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Showing 1 changed file with 0 additions and 120 deletions.
120 changes: 0 additions & 120 deletions GameData/RP-0/Tree/ResourceTechs.cfg
Original file line number Diff line number Diff line change
@@ -32,123 +32,3 @@
%techRequired = crewSurvivability
}
}
@TANK_DEFINITION[Cryogenic|BalloonCryo]:FOR[RP-0]
{
%techRequired = materialsScienceAdvCapsules // 1964 Blue Sky Node
}
@TANK_DEFINITION[Default]:FOR[RP-0]
{
%techRequired = earlyMaterialsScience // 1954 Node
}
@TANK_DEFINITION[ServiceModule]:FOR[RP-0]
{
%techRequired = materialsScienceHuman // 1961 Blue Sky Node
}
@TANK_DEFINITION[Balloon]:FOR[RP-0]
{
%techRequired = materialsScienceSatellite // 1956 Blue Sky Node
}
@TANK_DEFINITION[ElectricPropulsion]:FOR[RP-0]
{
%techRequired = earlyElecPropulsion // Unlocks with first Ion Engines
}
@TANK_DEFINITION[LifeSupport]:FOR[RP-0]
{
%techRequired = crewSurvivability
}

PARTUPGRADE
{
name = RFTank-cryogenic-tank-unlock
partIcon = fuelTank3-2
techRequired = materialsScienceAdvCapsules
entryCost = 0
cost = 0
title = Cryogenic Tank Type Unlock
basicInfo = You can now choose the tank type Cryogenic
manufacturer = Generic
description = You can now choose the tank type Cryogenic
}

PARTUPGRADE
{
name = RFTank-balloon-cryogenic-tank-unlock
partIcon = fuelTank3-2
techRequired = materialsScienceAdvCapsules
entryCost = 0
cost = 0
title = Balloon Cryogenic Tank Type Unlock
basicInfo = You can now choose the tank type Balloon Cryogenic
manufacturer = Generic
description = You can now choose the tank type Balloon Cryogenic
}

PARTUPGRADE
{
name = RFTank-default-tank-unlock
partIcon = fuelTank_long
techRequired = earlyMaterialsScience
entryCost = 0
cost = 0
title = Default Tank Type Unlock
basicInfo = You can now choose the tank type Default
manufacturer = Generic
description = You can now choose the tank type Default
}

PARTUPGRADE
{
name = RFTank-service-module-tank-unlock
partIcon = Size3MediumTank
techRequired = materialsScienceHuman
entryCost = 0
cost = 0
title = Service Module Tank Type Unlock
basicInfo = You can now choose the tank type Service Module
manufacturer = Generic
description = You can now choose the tank type Service Module
}

PARTUPGRADE
{
name = RFTank-balloon-tank-unlock
partIcon = Size3LargeTank
techRequired = materialsScienceSatellite
entryCost = 0
cost = 0
title = Balloon Tank Type Unlock
basicInfo = You can now choose the tank type Balloon
manufacturer = Generic
description = You can now choose the tank type Balloon
}

PARTUPGRADE
{
name = RFTank-electric-propulsion-tank-unlock
partIcon = xenonTank
techRequired = earlyElecPropulsion
entryCost = 0
cost = 0
title = Electric Propulsion Tank Type Unlock
basicInfo = You can now choose the tank type Electric Propulsion
manufacturer = Generic
description = You can now choose the tank type Electric Propulsion
}

PARTUPGRADE
{
name = RFTank-life-support-tank-unlock
partIcon = miniFuelTank
techRequired = crewSurvivability
entryCost = 0
cost = 0
title = Life Support Tank Type Unlock
basicInfo = You can now choose the tank type Life Support
manufacturer = Generic
description = You can now choose the tank type Life Support
}

@PARTUPGRADE[RFTank*]:FOR[RP-0]:NEEDS[ProceduralParts]
{
@partIcon = proceduralTankRealFuels
}

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