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pap1723 committed Dec 11, 2018
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3 changes: 2 additions & 1 deletion Source/Docs/source/conf.py
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@@ -26,7 +26,7 @@
# The short X.Y version
version = u''
# The full version, including alpha/beta/rc tags
release = u'v0.6'
release = u'v1.00'


# -- General configuration ---------------------------------------------------
@@ -96,6 +96,7 @@
# relative to this directory. They are copied after the builtin static files,
# so a file named "default.css" will overwrite the builtin "default.css".
html_static_path = ['_static']
html_logo = "_static/rp1-logo.png"

# Custom sidebar templates, must be a dictionary that maps document names
# to template names.
40 changes: 40 additions & 0 deletions Source/Docs/source/doc/changelog.rst
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.. _/doc/changelog:

Changelog
=========

RP-1 v.1.00 for KSP 1.3.1
-------------------------

Major Changes
^^^^^^^^^^^^^
- **Tech Tree**

- RP-1 has a brand new tech tree that was designed specifically for RP-1 gameplay. It has a unique structure and contains Blue Sky Reasearch nodes that gate future technologies.
- Begins with 1950's technology and progresses to the Near Future
- The tree is a "whitelist" tree only. No parts will show up in the game unless they have been specifically added to the tree.
- **Science Overhaul**
- All science parts have been changed and there are new experiments for you to utilize.
- There is a progression of science returns that can happen in different fields. This means that your science parts from the early part of the tech tree will only give you a portion of the total available science. This encourages the player to send multiple missions to other planetary bodies.
- **Tooling**
- Tooling costs have been added in order to encourage the player to re-use rocket and stage designs.
- The tanks from Procedural Parts and SSTU are supported with the current tooling setup.
- **Maintenance**
- Your astronauts and your facilities cost money. You cannot just skip ahead without paying these recurring costs. The more advanced your facilities are, the more expensive maintenance is.
- **Crew Handling**
- You must handle your crew in very different ways from previous versions of RP-0 and any other KSP you have played.
- Your crew will requiring training to use on missions
- Eventually your astronauts will retire, especially if they are not used on missions.
- **Facility Upgrades**
- The launchpad and the R&D building can both be updated to 7 levels.
- **Rollout Costs**
- These costs are always going to be higher than the cost of the parts and that is the intended function.
- The costs represent the integration of parts together, the testing, the assembly of the rocket and all of the things that are required to get a rocket launched. The "cost" in the VAB is simply the cost to create the raw part.

There are so many other changes that are too numerous to mention, but a big thanks goes out to the entire team of developers and testers that have put in countless hours getting RP-1 to where it is today.

Special thanks to NathanKell and pjf for getting this whole thing started so many years ago

Thank you to ec429, ntimpe, leudaimon, ppboyle, rsparkyc, smartdummies, NCommander, blowfishpro, aw1621107, glilienthal, siimav, Bornholio, DocRockwell, ahmedcharles, PhineasFreak, jbengtson, Tidal-Stream, MikeOnTea, pianojosh, lamont-granquist

---------
80 changes: 80 additions & 0 deletions Source/Docs/source/doc/contributing.rst
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.. _/doc/contributing:

Contributing
============

All contributions to this project must be made under the `Creative Commons Attribution 4.0 International license (CC-BY-4.0) https://creativecommons.org/licenses/by-nc-sa/4.0/`.

All participation in the project must adhere to the Code of Conduct, given below.

We love contributions. Please don't worry if something has already been reported, or if you think the idea is silly, we'd love to hear from you.

Code of Conduct
---------------
1. Purpose
^^^^^^^^^^
A primary goal of the Realistic Progression Zero (RP-0) project is to be inclusive to the largest number of contributors, with the most varied and diverse backgrounds possible. As such, we are committed to providing a friendly, safe and welcoming environment for all, regardless of gender, sexual orientation, ability, ethnicity, socioeconomic status, and religion (or lack thereof).

This code of conduct outlines our expectations for all those who participate in our community, as well as the consequences for unacceptable behavior.

We invite all those who participate in the Comprehensive Kerbal Archive Network (CKAN) to help us create safe and positive experiences for everyone.

2. Open Source Citizenship
^^^^^^^^^^^^^^^^^^^^^^^^^^
A supplemental goal of this Code of Conduct is to increase open source citizenship by encouraging participants to recognize and strengthen the relationships between our actions and their effects on our community.

Communities mirror the societies in which they exist and positive action is essential to counteract the many forms of inequality and abuses of power that exist in society.

If you see someone who is making an extra effort to ensure our community is welcoming, friendly, and encourages all participants to contribute to the fullest extent, we want to know.

3. Expected Behaviour
^^^^^^^^^^^^^^^^^^^^^
Participate in an authentic and active way. In doing so, you contribute to the health and longevity of this community.
Exercise consideration and respect in your speech and actions.
Attempt collaboration before conflict.
Refrain from demeaning, discriminatory, or harassing behaviour and speech.
Be mindful of your surroundings and of your fellow participants. Alert community leaders if you notice a dangerous situation, someone in distress, or violations of this Code of Conduct, even if they seem inconsequential.

4. Unacceptable Behaviour
^^^^^^^^^^^^^^^^^^^^^^^^^
Unacceptable behaviours include: intimidating, harassing, abusive, discriminatory, derogatory or demeaning speech or actions by any participant in our community online, at all related events and in one-on-one communications carried out in the context of community business. Community event venues may be shared with members of the public; please be respectful to all patrons of these locations.

Harassment includes: harmful or prejudicial verbal or written comments related to gender, sexual orientation, race, religion, disability; inappropriate use of nudity and/or sexual images in public spaces (including presentation slides); deliberate intimidation, stalking or following; harassing photography or recording; sustained disruption of talks or other events; inappropriate physical contact, and unwelcome sexual attention.

5. Consequences of Unacceptable Behaviour
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
Unacceptable behaviour from any community member, including sponsors and those with decision-making authority, will not be tolerated.

Anyone asked to stop unacceptable behaviour is expected to comply immediately.

If a community member engages in unacceptable behaviour, the community organisers may take any action they deem appropriate, up to and including a temporary ban or permanent expulsion from the community without warning (and without refund in the case of a paid event).

6. If You Witness or Are Subject to Unacceptable Behaviour
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
If you are subject to or witness unacceptable behaviour, or have any other concerns, please notify a community organiser as soon as possible. Contact details are provided below.

Additionally, community organisers are available to help community members engage with local law enforcement or to otherwise help those experiencing unacceptable behaviour feel safe. In the context of in-person events, organisers will also provide escorts as desired by the person experiencing distress.

7. Addressing Grievances
^^^^^^^^^^^^^^^^^^^^^^^^
If you feel you have been falsely or unfairly accused of violating this Code of Conduct, you should notify the project leader with a concise description of your grievance. Contact details are provided below.

8. Scope
^^^^^^^^
We expect all community participants (contributors, paid or otherwise; sponsors; and other guests) to abide by this Code of Conduct in all community venuesonline and in-personas well as in all one-on-one communications pertaining to community business.

9. Contact info
^^^^^^^^^^^^^^^
Paul Fenwick, Project Liason.

IRC: pjf on irc.esper.net or irc.freenode.org

Twitter: @pjf

Email: paul.j.fenwick (at) gmail (dot) com

10. License and attribution
^^^^^^^^^^^^^^^^^^^^^^^^^^^
This Code of Conduct is distributed under a Creative Commons Attribution-ShareAlike license.

The RP-0 Code of Conduct is based upon the Citizen Code of Conduct, Revision 2.0.
12 changes: 12 additions & 0 deletions Source/Docs/source/doc/license.rst
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.. _/doc/license:

License
=======

All code and contributions are made under the Creative Commons Attribution Non-Commercial Share-Alike 4.0 International license.

`CC BY-NC-SA 4.0 https://creativecommons.org/licenses/by-nc-sa/4.0/`

Attribution may be given to the RP-0/RP-1 `Contributors https://github.com/KSP-RO/RP-0/graphs/contributors`

Includes code from magico13 from the mod project FlightSchool -- thanks so much!
6 changes: 6 additions & 0 deletions Source/Docs/source/features/rollout.rst
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.. _/features/rollout:

Rollout Costs
=============

Let me see you Tootsie Roll!
34 changes: 25 additions & 9 deletions Source/Docs/source/index.rst
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@@ -26,27 +26,34 @@ basically the equivalent of a sequel. There are new game mechanics that you will
to learn all over again, so please RTFM and learn what is new. Click on each link to
go to the corresponding page that has much more detail on each feature.

* :doc:`/features/techTree` — Custom tech tree specifically designed for RP-1
* :doc:`/features/crewHandling` — Crew needs to train before taking on missions and will retire if not used.
* :doc:`/features/facilities` — Facility upgrades have been overhahuled and the Launchpads and R&D can now be upgraded to Level 7.
* :doc:`/features/maintenance` — Each facility and astronaut have a recurring cost for upkeep.
* :doc:`/features/rollout` — Rollout costs include things like integration, assembly, workforce and rollout of the rocket prior to it launching.
* :doc:`/features/science` — All new science parts that encoruage multiple missions
* :doc:`/features/techTree` — Custom tech tree specifically designed for RP-1
* :doc:`/features/tooling` — Simulates the "tooling" costs associated with setting up new production lines
* :doc:`/features/maintenance` — Each facility and astronaut have a recurring cost for upkeep
* :doc:`/features/crewHandling` — Crew needs to train before taking on missions and will retire if not used
* :doc:`/features/facilities` — Facility upgrades have been overhahuled




.. toctree::
:maxdepth: 2
:caption: Features
:hidden:

/features/techTree
/features/science
/features/tooling
/features/maintenance
/features/crewHandling
/features/facilities
/features/maintenance
/features/rollout
/features/science
/features/techTree
/features/tooling

.. toctree::
:maxdepth: 2
:caption: Information
:hidden:

/installation
/info/gettingStarted
@@ -58,18 +65,27 @@ go to the corresponding page that has much more detail on each feature.
.. toctree::
:maxdepth: 2
:caption: Gameplay
:hidden:

/game/comms
/game/entryCosts
/game/fuelTanks
/game/KCT
/game/lifeSupport
/game/testFlight

.. toctree::
:maxdepth: 2
:caption: Documentation
:hidden:

/doc/changelog
/doc/contributing
/doc/license

Indices and tables
==================

* :ref:`genindex`
* :ref:`modindex`
* :ref:`search`

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