1.1.59.0)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(2.1.64.0)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(3.1.44.0)
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(3.2.107.0)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
[SYR] Blueberries: 0Harmony(1.2.0.1), Bluciferum(1.0.0.0), UniversalFermenter(1.0.0.0)
WM Smarter food selection[2.3.0.5]: 0Harmony(1.2.0.1), WM Smarter Food Selection(2.3.0.3)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(0.1.0.8)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
[CP] Chicken Mitchell - Hairstyles (1.0): (no assemblies)
Xeva's Rimhair: (no assemblies)
Nackblad Inc Rimhair: (no assemblies)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6864.29102)
Animal Variety Coats: AnimalVariations(1.0.6818.33624)
4M Mehni's Misc Modifications: 0Harmony(1.2.0.1), 4M(0.1.1.6)
Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
Skilled Stonecutting: (no assemblies)
[1.0] Small Shelf: (no assemblies)
Industrial Age - Objects and Furniture: 0Harmony(1.0.9.1), IndustrialAgeObjects(1.1.0.7)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Realistic Darkness 1.0: (no assemblies)
AnimalCollabProj ADS Patch: (no assemblies)
Active Harmony patches:
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
ApparelUtility.CanWearTogether: post: JecsTools.HarmonyPatches.Post_CanWearTogether
AreaManager.AddStartingAreas: post: PrisonLabor.Harmony.AddLaborAreaPatch.Postfix
AreaManager.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveLaborAreaIfDisabled.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AttackTargetFinder.BestAttackTarget: PRE: AvoidFriendlyFire.AttackTargetFinder_BestAttackTarget_Patch.Prefix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
AutoUndrafter.ShouldAutoUndraft: post: Mehni.Misc.Modifications.HarmonyPatches.StayWhereIPutYou_Postfix
Backstory.TitleFor: PRE: REB_Code.Patch_Backstory_TitleFor.Prefix
BaseGenUtility.RandomCheapWallStuff: PRE: ConfigurableMaps.BaseGenUtility_RandomCheapWallStuff.Prefix
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Bill.ExposeData: post: PrisonLabor.HarmonyPatches.Patch_ExposeBillGroup.Postfix
BillStack.Delete: post: PrisonLabor.HarmonyPatches.Patch_RemoveBillFromUtility.Postfix
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Door.DeSpawn: post: Locks.HarmonyPatches.Patch_RemoveLockData.Postfix
Building_Door.ExposeData: post: Locks.HarmonyPatches.Patch_AddLockDataToSave.Postfix
Building_Door.GetGizmos: TRANS: Locks.HarmonyPatches.Patch_AddLockGizmoToDoors.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix TRANS: Locks.HarmonyPatches.Patch_InjectLockCheck.Transpiler
Building_Door.get_BlockedOpenMomentary: post: GiddyUpCore.Harmony.Building_Door_get_BlockedOpenMomentary.Postfix
Building_Storage.ExposeData: post: StorageTweaks.Building_Storage_ExposeData_Patch.ExposeData_Postfix
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, CompVehicle.HarmonyCompVehicle.Enter_PreFix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanInventoryUtility.TryGetBestFood: post: WM.SmarterFoodSelection.Detours.CaravanInventoryUtility.TryGetBestFood.Postfix
CaravanTicksPerMoveUtility.GetTicksPerMove: PRE: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Prefix post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix TRANS: GiddyUpCaravan.Harmony.CaravanTicksPerMoveUtility_GetTicksPerMove.Transpiler
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
Caravan_PathFollower.CostToMove: post: GiddyUpCaravan.Harmony.Caravan_PathFollower_CostToMove.Postfix
CaravansBattlefield.CheckWonBattle: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
ColonistSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreasePreFix
CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DebugThingPlaceHelper.DebugSpawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TranspileDebugSpawn
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DebugWindowsOpener.ToggleDebugActionsMenu: TRANS: MoreFactionInteraction.HarmonyPatches.DebugWindowsOpener_ToggleDebugActionsMenu_Patch
DefGenerator.GenerateImpliedDefs_PreResolve: PRE: StuffedFloors.HarmonyPatch_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: UseBedrolls.Mod.EnsureInitializedInCtorPrefix, Meals_On_Wheels.Mod.EnsureInitializedInCtorPrefix, GearUpAndGo.Mod.EnsureInitializedInCtorPrefix, SmartMedicine.Mod.EnsureInitializedInCtorPrefix, Share_The_Load.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Designator_ZoneAdd_Growing.CanDesignateCell: PRE: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPrefix post: RWC_Code.Designator_ZoneAdd_Growing_RWC.CanDesignateCellPostfix
Dialog_AssignBuildingOwner.DoWindowContents: TRANS: Mehni.Misc.Modifications.HarmonyPatches.DoWindowContents_Transpiler
Dialog_BillConfig.DoWindowContents: TRANS: PrisonLabor.HarmonyPatches.Patch_BillCheckbox.Transpiler
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_MessageBox.get_InteractionDelayExpired: post: Mehni.Misc.Modifications.HarmonyPatches.YesImAModderStopAskingMe
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
FactionDialogMaker.FactionDialogFor: post: Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
FactionGenerator.GenerateFactionsIntoWorld: PRE: TribalRaiders_Code.FactionGenerator_GenerateFactionsIntoWorld.Prefix, FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FloatMenuMakerMap.AddDraftedOrders: post: BattleMounts.Harmony.FloatMenuMakerMap_AddDraftedOrders.Postfix
FloatMenuMakerMap.AddHumanlikeOrders: post: JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, RimQuest.HarmonyPatches.AddHumanlikeOrders, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler, PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix, GiddyUpRideAndRoll.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
FoodUtility.DebugFoodSearchFromMouse_OnGUI: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_OnGUI.Postfix
FoodUtility.DebugFoodSearchFromMouse_Update: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.DebugFoodSearchFromMouse_Update.Postfix
FoodUtility.GetPreyScoreFor: post: Mehni.Misc.Modifications.HarmonyPatches.GetPreyScoreFor_Postfix
FoodUtility.TryFindBestFoodSourceFor: PRE: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Prefix post: WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor._Postfix, [200]Meals_On_Wheels.FoodGrabbing.Postfix
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.IsForbidden: TRANS: PrisonLabor.HarmonyPatches.Patch_ItemIsForbidden.Transpiler
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
Game.InitNewGame: PRE: AdjustableTradeShips.Patch_Game_InitNewGame.Prefix, ConfigurableMaps.Patch_Game_InitNewGame.Prefix post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
GenConstruct.BlocksConstruction: PRE: UseBedrolls.PawnBlockConstruction.Prefix, Share_The_Load.PawnBlockConstruction.Prefix, RFFConcrete_Code.GenConstruct_BlocksConstruction.Prefix, RFF_Code.GenConstruct_BlocksConstruction.Prefix post: JecsTools.HarmonyPatches.BlocksConstruction_PostFix
GenConstruct.CanPlaceBlueprintOver: PRE: RFFConcrete_Code.GenConstruct_CanPlaceBlueprintOver.Prefix, RFF_Code.GenConstruct_CanPlaceBlueprintOver.Prefix
GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler
GenDraw.DrawAimPie: PRE: GiddyUpCore.Harmony.GenDraw_DrawAimPie.Prefix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Walls.Prefix
GenLeaving.DoLeavingsFor: PRE: RFFConcrete_Code.GenLeaving_DoLeavingsFor_Floors.Prefix, RFF_Code.GenLeaving_DoLeavingsFor.Prefix
GenSpawn.SpawningWipes: PRE: RFFConcrete_Code.GenSpawn_SpawningWipes.Prefix, RFF_Code.GenSpawn_SpawningWipes.Prefix post: JecsTools.HarmonyPatches.SpawningWipes_PostFix
GenStep_ElevationFertility.Generate: PRE: ConfigurableMaps.GenStep_ElevationFertility_Generate.Prefix
GenStep_RockChunks.GrowLowRockFormationFrom: PRE: ConfigurableMaps.GenStep_RockChunks_GrowLowRockFormationFrom.Prefix
GenStep_ScatterRuinsSimple.ScatterAt: PRE: ConfigurableMaps.GenStep_ScatterRuinsSimple_ScatterAt.Prefix
GenStep_Scatterer.CountFromPer10kCells: PRE: ConfigurableMaps.GenStep_Scatterer_CountFromPer10kCells.Prefix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
HaulAIUtility.HaulToCellStorageJob: post: StorageTweaks.HaulAIUtility_HaulToCellStorageJob_Patch.HaulToCellStorageJob_Postfix
HaulAIUtility.PawnCanAutomaticallyHaulFast: TRANS: PrisonLabor.Harmony.ReservedByPrisonerPatch.Transpiler
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix, Pharmacist.HealthAIUtility_FindBestMedicine.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
ITab_Bills.FillTab: PRE: DubsMintMenus.Patch_ITab_Bills_FillTab.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Visitor.FillTab: TRANS: PrisonLabor.HarmonyPatches.Patch_AddScrollToPrisonerTab.Transpiler, PrisonLabor.HarmonyPatches.Patch_ExtendVistorRect.Transpiler
IncidentWorker_Ambush.DoExecute: TRANS: Battlemounts.Harmony.IncidentWorker_Ambush_DoExecute.Transpiler
IncidentWorker_HerdMigration.GenerateAnimals: TRANS: Mehni.Misc.Modifications.HarmonyPatches.BigHerds_Transpiler
IncidentWorker_Raid.TryExecuteWorker: TRANS: Battlemounts.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
IncidentWorker_RefugeeChased.TryExecuteWorker: TRANS: Mehni.Misc.Modifications.HarmonyPatches.TryExecuteWorker_Transpiler
IncidentWorker_TraderCaravanArrival.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TraderCaravanArrival_TryExecuteWorker.Transpiler
IncidentWorker_TravelerGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_TravelerGroup_TryExecuteWorker.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: PRE: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryConvertOnePawnToSmallTrader.Prefix post: RimQuest.HarmonyPatches.AddQuestGiver
IncidentWorker_VisitorGroup.TryExecuteWorker: TRANS: GiddyUpCaravan.Harmony.IncidentWorker_VisitorGroup_TryExecuteWorker.Transpiler
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver.Cleanup: PRE: BattleMounts.Harmony.Jobdriver_Cleanup+JobDriver_Cleanup.Prefix
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils.Postfix, RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_FoodDeliver.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch.Prefix
JobDriver_FoodFeedPatient.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch3.Prefix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_Ingest.TryMakePreToilReservations: PRE: Meals_On_Wheels.Food_TryMakePreToilReservations_Patch2.Prefix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_Mount.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_FinishAction.Postfix
JobDriver_Mount.TryMakePreToilReservations: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mount_TryMakePreToilReservations.Postfix
JobDriver_Mounted.FinishAction: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_FinishAction.Postfix
JobDriver_Mounted.shouldCancelJob: post: GiddyUpRideAndRoll.Harmony.JobDriver_Mounted_ShouldCancelJob.Postfix
JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_PlantWorkDoneToil.Prefix
JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_PlantWorkDoneToil.Postfix
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_PrisonerEscape.TryGiveJob: TRANS: PrisonLabor.HarmonyPatches.Patch_EscapingPrisoner.Transpiler
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_LaborForbid.Transpiler
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
ListerMergeables.ShouldBeMergeable: post: StorageTweaks.ListerMergeables_ShouldBeMergeable_Patch.Postfix
LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
Log.get_ReachedMaxMessagesLimit: post: Mehni.Misc.Modifications.HarmonyPatches.ReachedMaxMessagesLimit_Postfix
Lord.SetJob: post: Mehni.Misc.Modifications.HarmonyPatches.FleeTrigger_PostFix
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_PrepareCaravan_Leave.UpdateAllDuties: PRE: GiddyUpCaravan.Harmony.Lordtoil_PrepareCaravan_Leave_UpdateAllDuties.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainTabWindow_PawnTable.get_Pawns: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkTab.Transpiler
ManhunterPackIncidentUtility.ManhunterAnimalWeight: PRE: Mehni.Misc.Modifications.HarmonyPatches.BigManhunterPackFix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook, PrisonLabor.HarmonyPatches.Patch_ShowNews.Postfix
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, GiddyUpCaravan.Harmony.MassUtility_Capacity.Postfix
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryUtility.ClearAllMapsAndWorld: PRE: Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalStateHandler.TryStartMentalState: post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
NameGenerator.GenerateName: PRE: [700]RTPN_Code.NameGenerator_GenerateName.Prefix
Page_ConfigureStartingPawns.DoNext: PRE: Mehni.Misc.Modifications.HarmonyPatches.ConfigureStartingPawnsDoNextPrefix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
PanelBackstory.DrawPanelContent: post: FacialStuff.Harmony.Optional.PrepC.PanelBackstory_Postfix.AddFaceEditButton
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles
Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix
Pawn.DrawAt: PRE: GiddyUpCore.Harmony.Pawn_DrawAt.Prefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.ExposeData: PRE: PrisonLabor.HarmonyPatches.Patch_RemoveHediffIfDisabled.Prefix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: post: AvoidFriendlyFire.Pawn_Kill_Patch.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix
Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCore.Harmony.Pawn_TicksPerMove.Postfix, [200]GiddyUpCaravan.Harmony.Pawn_TicksPerMove.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_RestrainsPatch.Transpiler
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_IsColonistPlayerControlled: post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: post: JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: [200]REB_Code.Patch_PawnBioAndNameGenerator_FillBackstorySlotShuffled.Prefix
PawnBioAndNameGenerator.GeneratePawnName: PRE: [700]RTPN_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix, [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName.Prefix
PawnBioAndNameGenerator.GeneratePawnName_Shuffled: PRE: [200]REB_Code.PawnBioAndNameGenerator_GeneratePawnName_Shuffled.Prefix
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: post: TribalRaiders_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix, REB_Code.PawnBioAndNameGenerator_GetBackstoryCategoriesFor.Postfix
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: PRE: REB_Code.Patch_PawnBioAndNameGenerator_GiveAppropriateBioAndNameTo.Prefix
PawnBioAndNameGenerator.GiveShuffledBioTo: post: REB_Code.Patch_PawnBioAndNameGenerator_GiveShuffledBioTo.Postfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidName: PRE: REB_Code.Patch_PawnBioAndNameGenerator_TryGetRandomUnusedSolidName.Prefix
PawnColumnWorker_AllowedArea.DoCell: TRANS: PrisonLabor.Harmony.DisableAreaRestrictionsForPrisoners.Transpiler
PawnColumnWorker_Label.DoCell: PRE: PrisonLabor.Harmony.ChangeWorkTabPrisonerLabelColor.Prefix
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateBodyType: PRE: REB_Code.Patch_PawnGenerator_GenerateBodyType.Prefix
PawnGenerator.GenerateGearFor: post: PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GeneratePawn: post: JecsTools.HarmonyPatches.Post_GeneratePawn
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
PawnGraphicSet.ResolveApparelGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix, FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt, RimQuest.HarmonyPatches.RenderPawnAt TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay, Mehni.Misc.Modifications.HarmonyPatches.DrawPawnGUIOverlay_Postfix
PawnUtility.HumanFilthChancePerCell: post: Mehni.Misc.Modifications.HarmonyPatches.HumanFilthChancePerCell_Postfix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix2
Pawn_CarryTracker.TryDropCarriedThing: post: PrisonLabor.Harmony.ForibiddenDropPatch.Postfix
Pawn_DraftController.GetGizmos: post: SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix, AvoidFriendlyFire.Pawn_DraftController_GetGizmos_Patch.Postfix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix, AvoidFriendlyFire.Pawn_DraftController_set_Drafted_Patch.Postfix
Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix post: PrisonLabor.HarmonyPatches.Patch_DefaultInteractionMode.Postfix
Pawn_HealthTracker.CheckForStateChange: PRE: CustomDeathRandomness.Main.CheckForStateChange_Patch
Pawn_HealthTracker.MakeDowned: post: GiddyUpCore.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: Mehni.Misc.Modifications.HarmonyPatches.NotifyPlayerOfKilledAnimal_Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: GiddyUpCore.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: GiddyUpCore.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob.Postfix, GiddyUpRideAndRoll.Harmony.Pawn_Jobtracker_DetermineNextJob2.Postfix, GiddyUpCaravan.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.Notify_MasterDraftedOrUndrafted: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_Notify_MasterDraftedOrUndrafted.Prefix
Pawn_JobTracker.StartJob: PRE: GiddyUpCore.Harmony.Pawn_JobTracker_StartJob.Prefix post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix TRANS: PrisonLabor.HarmonyPatches.Patch_NeedOnlyByPrisoners.Transpiler, PrisonLabor.Harmony.NeedOnlyByPrisonersPatch.Transpiler
Pawn_PlayerSettings.GetGizmos: PRE: GiddyUpCore.Harmony.Pawn_PlayerSettings_GetGizmos.Prefix
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_RotationTracker.UpdateRotation: PRE: GiddyUpCore.Harmony.Pawn_RotationTracker_UpdateRotation.Prefix
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
Pawn_TimetableTracker.get_CurrentAssignment: TRANS: PrisonLabor.HarmonyPatches.Patch_TimetableFix.Transpiler
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix TRANS: PrisonLabor.HarmonyPatches.Patch_JailorTypeSaveCompatibility.Transpiler
PlantProperties.SpecialDisplayStats: post: Mehni.Misc.Modifications.HarmonyPatches.DisplayYieldInfo
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: post: Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix
PowerNet.CurrentEnergyGainRate: PRE: IdlePowerConsumption.CurrentEnergyGainRate_Patch.CurrentEnergyGainRate_Prefix
PresetLoaderVersion3.LoadPawn: post: FacialStuff.Harmony.Optional.PrepC.PresetLoader_Postfix.LoadFace
PresetSaver.SaveToFile: TRANS: FacialStuff.Harmony.Optional.PrepC.PresetSaver_Postfix.SavePawnRef
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
Projectile.Launch: PRE: GiddyUpCore.Harmony.Projectile_Launch.Prefix
Projectile.get_DamageAmount: post: ProperShotguns.HarmonyPatches.PostfixDamageAmount
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix
ReservationManager.RespectsReservationsOf: TRANS: PrisonLabor.HarmonyPatches.Patch_RespectReservation.Transpiler
RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
RestUtility.FindBedFor: post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RockNoises.Init: PRE: ConfigurableMaps.RockNoises_Init.Prefix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SaveRecordPawnV3.ExposeData: post: FacialStuff.Harmony.Optional.PrepC.SaveRecordPawnV3_Postfix.ExposeFaceData
SelfDefenseUtility.ShouldFleeFrom: PRE: GiddyUpCore.Harmony.SelfDefenceUtility_ShouldFleeFrom.Prefix
SettlementBase.GetCaravanGizmos: post: MoreFactionInteraction.HarmonyPatches.SettlementBase_CaravanGizmos_Postfix
SettlementDefeatUtility.CheckDefeated: TRANS: Mehni.Misc.Modifications.HarmonyPatches.ForceExitTimeExtender_Transpiler
ShieldBelt.DrawWornExtras: PRE: GiddyUpCore.Harmony.ShieldBelt_DrawWornExtras.Prefix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
Site.CheckStartForceExitAndRemoveMapCountdown: TRANS: Mehni.Misc.Modifications.HarmonyPatches.CheckStartForceExitAndRemoveMapCountdown_Transpiler
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
SocialProperness.IsSociallyProper: TRANS: PrisonLabor.HarmonyPatches.Patch_SocialPropernessFix.Transpiler
SolidBioDatabase.LoadAllBios: PRE: REB_Code.Patch_SolidBioDatabase_LoadAllBios.Prefix
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: TRANS: Mehni.Misc.Modifications.HarmonyPatches.NewGeneratedStartingPawns_Transpiler
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StoreUtility.TryFindBestBetterStoreCellFor: PRE: StorageTweaks.StoreUtility_TryFindBestBetterStoreCellFor_Patch.TryFindBestBetterStoreCellFor_Prefix post: StorageTweaks.StoreUtility_TryFindBestBetterStoreCellFor_Patch.TryFindBestBetterStoreCellFor_Postfix
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
Storyteller.Notify_DefChanged: post: AdjustableTradeShips.Patch_Storyteller_Notify_DefChanged.Postfix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix, AvoidFriendlyFire.Targeter_TargeterUpdate_Patch.Postfix
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
TerrainThreshold.TerrainAtValue: PRE: ConfigurableMaps.TerrainThreshold_TerrainAtValue.Prefix
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
Thing.GetInspectTabs: post: StorageTweaks.Building_Storage_GetInspectTabs_Patch.GetInspectTabs_Postfix
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_Ingest.TakeMealFromDispenser: PRE: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Prefix post: WM.SmarterFoodSelection.Detours.Toils_Ingest.TakeMealFromDispenser.Postfix
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderCaravanUtility.GetTraderCaravanRole: post: GiddyUpCaravan.Harmony.TraderCaravanUtility_GetTraderCaravanRole.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransferableOneWayWidget.DoRow: TRANS: GiddyUpCaravan.Harmony.TransferableOneWayWidget_DoRow.Transpiler
TransferableOneWayWidget.FillMainRect: post: GiddyUpCaravan.Harmony.TransferableOneWayWidget_FillMainRect.Postfix
TransferableUtility.TransferAsOne: post: GiddyUpCaravan.Harmony.TransferableUtility_TransferAsOne.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.CanHitTargetFrom: post: AvoidFriendlyFire.Verb_CanHitTargetFrom_Patch.Postfix
Verb.TryCastNextBurstShot: PRE: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix, RunAndGun.Harmony.Verb_TryStartCastOn.Prefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbProperties.AdjustedAccuracy: post: GiddyUpCore.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
WealthWatcher.CalculateWealthFloors: PRE: StuffedFloors.HarmonyPatch_WealthWatcher_CalculateWealthFloors.Prefix
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
WidgetsWork.DrawWorkBoxFor: TRANS: PrisonLabor.HarmonyPatches.Patch_WorkDisable.Transpiler
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix TRANS: PrisonLabor.Harmony.WorkDisablePatch2.Transpiler
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: PRE: Pharmacist.Properties.WorkGiver_DoBill_GetMedicalCareCategory.Prefix post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.StartOrResumeBillJob: TRANS: PrisonLabor.HarmonyPatches.Patch_BillPrevention.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: Mehni.Misc.Modifications.HarmonyPatches.CanInteractWithAnimal_Postfix
WorkGiver_InteractAnimal.HasFoodToInteractAnimal: PRE: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Prefix post: WM.SmarterFoodSelection.Detours.HasFoodToInteractAnimal.Postfix
WorkGiver_InteractAnimal.TakeFoodForAnimalInteractJob: PRE: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Prefix post: WM.SmarterFoodSelection.Detours.TakeFoodForAnimalInteractJob.Postfix
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
World.NaturalRockTypesIn: PRE: [600]ConfigurableMaps.World_NaturalRockTypesIn.Prefix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Zone_Stockpile.ExposeData: post: StorageTweaks.Zone_Stockpile_ExposeData_Patch.ExposeData_Postfix
Zone_Stockpile.GetInspectTabs: post: StorageTweaks.Zone_Stockpile_GetInspectTabs_Patch.GetInspectTabs_Postfix
Harmony versions present: 1.2.0.1: UnlimitedHugs.HugsLib, Harmony_PrisonLabor, HugsLib.AvoidFriendlyFire, net.quicksilverfox.rimworld.mod.animalslogic, HugsLib.GiddyUpCore, com.rimfridge.rimworld.mod, Uuugggg.rimworld.UseBedrolls.main, HugsLib.Hospitality, HugsLib.AllowTool, HugsLib.SearchAndDestroy, HugsLib.RunAndGun, HugsLib.SimpleSidearms, rainbeau.pawnsAreCapable, com.rimworld.mod.moretraitslots, mehni.rimworld.pickupandhaul.main, HugsLib.GiddyUpRideAndRoll, net.rainbeau.rimworld.mod.tribalraiders, net.rainbeau.rimworld.mod.backstories, com.rimworld.mod.factioncontrol, fluffy.modmanager, uuugggg.rimworld.Meals_On_Wheels.main, uuugggg.rimworld.GearUpAndGo.main, uuugggg.rimworld.SmartMedicine.main, Uuugggg.rimworld.Share_The_Load.main, HugsLib.MapReroll, net.rainbeau.rimworld.mod.rffconcrete, net.rainbeau.rimworld.mod.fertilefields, HugsLib.Smarter_Food_Selection, fluffy.rimworld.pharmacist, Fluffy.StuffedFloors, fluffy.medicaltab, Fluffy.AnimalTab, fluffy.breakdowns, Syrchalis.Rimworld.SetUpCamp, io.github.ratysz.madskills, net.rainbeau.rimworld.mod.pawnnames, rimworld.facialstuff.mod, HugsLib.GiddyUpCaravan, sladki.rimworld.mod.idlepowerconsumption, sladki.rimworld.mod.storagetweaks, com.modifyresearchtime.rimworld.mod, com.configurablemaps.rimworld.mod, net.rainbeau.rimworld.mod.wildcultivation, XeoNovaDan.ProperShotguns, rimworld.torann.CustomDeathRandomness, Mehni.RimWorld.4M.Main, rimworld.facialstuff.prepare_carefully_patch, Bubbles, Mehni.RimWorld.MFI.main, Dubwise.DubsMintMenus, com.github.restive2k12.rimworld.mod.moodbar, HugsLib.BattleMounts; 1.1.0.0: EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.comps.vehicle, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.slotloadable, rimworld.jecrell.humanlikeorders, rimworld.rimquest, rimworld.jecrell.jecstools.main, rimworld.jecrell.comps.installedpart, rimworld.jecrell.caravanjobs, chjees.shields, rimworld.jecrell.comps.oversized, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds, Harmony_Locks
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
RimWorld 1.0.2059 rev1005
Fluffy Breakdowns :: Initialized
DubsMintMenus 1.0.87
Translation data for language English has 3 errors. Generate translation report for more info.
Enabled Prison Labor v0.9.6
AdjustableTradeShips Harmony Patches:
Prefix:
Game.InitNewGame
Postfix:
Storyteller.Notify_DefChanged
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
PickUpAndHaul v0.1.0.4 welcomes you to RimWorld with pointless logspam.
Facial Stuff successfully completed 309 patches with harmony.
[Bubbles v1.5] Initialized
[ColorCodedMoodBar] initialized
[OgreStack]: Modify Stack Sizes Complete
||========================================
|| Setting up Editable Backstories (REB)
||========================================
|| Backstories Added by REB:
|| Childhood Backstories (shuffleable): 146
|| Childhood Backstories (non-shuffleable): 0
|| Adulthood Backstories (shuffleable): 175
|| Adulthood Backstories (non-shuffleable): 0
||========================================
|| Backstories Added by Other Mods:
|| Childhood Backstories (shuffleable): 33
|| Childhood Backstories (non-shuffleable): 0
|| Adulthood Backstories (shuffleable): 31
|| Adulthood Backstories (non-shuffleable): 0
||========================================
|| Names Added by REB:
|| First Names (Female): 2508
|| First Names (Male): 2305
|| Nicknames (Female): 146
|| Nicknames (Male): 179
|| Nicknames (Unisex): 1542
|| First/Nick Sets (Female): 1486
|| First/Nick Sets (Male): 1052
|| Last Names: 10092
|| Full Names (without bios): 45
|| Full Names (with bios): 10
||========================================
|| FilterSet Name Lists:
|| FS1 First Names (Female): 146
|| FS1 First Names (Male): 140
|| FS1 Last Names: 222
|| FS2: No Names Defined
|| FS3: No Names Defined
|| FS4: No Names Defined
|| FS5: No Names Defined
|| FS6: No Names Defined
|| FS7: No Names Defined
|| FS8: No Names Defined
|| FS9: No Names Defined
||========================================
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot
[MapReroll] Applied Configurable Maps compatibility layer
[HugsLib] v6.0.1 initialized GiddyUpCore, GiddyUpRideAndRoll, GiddyUpCaravan, BattleMounts, RunAndGun, SearchAndDestroy, AvoidFriendlyFire, SimpleSidearms, AllowTool, Hospitality, Smarter_Food_Selection, MapReroll, MURWallLight, CentralizedClimateControl
Combat extended loaded: False
[Smarter_Food_Selection] Loaded - 341 food categorized - 1256 pawn diets - 0 compatibility patches (0 fixes) - 21 policies.
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 13623.
Total: 108.618958 ms (FindLiveObjects: 1.044135 ms CreateObjectMapping: 1.761806 ms MarkObjects: 105.677612 ms DeleteObjects: 0.134612 ms)
Loading game from file Nevermore Clan with mods Core, HugsLib, JecsTools, Expanded Prosthetics and Organ Engineering, AnimalCollabProj, Idle Power Consumption, Storage Tweaks, A Dog Said..., Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, RunAndGun, Search and Destroy, Avoid Friendly Fire, Simple sidearms, Animals Logic, Allow Tool, EdB Prepare Carefully, Prison Labor, Locks, Quarry, SF Grim Reality 1.0, [RF] Editable Backstories and Names [1.0], [RF] Concrete [1.0], [RF] Tribal Pawn Names [1.0], [RF] Fertile Fields [1.0], [RF] Advanced Bridges [1.0], [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Tribal Raiders [1.0], [RF] Wild Cultivation [1.0], [RF] Permafrost [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], Weapon Tech, [XND] Proper Shotguns, More Slaves [1.0], Let's Trade! [1.0], [KV] Trading Spot - 1.0, [KV] Adjustable Trade Ships - 1.0, [KV] More Trait Slots - 1.0, [KV] Configurable Maps - 1.0, [KV] RimFridge - 1.0, [KV] Faction Control - 1.0, [T] ExpandedCrops, [T] MoreFloors, MendAndRecycle, CustomDeathRandomness, OgreStack, Mod Manager, Use Bedrolls, Meals On Wheels, Gear Up And Go, Smart Medicine, Pick Up And Haul, Share The Load, RimQuest, Realistic Rooms, Facial Stuff 1.0, Hospitality, Interaction Bubbles, Pharmacist, Stuffed Floors, Medical Tab, Fluffy Breakdowns, Animal Tab, [SYR] Set Up Camp, [SYR] Blueberries, WM Smarter food selection, More Faction Interaction, Map Reroll, Wall Light, [CP] Chicken Mitchell - Hairstyles (1.0), Xeva's Rimhair, Nackblad Inc Rimhair, Dubs Mint Menus, Animal Variety Coats, 4M Mehni's Misc Modifications, Centralized Climate Control, RT Fuse, Skilled Stonecutting, [1.0] Small Shelf, Industrial Age - Objects and Furniture, Color Coded Mood Bar, Realistic Darkness 1.0, AnimalCollabProj ADS Patch
Cannot register RimWorld.Bill_Production Bill_Jecrell_MakeWax_16, (id=Bill_Jecrell_MakeWax_16 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_Jecrell_MakeWax_16.
Cannot register RimWorld.Bill_Production Bill_CookMealFine_9, (id=Bill_CookMealFine_9 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealFine_9.
Cannot register RimWorld.Bill_Production Bill_CookMealSimple_3, (id=Bill_CookMealSimple_3 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealSimple_3.
Could not find think node with key 1573493637
Could not find think node with key 1573493637
Could not find think node with key 1573493637
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AllowTool] Injected 6 designators
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23974.
Total: 191.864029 ms (FindLiveObjects: 1.697066 ms CreateObjectMapping: 2.305389 ms MarkObjects: 187.822495 ms DeleteObjects: 0.038686 ms)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
Creating new female Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
Geyser spray sustainer still playing after 1000 ticks. Force-ending.
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 9583 unused Assets to reduce memory usage. Loaded Objects now: 15882.
Total: 139.827774 ms (FindLiveObjects: 1.695487 ms CreateObjectMapping: 3.622697 ms MarkObjects: 110.346420 ms DeleteObjects: 24.161978 ms)
Loading game from file Nevermore Clan (bug) with mods Core, HugsLib, JecsTools, Expanded Prosthetics and Organ Engineering, AnimalCollabProj, Idle Power Consumption, Storage Tweaks, A Dog Said..., Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, RunAndGun, Search and Destroy, Avoid Friendly Fire, Simple sidearms, Animals Logic, Allow Tool, EdB Prepare Carefully, Prison Labor, Locks, Quarry, SF Grim Reality 1.0, [RF] Editable Backstories and Names [1.0], [RF] Concrete [1.0], [RF] Tribal Pawn Names [1.0], [RF] Fertile Fields [1.0], [RF] Advanced Bridges [1.0], [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Tribal Raiders [1.0], [RF] Wild Cultivation [1.0], [RF] Permafrost [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], Weapon Tech, [XND] Proper Shotguns, More Slaves [1.0], Let's Trade! [1.0], [KV] Trading Spot - 1.0, [KV] Adjustable Trade Ships - 1.0, [KV] More Trait Slots - 1.0, [KV] Configurable Maps - 1.0, [KV] RimFridge - 1.0, [KV] Faction Control - 1.0, [T] ExpandedCrops, [T] MoreFloors, MendAndRecycle, CustomDeathRandomness, OgreStack, Mod Manager, Use Bedrolls, Meals On Wheels, Gear Up And Go, Smart Medicine, Pick Up And Haul, Share The Load, RimQuest, Realistic Rooms, Facial Stuff 1.0, Hospitality, Interaction Bubbles, Pharmacist, Stuffed Floors, Medical Tab, Fluffy Breakdowns, Animal Tab, [SYR] Set Up Camp, [SYR] Blueberries, WM Smarter food selection, More Faction Interaction, Map Reroll, Wall Light, [CP] Chicken Mitchell - Hairstyles (1.0), Xeva's Rimhair, Nackblad Inc Rimhair, Dubs Mint Menus, Animal Variety Coats, 4M Mehni's Misc Modifications, Centralized Climate Control, RT Fuse, Skilled Stonecutting, [1.0] Small Shelf, Industrial Age - Objects and Furniture, Color Coded Mood Bar, Realistic Darkness 1.0, AnimalCollabProj ADS Patch
Cannot register RimWorld.Bill_Production Bill_Jecrell_MakeWax_16, (id=Bill_Jecrell_MakeWax_16 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_Jecrell_MakeWax_16.
Cannot register RimWorld.Bill_Production Bill_CookMealFine_9, (id=Bill_CookMealFine_9 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealFine_9.
Cannot register RimWorld.Bill_Production Bill_CookMealSimple_3, (id=Bill_CookMealSimple_3 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealSimple_3.
Could not resolve reference to object with loadID Thing_Human140795 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140840 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140169 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140482 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140823 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human141031 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140795 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human139946 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human141134 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140088 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human139823 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140169 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140332 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140899 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140400 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140013 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140773 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140840 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140105 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140668 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140764 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140221 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140489 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140589 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human141115 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140552 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140756 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human141134 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140795 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Could not resolve reference to object with loadID Thing_Human140489 of type Verse.Pawn. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.DirectPawnRelation curPathRelToParent=
Pawn Halona has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Nidawi has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Okomi has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Hopeful Ice has relation "ExSpouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Bloodthirsty Tree has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Kinta has relation "Lover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Tiponi has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Chepi has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Could not find think node with key 1233862801
Could not find think node with key 1233862801
Could not find think node with key 1573493637
Pawn Dyani has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Emerald Sabre has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Stonefaced Sledgehammer has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Mosi has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Lonely Razor has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Lonely Razor has relation "Fiance" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Awanata has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Ooljee has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Angpetu has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Chumani has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Powaw has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Ziracuny has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Liluye has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Devoted Saw has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Soil has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Wauna has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Pana has relation "ExLover" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Feverish Beaver has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Pamuya has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Mindful Mandrill has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Ahusaka has relation "Parent" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
Pawn Contemplative Flower has relation "Spouse" with null pawn after loading. This means that we forgot to serialize pawns somewhere (e.g. pawns from passing trade ships).
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 28710.
Total: 237.855362 ms (FindLiveObjects: 1.820625 ms CreateObjectMapping: 3.216886 ms MarkObjects: 232.756256 ms DeleteObjects: 0.060398 ms)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 9630 unused Assets to reduce memory usage. Loaded Objects now: 24604.
Total: 186.793350 ms (FindLiveObjects: 2.368550 ms CreateObjectMapping: 5.808869 ms MarkObjects: 157.899811 ms DeleteObjects: 20.714552 ms)
Loading game from file Nevermore Clan with mods Core, HugsLib, JecsTools, Expanded Prosthetics and Organ Engineering, AnimalCollabProj, Idle Power Consumption, Storage Tweaks, A Dog Said..., Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, RunAndGun, Search and Destroy, Avoid Friendly Fire, Simple sidearms, Animals Logic, Allow Tool, EdB Prepare Carefully, Prison Labor, Locks, Quarry, SF Grim Reality 1.0, [RF] Editable Backstories and Names [1.0], [RF] Concrete [1.0], [RF] Tribal Pawn Names [1.0], [RF] Fertile Fields [1.0], [RF] Advanced Bridges [1.0], [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Tribal Raiders [1.0], [RF] Wild Cultivation [1.0], [RF] Permafrost [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], Weapon Tech, [XND] Proper Shotguns, More Slaves [1.0], Let's Trade! [1.0], [KV] Trading Spot - 1.0, [KV] Adjustable Trade Ships - 1.0, [KV] More Trait Slots - 1.0, [KV] Configurable Maps - 1.0, [KV] RimFridge - 1.0, [KV] Faction Control - 1.0, [T] ExpandedCrops, [T] MoreFloors, MendAndRecycle, CustomDeathRandomness, OgreStack, Mod Manager, Use Bedrolls, Meals On Wheels, Gear Up And Go, Smart Medicine, Pick Up And Haul, Share The Load, RimQuest, Realistic Rooms, Facial Stuff 1.0, Hospitality, Interaction Bubbles, Pharmacist, Stuffed Floors, Medical Tab, Fluffy Breakdowns, Animal Tab, [SYR] Set Up Camp, [SYR] Blueberries, WM Smarter food selection, More Faction Interaction, Map Reroll, Wall Light, [CP] Chicken Mitchell - Hairstyles (1.0), Xeva's Rimhair, Nackblad Inc Rimhair, Dubs Mint Menus, Animal Variety Coats, 4M Mehni's Misc Modifications, Centralized Climate Control, RT Fuse, Skilled Stonecutting, [1.0] Small Shelf, Industrial Age - Objects and Furniture, Color Coded Mood Bar, Realistic Darkness 1.0, AnimalCollabProj ADS Patch
Cannot register RimWorld.Bill_Production Bill_Jecrell_MakeWax_16, (id=Bill_Jecrell_MakeWax_16 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_Jecrell_MakeWax_16.
Cannot register RimWorld.Bill_Production Bill_CookMealFine_9, (id=Bill_CookMealFine_9 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealFine_9.
Cannot register RimWorld.Bill_Production Bill_CookMealSimple_3, (id=Bill_CookMealSimple_3 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealSimple_3.
Could not find think node with key 1573493637
Could not find think node with key 1573493637
Could not find think node with key 1573493637
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 34149.
Total: 261.840485 ms (FindLiveObjects: 3.574537 ms CreateObjectMapping: 5.692416 ms MarkObjects: 252.499313 ms DeleteObjects: 0.073425 ms)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
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Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
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Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
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Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
Tried to maintain ended sustainer: Interact_Research
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Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 9602 unused Assets to reduce memory usage. Loaded Objects now: 25599.
Total: 230.633652 ms (FindLiveObjects: 1.943790 ms CreateObjectMapping: 5.369898 ms MarkObjects: 200.516739 ms DeleteObjects: 22.802034 ms)
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
NullReferenceException: Object reference not set to an instance of an object
at PrisonLabor.Behaviour_MotivationIcon.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 25597.
Total: 217.572266 ms (FindLiveObjects: 1.629562 ms CreateObjectMapping: 3.832314 ms MarkObjects: 212.039734 ms DeleteObjects: 0.070266 ms)
Loading game from file Nevermore Clan with mods Core, HugsLib, JecsTools, Expanded Prosthetics and Organ Engineering, AnimalCollabProj, Idle Power Consumption, Storage Tweaks, A Dog Said..., Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, RunAndGun, Search and Destroy, Avoid Friendly Fire, Simple sidearms, Animals Logic, Allow Tool, EdB Prepare Carefully, Prison Labor, Locks, Quarry, SF Grim Reality 1.0, [RF] Editable Backstories and Names [1.0], [RF] Concrete [1.0], [RF] Tribal Pawn Names [1.0], [RF] Fertile Fields [1.0], [RF] Advanced Bridges [1.0], [RF] Fishing [1.0], [RF] Pawns are Capable! [1.0], [RF] Tribal Raiders [1.0], [RF] Wild Cultivation [1.0], [RF] Permafrost [1.0], [RF] Rainbeau Flambe - Storyteller [1.0], Weapon Tech, [XND] Proper Shotguns, More Slaves [1.0], Let's Trade! [1.0], [KV] Trading Spot - 1.0, [KV] Adjustable Trade Ships - 1.0, [KV] More Trait Slots - 1.0, [KV] Configurable Maps - 1.0, [KV] RimFridge - 1.0, [KV] Faction Control - 1.0, [T] ExpandedCrops, [T] MoreFloors, MendAndRecycle, CustomDeathRandomness, OgreStack, Mod Manager, Use Bedrolls, Meals On Wheels, Gear Up And Go, Smart Medicine, Pick Up And Haul, Share The Load, RimQuest, Realistic Rooms, Facial Stuff 1.0, Hospitality, Interaction Bubbles, Pharmacist, Stuffed Floors, Medical Tab, Fluffy Breakdowns, Animal Tab, [SYR] Set Up Camp, [SYR] Blueberries, WM Smarter food selection, More Faction Interaction, Map Reroll, Wall Light, [CP] Chicken Mitchell - Hairstyles (1.0), Xeva's Rimhair, Nackblad Inc Rimhair, Dubs Mint Menus, Animal Variety Coats, 4M Mehni's Misc Modifications, Centralized Climate Control, RT Fuse, Skilled Stonecutting, [1.0] Small Shelf, Industrial Age - Objects and Furniture, Color Coded Mood Bar, Realistic Darkness 1.0, AnimalCollabProj ADS Patch
Cannot register RimWorld.Bill_Production Bill_Jecrell_MakeWax_16, (id=Bill_Jecrell_MakeWax_16 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_Jecrell_MakeWax_16.
Cannot register RimWorld.Bill_Production Bill_CookMealFine_9, (id=Bill_CookMealFine_9 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealFine_9.
Cannot register RimWorld.Bill_Production Bill_CookMealSimple_3, (id=Bill_CookMealSimple_3 in loaded object directory. Id already used by RimWorld.Bill_Production Bill_CookMealSimple_3.
Could not find think node with key 1573493637
Could not find think node with key 1573493637
Could not find think node with key 1573493637
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35142.
Total: 337.985413 ms (FindLiveObjects: 3.752573 ms CreateObjectMapping: 5.273972 ms MarkObjects: 328.895721 ms DeleteObjects: 0.062371 ms)
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Reptiles/Geckos/ACPXGecko_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Muffalo/Muffalo_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Squirrel/Squirrel_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\949283405/Textures/Things/Pawn/Animal/Horses/Horse/ACPHorse_SkinSet.xml
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
Could not execute post-long-event action. Exception: System.NullReferenceException: Object reference not set to an instance of an object
at AnimalVariations.AnimalMultiSkins.ApplyNewSkin (Int32 index) [0x00000] in <filename unknown>:0
at AnimalVariations.AnimalMultiSkins.<Tick>b__24_0 () [0x00000] in <filename unknown>:0
at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 2 where 12 possible variants were available. Chance was 1%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
Creating new male ACPHorse with skin index of 6 where 12 possible variants were available. Chance was 2%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 12 where 12 possible variants were available. Chance was 0%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
Creating new male ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
Creating new female ACPHorse with skin index of 2 where 12 possible variants were available. Chance was 1%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 2 where 12 possible variants were available. Chance was 1%.
Creating new male ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 11 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 6 where 12 possible variants were available. Chance was 2%.
Creating new male ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 2 where 12 possible variants were available. Chance was 1%.
Creating new male ACPHorse with skin index of 12 where 12 possible variants were available. Chance was 0%.
Creating new male ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
Creating new male ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 8 where 12 possible variants were available. Chance was 1%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 10 where 12 possible variants were available. Chance was 2%.
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
Creating new female ACPHorse with skin index of 10 where 12 possible variants were available. Chance was 2%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 6 where 12 possible variants were available. Chance was 2%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 10 where 12 possible variants were available. Chance was 2%.
Creating new male ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
Creating new female ACPHorse with skin index of 8 where 12 possible variants were available. Chance was 1%.
Creating new female ACPHorse with skin index of 10 where 12 possible variants were available. Chance was 2%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 11 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 2 where 12 possible variants were available. Chance was 1%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
Creating new male ACPHorse with skin index of 11 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 6 where 12 possible variants were available. Chance was 2%.
Creating new male ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 10 where 12 possible variants were available. Chance was 2%.
Creating new male ACPHorse with skin index of 7 where 12 possible variants were available. Chance was 1%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 6 where 12 possible variants were available. Chance was 2%.
Creating new female ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 11 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 12 where 12 possible variants were available. Chance was 0%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 11 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 5 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 4 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
Creating new female ACPHorse with skin index of 1 where 12 possible variants were available. Chance was 1%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
Creating new male ACPHorse with skin index of 8 where 12 possible variants were available. Chance was 1%.
Creating new male ACPHorse with skin index of 9 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 3 where 12 possible variants were available. Chance was 3%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new male ACPHorse with skin index of 0 where 12 possible variants were available. Chance was 7%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
Creating new female ACPHorse with skin index of 8 where 12 possible variants were available. Chance was 1%.
System.NullReferenceException: Object reference not set to an instance of an object
at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch0 (object,RimWorld.IncidentParms) <0x00be4>
at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms) <0x00024>
at RimWorld.IncidentWorker.TryExecute (RimWorld.IncidentParms) <0x00024>
at RimWorld.Storyteller.TryFire (RimWorld.FiringIncident) <0x0008e>
at RimWorld.IncidentQueue.IncidentQueueTick () <0x000c4>
at RimWorld.Storyteller.StorytellerTick () <0x0002f>
at Verse.TickManager.DoSingleTick () <0x00610>
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