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When selecting the "build tunnel" tool for road or tram, the cursor sprite should be that of road or tram
Actual result
The displayed sprite is the railroad tunnel cursor. Note that this only affects the default road/tram types and any NRT sets which do not provide explicit GUI sprites. If a NewGRF overrides the GUI/cursor sprites via callback then the correct sprites will be shown.
Steps to reproduce
Start up a nightly with NRT and select the 'build tunnel' tool for road or tram.
The text was updated successfully, but these errors were encountered:
Version of OpenTTD
20190503-master-g6f33cfd059
Expected result
When selecting the "build tunnel" tool for road or tram, the cursor sprite should be that of road or tram
Actual result
The displayed sprite is the railroad tunnel cursor. Note that this only affects the default road/tram types and any NRT sets which do not provide explicit GUI sprites. If a NewGRF overrides the GUI/cursor sprites via callback then the correct sprites will be shown.
Steps to reproduce
Start up a nightly with NRT and select the 'build tunnel' tool for road or tram.
The text was updated successfully, but these errors were encountered: