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Crash in kdtree.hpp when removing track in development version #7530
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I got a crash that sounds similar. The log of WormAI shows that the last thing it was doing was removing a route. |
When you say the crash happens just loading your save, is that the crash.sav you attached, or an earlier save? I don't reproduce the crash loading crash.sav. |
My earlier save. I'll upload it as soon as possible (tomorrow evening hopefully). |
As promised, my save. Loading it up (and unpausing it) makes it crash within five seconds for me. |
Yep it's caused by a station sign having moved since it was last updated in the kdtree, same as #7481 is about. The cause is not you removing track, but rather an oil rig closing down and its station being deleted. It's very useful having a savegame that will consistently trigger the bug, so thank you for providing that. |
OS: Ubuntu 19.04, AMD64.
OpenTTD version: 20190402-master-gcebdd72146
The mentioned OpenTTD version has crashed twice on me. As far as I can remember I was removing track on both occasions. The crashes also happened within 15 tiles from each other.
EDIT: The crash also happens when just load my save and do nothing.
Crash.log, crash.sav and crash.png are here:
crash.zip
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