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Showing 2 changed files with 33 additions and 1 deletion.
32 changes: 32 additions & 0 deletions GameData/RP-0/Parts/SSTUToolingTanks.cfg
Original file line number Diff line number Diff line change
@@ -0,0 +1,32 @@
+PART[SSTU-SC-TANK-MFT-A]:FOR[zzzRP-0]:NEEDS[SSTU]
{
@name = SSTU-A-Tank-I
%RSSROConfig = True

@title = Modular Tank, I
@manufacturer = SSTU
@description = Level I tank. Heavy but cheap. Can be configured with normal or high pressurization. Max utilization 88%.

@maxTemp = 773.15
%skinMaxTemp = 873.15

!MODULE[ModuleFuelTanks] {}
MODULE
{
name = ModuleFuelTanks
volume = 2000
utilizationTweakable = true
maxUtilization = 88
utilization = 88
type = Tank-I
typeAvailable = Tank-I
typeAvailable = Tank-I-HP
}
MODULE
{
name = ModuleToolingSSTUTank
toolingType = Tank-I
untooledMultiplier = 0.25
finalToolingCostMultiplier = 0.375
}
}
2 changes: 1 addition & 1 deletion Source/Tooling/ModuleToolingSSTUTank.cs
Original file line number Diff line number Diff line change
@@ -72,7 +72,7 @@ protected override void GetDimensions(out float diam, out float len)
}
else
{
Debug.LogError("[ModuleTooling]: Could not find SSTU part to bind to");
Debug.LogError("[ModuleTooling]: Could not find SSTU MFT part to bind to");
return;
}
}

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