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Fix #7702: Scaling for highscore screen #7714

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merged 1 commit into from Sep 2, 2019

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nielsmh
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@nielsmh nielsmh commented Sep 1, 2019

This is a naive fix that just adds the scaling required to get things to line up when a sane font and UI-scale configuration is used.
A more complete solution would work out the best scaling for the background sprites to fit screen resolution and position the text based on actual font size.

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@LordAro LordAro left a comment

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Aye, better than nothing

@nielsmh nielsmh merged commit d649011 into OpenTTD:master Sep 2, 2019
@nielsmh nielsmh deleted the highscore-scale branch September 2, 2019 07:26
@nielsmh nielsmh added the backport requested This PR should be backport to current release (RC / stable) label Sep 4, 2019
@LordAro LordAro added backported This PR is backported to a current release (RC / stable) and removed backport requested This PR should be backport to current release (RC / stable) labels Sep 14, 2019
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