Created
November 10, 2018 01:39
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Rimworld output log published using HugsLib
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Log uploaded on Saturday, November 10, 2018, 1:39:20 AM | |
Loaded mods: | |
Core: (no assemblies) | |
Mod Manager: 0ColourPicker(1.0.0.0), 0Harmony(1.2.0.1), ModManager(1.0.0.0) | |
HugsLib[6.0.1]: 0Harmony(1.2.0.1), HugsLib(1.0.0.0) | |
VGP Garden Tools: VGTools(1.0.0.0) | |
Miscellaneous 'CORE': ColonistKeys(0.19.0.0), CommonMisc(0.19.0.0) | |
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.10.0) | |
Animal Tab: 0Harmony(1.2.0.1), AnimalTab(3.0.0.0) | |
Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.6862.18063), AlphaBehavioursAndEvents(1.0.0.0), ModCheck(1.8.0.0), NewAlphaAnimalSubproducts(1.0.0.0) | |
Misc. Robots: AIRobot(0.19.0.0) | |
Misc. Robots++: (no assemblies) | |
Research Tree: 0Harmony(1.2.0.1), ResearchTree(3.1.487.0) | |
VGP Xtra Trees and Flowers: (no assemblies) | |
Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0) | |
VGP Soylent Production: (no assemblies) | |
VGP Garden Resources: (no assemblies) | |
Mad Skills: 0Harmony(1.2.0.1), MadSkills(0.0.0.0) | |
VGP More Veggies: ModFinder(1.0.0.0) | |
VGP Garden Medicine: ModFinder(1.0.0.0) | |
VGP Garden Gourmet: (no assemblies) | |
VGP Garden Drinks: Drinks(1.0.0.0) | |
Blueprints: Blueprints(2.0.36.0) | |
VGP Garden Fabrics: (no assemblies) | |
VGP Garden Canning: Canning(1.0.0.0) | |
VGP_CoffeeTeaDrugs: (no assemblies) | |
VGP Vegetable Garden: (no assemblies) | |
Mining Priority: 0Harmony(1.2.0.1), Mining_Priority(1.0.0.0) | |
Work Tab: 0Harmony(1.2.0.1), WorkTab(3.2.179.0) | |
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(4.1.415.0) | |
[SYR] Doormats: SyrDoorMats(1.0.0.0) | |
[sd] advanced powergeneration: sd_adv_powergen(1.0.6869.37639) | |
Centralized Climate Control: $HugsLibChecker(0.5.0.0), CentralizedClimateControl(1.5.0.0) | |
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0) | |
RT Solar Flare Shield: 0Harmony(1.2.0.1), RT_SolarFlareShield(1.0.0.0) | |
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0) | |
P-Music: (no assemblies) | |
[RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6861.12474) | |
Thrumbo Extension: (no assemblies) | |
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0) | |
DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0) | |
QualityBuilder: 0Harmony(1.1.0.0), QualityBuilder(1.0.6.0) | |
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0) | |
Chickens Efficient Light: (no assemblies) | |
Backup Generators: $HugsLibChecker(0.5.0.0), 0Harmony(1.0.9.1), BackupGenerators(1.0.6866.29426) | |
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.6870.27225) | |
Invisible Conduit: 0Harmony(1.1.0.0), GoAwaySmallWire(1.0.0.0) | |
Let's Trade! [1.0]: (no assemblies) | |
[1.0] Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0) | |
OgreStack: OgreStack(1.0.0.0) | |
SS Bigger Batteries: (no assemblies) | |
SS Battery Fuse: (no assemblies) | |
Veinminer R1.0: Veinminer(1.0.0.0) | |
WM Hydroponics with lamps[1.1.0]: 0Harmony(1.2.0.1), WM Revamped Ponics(0.0.0.0) | |
[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6865.2715) | |
Quarry 1.0: Quarry(0.19.0.0) | |
Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.6870.23512) | |
Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.1.6871.21953) | |
Real Ruins: 0Harmony(1.2.0.1), RealRuins(1.0.0.0) | |
A Dog Said...: (no assemblies) | |
Additional Joy Objects: AdditionalJoyObjects(1.0.0.0) | |
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(3.6.0.0) | |
Cheaper Components: (no assemblies) | |
Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.4.6864.29213) | |
Archotech Expanded: (no assemblies) | |
MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400) | |
Active Harmony patches: | |
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler | |
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler | |
Apparel.Notify_PawnKilled: post: DeadMansClothing.Apparel_Patch.Postfix | |
BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix | |
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler | |
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix | |
Blueprint_Install.TryReplaceWithSolidThing: post: MinifyEverything.MinifyEverything.AfterInstall | |
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix | |
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix | |
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler | |
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix | |
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix | |
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler | |
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler | |
Building_Grave.get_StorageTabVisible: PRE: MassGraves.Harmony_Storage_Tab_Visible.Prefix | |
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix | |
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix | |
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick | |
CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler | |
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix | |
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon | |
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix | |
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow | |
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons | |
DefGenerator.GenerateImpliedDefs_PostResolve: post: RTMadSkills.ModSettingsDefJockey.Postfix | |
DefGenerator.GenerateImpliedDefs_PreResolve: post: AnimalTab.Patch_GenerateImpliedDefs_PreResolve.Postfix, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix | |
DefOfHelper.EnsureInitializedInCtor: PRE: Mining_Priority.Mod.EnsureInitializedInCtorPrefix, Replace_Stuff.Mod.EnsureInitializedInCtorPrefix | |
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration | |
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix | |
Designator_Build.get_Visible: PRE: Replace_Stuff.DontWipeBridgeBlueprints.Prefix, MassGraves.Harmony_Designator_Build.Prefix post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix | |
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix | |
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler | |
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon | |
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel | |
DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix | |
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton | |
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons | |
FloatMenuMakerMap.AddHumanlikeOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler | |
FloatMenuMakerMap.AddJobGiverWorkOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler | |
FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix | |
FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler | |
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix | |
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix | |
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix | |
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix | |
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix | |
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook | |
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook | |
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook | |
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix | |
GameComponentUtility.LoadedGame: post: BackupGenerators.Patch_GameComponentUtility_LoadedGame.Postfix | |
GameComponentUtility.StartedNewGame: post: BackupGenerators.Patch_GameComponentUtility_StartedNewGame.Postfix | |
GameDataSaveLoader.SaveGame: post: RealRuins.RealRuins+SaveGame_Patch.Postfix | |
GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix | |
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler | |
GenConstruct.CanBuildOnTerrain: PRE: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Prefix | |
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix TRANS: Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler | |
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler | |
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler | |
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix | |
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix | |
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix | |
GenGameEnd.EndGameDialogMessage: post: RealRuins.RealRuins+GameOver_Patch.Postfix | |
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix | |
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix | |
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler | |
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix | |
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix | |
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix | |
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler | |
GlowGrid.GameGlowAt: post: Dubs_Skylight.dubUtils+Patch_GameGlowAt.Postfix | |
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix | |
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair | |
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix | |
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting | |
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction | |
JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix | |
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix | |
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler | |
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix | |
JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix | |
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix | |
JobGiver_Work.TryIssueJobPackage: TRANS: Mining_Priority.Prioritized_Patch.Transpiler | |
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange | |
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler | |
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler | |
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix | |
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook | |
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook | |
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook | |
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode | |
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix | |
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix | |
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix | |
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix | |
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo | |
Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix | |
Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix | |
PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix | |
PawnGenerator.GenerateTraits: TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler | |
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix | |
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix | |
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted | |
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix | |
Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix | |
Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix | |
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler | |
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix | |
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix | |
Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix | |
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix | |
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix | |
PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix | |
PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix | |
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler | |
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix | |
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler | |
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook | |
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton | |
PowerNet.PowerNetTick: TRANS: RT_SolarFlareShield.Patch_PowerNetTick.Transpiler | |
PowerNetGraphics.PrintWirePieceConnecting: PRE: GoAwaySmallWire.Patch_ThatSmallWire.Prefix | |
Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix | |
RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix | |
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix | |
ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix | |
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix | |
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators | |
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook | |
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings | |
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.dubUtils+Patch_SectionLayer_LightingOverlay_Regenerate.Postfix | |
SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix | |
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix | |
Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix | |
SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix | |
SkillRecord.Interval: PRE: RTMadSkills.Patch_SkillRecordInterval.Prefix | |
SkillRecord.LearnRateFactor: post: RTMadSkills.Patch_LearningSaturation.Postfix | |
SkillUI.GetSkillDescription: post: RTMadSkills.Patch_LearningSaturationUI.Postfix | |
Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix | |
Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge | |
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix | |
Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler | |
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix | |
ThingSelectionUtility.SelectNextColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectNextColonist.Prefix | |
ThingSelectionUtility.SelectPreviousColonist: PRE: AnimalTab.Patch_ThingSelectionUtility+Pre_SelectPreviousColonist.Prefix | |
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix | |
ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix | |
ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix | |
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted | |
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently | |
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix | |
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.ConrnerMineableOkay.Prefix | |
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix | |
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler | |
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler | |
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler | |
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix | |
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook | |
UIRoot_Entry.Init: post: RealRuins.RealRuins+UIRoot_Entry_Init_Patch.Postfix | |
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler | |
WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix | |
WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix | |
WorkGiver_ConstructDeliverResources.InstallJob: TRANS: MinifyEverything.MinifyEverything.InstallJobTranspiler | |
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler | |
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: MinifyEverything.MinifyEverything.JobOnThingPrefix | |
WorkGiver_Miner.JobOnThing: PRE: Mining_Priority.WorkGiver_Miner_JobOnThing_Patch.Prefix | |
WorkGiver_Scanner.GetPriority: post: Mining_Priority.WorkGiver_Miner_GetPriority_Patch.Postfix | |
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix | |
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix | |
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix | |
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix | |
Harmony versions present: 1.2.0.1: fluffy.modmanager, UnlimitedHugs.HugsLib, Fluffy.AnimalTab, fluffy.worktab, com.rimworld.modcheck, Fluffy.ResearchTree, io.github.ratysz.madskills, Uuugggg.rimworld.Mining_Priority.main, Uuugggg.rimworld.Replace_Stuff.main, fluffy.colonymanager, io.github.ratysz.rt_solarflareshield, rainbeau.pawnsAreCapable, com.rimworld.mod.moretraitslots, MassGraves.Harmony, Dubwise.Rimatomics, net.quicksilverfox.rimworld.mod.animalslogic, Dubwise.Rimefeller, HugsLib.AllowTool, Dubwise.Dubs_Skylights, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.alphaanimals, com.github.restive2k12.rimworld.mod.moodbar, com.woolstrand.realruins, HugsLib.TurnItOnandOff; 1.1.0.0: EdB.PrepareCarefully, de.hatti.rimworld.mod.deadmansclothing, small.wire.go.away.zzz.mod; 1.0.9.1: com.backupgenerators.rimworld.mod, rimworld.erdelf.minify_everything | |
Platform information: (hidden, hold Shift while publishing to include) | |
Log file contents: | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: [Renderer information redacted] | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 | |
RimWorld 1.0.2059 rev1005 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
Rimatomics 1.6.604 | |
Rimefeller 1.1.233 | |
Dubs Skylight 1.4.651 | |
[MadSkills]: changed behavior of Great Memory trait. | |
d3d: failed to create 2D texture id=4471 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Translation data for language English has 31 errors. Generate translation report for more info. | |
[ColorCodedMoodBar] initialized | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
MoreTraitSlots Harmony Patches: | |
Prefix: | |
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)] | |
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
Loading some snapshots... | |
[OgreStack]: Modify Stack Sizes Complete | |
[TurnItOnandOff] Initialized Components | |
[TurnItOnandOff] Registered instance | |
[HugsLib] v6.0.1 initialized TurnItOnandOff, CentralizedClimateControl, MURWallLight, WM_PonicsWithLamps, AllowTool | |
[TurnItOnandOff] Loaded 0 of 0 mod support defs. | |
Got names list | |
Loaded list of 1000 elements... | |
Filtered down to list of 904 elements... | |
Shuffled... | |
Loading 25 files... | |
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Unloading 5 Unused Serialized files (Serialized files now loaded: 0) | |
QualityBuilder added property to '127' things | |
Unloading 145 unused Assets to reduce memory usage. Loaded Objects now: 12607. | |
Total: 95.729576 ms (FindLiveObjects: 0.456533 ms CreateObjectMapping: 0.676693 ms MarkObjects: 94.485413 ms DeleteObjects: 0.110080 ms) | |
Loading game from file Orderly League of Hatora with mods Core, ModManager, HugsLib, VGP_Tools, Miscellaneous_Core, EdBPrepareCarefully, AnimalTab, AlphaAnimals-1.04, Miscellaneous_Robots, Robots_PlusPlus_Misc_Robots_Xtension, ResearchTree, VGP_Trees_Flowers, 1530276152, VGP_Soylent Production, VGP_Resources, MadSkills-1.0-2.2.1, VGP_More Veggies, VGP_Medicine, VGP_Garden_Gourmet, VGP_Garden_Drinks, Blueprints, VGP_Fabric, VGP_Canning, VGP CoffeeTeaDrugs, Vegetable Garden, Mining Priority - Release, WorkTab, ColonyManager, SYR_DoorMats, sd_adv_powergen-1-1.0.0, CentralizedClimateControl, Wall Light, RT_SolarFlareShield-1.0-1.3.1, RT_Fuse-1.0-1.2.1, P-Music, 1539312975, 859466666, Replace Stuff - Release, DeadMansClothing, QualityBuilder, 1501832876, 1498059716, 1542909561, 1098354593, 1190364506, 1541261044, 1542386771, 1447140290, 841904008, 832328837, 1541978411, 943373441, 1508292711, Quarry-1.0, 1127530465, 1321849735, RealRuins, 746425621, 1543060282, 761421485, CheaperComponents, 833899765, 872762753 | |
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QualityBuilder added to orders category. | |
Unloading 0 Unused Serialized files (Serialized files now loaded: 0) | |
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20587. | |
Total: 180.072540 ms (FindLiveObjects: 1.552214 ms CreateObjectMapping: 1.481672 ms MarkObjects: 176.986893 ms DeleteObjects: 0.051200 ms) | |
Geyser spray sustainer still playing after 1000 ticks. Force-ending. | |
ResearchTree :: redundant prerequisites for Hyperweave: Complex clothing | |
ResearchTree :: redundant prerequisites for Advanced solar power: Electricity | |
ResearchTree :: redundant prerequisites for Industrial Climate Control: Electricity | |
ResearchTree :: redundant prerequisites for Arcade construction: Electricity | |
Home area bounds: (0, 93) - (227, 226) | |
Origin: 0, 93 | |
Start capturing in area of: (0,93)-(226,225) | |
Uploading file 20181020-8565591760-jeluder.bp | |
Map upload completed | |
Could not reserve Thing_SmokeleafJoint1284121(current stack count: 1) (layer: null) for Mortis for job Ingest (Job_3271809) A=Thing_SmokeleafJoint1284121 (now doing job Ingest (Job_3271809) A=Thing_SmokeleafJoint1284121(curToil=5)) for maxPawns 1 and stackCount -1. Existing reserver: Trumpet doing job SocialRelax (Job_3272161) A=Thing_Table2x4c928634 B=Thing_DiningChair889707 C=Thing_SmokeleafJoint1284121 (toilIndex=0) | |
Unloading 3 Unused Serialized files (Serialized files now loaded: 0) | |
Loading some snapshots... | |
Unloading 8311 unused Assets to reduce memory usage. Loaded Objects now: 19033. | |
Total: 168.386978 ms (FindLiveObjects: 1.096249 ms CreateObjectMapping: 2.356339 ms MarkObjects: 148.964249 ms DeleteObjects: 15.969008 ms) | |
Got names list | |
Loaded list of 1000 elements... | |
Filtered down to list of 880 elements... | |
Shuffled... | |
Loading 25 files... | |
Loading snapshot 20181021-7051999340-jeluder.bp | |
Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimatomics: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
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Setting up 3 worker threads for Enlighten. | |
Thread -> id: 17e8 -> priority: 1 | |
Thread -> id: 2428 -> priority: 1 | |
Thread -> id: 235c -> priority: 1 | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumdx.dll 24.21.14.1170] | |
Renderer: NVIDIA GeForce GTX 750 Ti | |
Vendor: NVIDIA | |
VRAM: 2007 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 | |
RimWorld 1.0.2059 rev1005 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
Rimatomics 1.6.604 | |
Rimefeller 1.1.233 | |
Dubs Skylight 1.4.651 | |
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
[MadSkills]: changed behavior of Great Memory trait. | |
d3d: failed to create 2D texture id=4487 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Translation data for language English has 31 errors. Generate translation report for more info. | |
[ColorCodedMoodBar] initialized | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
MoreTraitSlots Harmony Patches: | |
Prefix: | |
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)] | |
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
Loading some snapshots... | |
[OgreStack]: Modify Stack Sizes Complete | |
[TurnItOnandOff] Initialized Components | |
[TurnItOnandOff] Registered instance | |
[HugsLib] v6.0.1 initialized TurnItOnandOff, CentralizedClimateControl, MURWallLight, WM_PonicsWithLamps, AllowTool | |
[TurnItOnandOff] Loaded 0 of 0 mod support defs. | |
Got names list | |
Loaded list of 1000 elements... | |
Filtered down to list of 869 elements... | |
Shuffled... | |
Loading 25 files... | |
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Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimatomics: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Setting up 3 worker threads for Enlighten. | |
Thread -> id: 5d0 -> priority: 1 | |
Thread -> id: 1ef0 -> priority: 1 | |
Thread -> id: f30 -> priority: 1 | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumdx.dll 24.21.14.1170] | |
Renderer: NVIDIA GeForce GTX 750 Ti | |
Vendor: NVIDIA | |
VRAM: 2007 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 | |
RimWorld 1.0.2059 rev1005 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
Rimatomics 1.6.604 | |
Rimefeller 1.1.233 | |
Dubs Skylight 1.4.651 | |
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
[MadSkills]: changed behavior of Great Memory trait. | |
d3d: failed to create 2D texture id=4475 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Translation data for language English has 31 errors. Generate translation report for more info. | |
[ColorCodedMoodBar] initialized | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
MoreTraitSlots Harmony Patches: | |
Prefix: | |
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)] | |
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
Loading some snapshots... | |
[OgreStack]: Modify Stack Sizes Complete | |
[TurnItOnandOff] Initialized Components | |
[TurnItOnandOff] Registered instance | |
[HugsLib] v6.0.1 initialized TurnItOnandOff, CentralizedClimateControl, MURWallLight, WM_PonicsWithLamps, AllowTool | |
[TurnItOnandOff] Loaded 0 of 0 mod support defs. | |
Got names list | |
Loaded list of 1000 elements... | |
Filtered down to list of 844 elements... | |
Shuffled... | |
Loading 25 files... | |
Loading snapshot 20181021-10998732600-jeluder.bp | |
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Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimatomics: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Setting up 3 worker threads for Enlighten. | |
Thread -> id: 18f0 -> priority: 1 | |
Thread -> id: 29b4 -> priority: 1 | |
Thread -> id: 4b8 -> priority: 1 | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumdx.dll 24.21.14.1170] | |
Renderer: NVIDIA GeForce GTX 750 Ti | |
Vendor: NVIDIA | |
VRAM: 2007 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 | |
RimWorld 1.0.2059 rev1005 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
Rimatomics 1.6.604 | |
Rimefeller 1.1.233 | |
Dubs Skylight 1.4.651 | |
[MadSkills]: changed behavior of Great Memory trait. | |
d3d: failed to create 2D texture id=4475 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Translation data for language English has 31 errors. Generate translation report for more info. | |
[ColorCodedMoodBar] initialized | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
MoreTraitSlots Harmony Patches: | |
Prefix: | |
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)] | |
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
Loading some snapshots... | |
[OgreStack]: Modify Stack Sizes Complete | |
[TurnItOnandOff] Initialized Components | |
[TurnItOnandOff] Registered instance | |
[HugsLib] v6.0.1 initialized TurnItOnandOff, CentralizedClimateControl, MURWallLight, WM_PonicsWithLamps, AllowTool | |
[TurnItOnandOff] Loaded 0 of 0 mod support defs. | |
Got names list | |
Loaded list of 1000 elements... | |
Filtered down to list of 819 elements... | |
Shuffled... | |
Loading 25 files... | |
Loading snapshot 20181021-10267581800-jeluder.bp | |
Loading snapshot 20181021-7594932560-jeluder.bp | |
Loading snapshot 20181021-20981401962-jeluder.bp | |
Loading snapshot 20181021-1176962951-jeluder.bp | |
Failed to parse version string '1' for Dubs Bad Hygiene: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimatomics: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Failed to parse version string '1' for Rimefeller: There must be 2, 3 or 4 components in the version string. | |
at System.Version..ctor (System.String version) [0x00000] in <filename unknown>:0 | |
at ModManager.Manifest.ParseVersion (System.String version, Verse.ModMetaData mod) [0x00000] in <filename unknown>:0 | |
Loading snapshot 20181021-16317501450-jeluder.bp | |
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Setting up 3 worker threads for Enlighten. | |
Thread -> id: 13bc -> priority: 1 | |
Thread -> id: 2148 -> priority: 1 | |
Thread -> id: 2f8 -> priority: 1 | |
Initialize engine version: 5.6.5f1 (2cac56bf7bb6) | |
GfxDevice: creating device client; threaded=1 | |
Direct3D: | |
Version: Direct3D 9.0c [nvldumdx.dll 24.21.14.1170] | |
Renderer: NVIDIA GeForce GTX 750 Ti | |
Vendor: NVIDIA | |
VRAM: 2007 MB (via DXGI) | |
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 | |
Begin MonoManager ReloadAssembly | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain | |
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader | |
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. | |
desktop: 1360x768 60Hz; virtual: 1360x768 at 0,0 | |
RimWorld 1.0.2059 rev1005 | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
[MadSkills]: settings initialized, multiplier is 0, not tiered, daily XP threshold is 4000, saturated XP multiplier is 0.2, Great Memory trait is altered. | |
Rimatomics 1.6.604 | |
Rimefeller 1.1.233 | |
Dubs Skylight 1.4.651 | |
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
XML error: <defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(0.65, 0.3, 0.9)</defaultLabelColor><isBad>false</isBad><defName>ArchotechBrainMelder</defName><label>archotech brain melder</label><description>An impressive feat of medical engineering using attomachines. These leak from the main hub into the bloodstream which constantly heal any long term scars. However, the main control hub for these attomachines resides in the Parietal lobe and parts of the Cerebellum, removing the subject's sense of pain, while overall increasing conciousness and happiness. Further study of the device finds contradictions in the laws of quantumn physics as well as a high probability of artificial sentience residing within. It's workings are near-impossible for the human mind to concieve.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>8000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Archotech</li></techHediffsTags></HediffDef> | |
[MadSkills]: changed behavior of Great Memory trait. | |
d3d: failed to create 2D texture id=4475 w=4 h=125 mips=8 d3dfmt=21 [invalid call] | |
Translation data for language English has 31 errors. Generate translation report for more info. | |
[ColorCodedMoodBar] initialized | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.StartedNewGame | |
BackupGenerators: Adding Harmony Postfix to GameComponentUtility.LoadedGame | |
MoreTraitSlots Harmony Patches: | |
Prefix: | |
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)] | |
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)] | |
OnLevelWasLoaded was found on ModInitializerComponent | |
This message has been deprecated and will be removed in a later version of Unity. | |
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed | |
(Filename: Line: 376) | |
Loading some snapshots... | |
[OgreStack]: Modify Stack Sizes Complete | |
[TurnItOnandOff] Initialized Components | |
[TurnItOnandOff] Registered instance | |
[HugsLib] v6.0.1 initialized TurnItOnandOff, CentralizedClimateControl, MURWallLight, WM_PonicsWithLamps, AllowTool | |
[TurnItOnandOff] Loaded 0 of 0 mod support defs. | |
Got names list | |
Loaded list of 1000 elements... | |
Filtered down to list of 794 elements... | |
Shuffled... | |
Loading 25 files... | |
Loading snapshot 20181021-18040217259-jeluder.bp | |
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