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Fix trapdoor side textures and orientations
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Previously, opening a trapdoor caused the side textures to flip.

Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.

Clean up some codestyle issues.
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paramat committed May 3, 2019
1 parent f21bab2 commit 5c48c76
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Showing 5 changed files with 27 additions and 11 deletions.
9 changes: 8 additions & 1 deletion game_api.txt
Expand Up @@ -214,6 +214,8 @@ The doors mod allows modders to register custom doors and trapdoors.
inventory_image = "mod_door_inv.png",
groups = {choppy = 2},
tiles = {"mod_door.png"}, -- UV map.
-- The front and back of the door must be identical in appearence as they swap on
-- open/close.
recipe = craftrecipe,
sounds = default.node_sound_wood_defaults(), -- optional
sound_open = sound play for open door, -- optional
Expand All @@ -228,7 +230,12 @@ The doors mod allows modders to register custom doors and trapdoors.
inventory_image = "mod_trapdoor_inv.png",
groups = {choppy = 2},
tile_front = "doors_trapdoor.png", -- the texture for the front and back of the trapdoor
tile_side = "doors_trapdoor_side.png", -- the tiles of the four side parts of the trapdoor
tile_side = "doors_trapdoor_side.png",
-- The texture for the four sides of the trapdoor.
-- The texture should have the trapdoor side drawn twice, in the lowest and highest
-- 1/8ths of the texture, both upright. The area between is not used.
-- The lower 1/8th will be used for the closed trapdoor, the higher 1/8th will be used
-- for the open trapdoor.
sounds = default.node_sound_wood_defaults(), -- optional
sound_open = sound play for open door, -- optional
sound_close = sound play for close door, -- optional
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4 changes: 3 additions & 1 deletion mods/doors/README.txt
Expand Up @@ -40,8 +40,10 @@ Following textures created by PenguinDad (CC BY-SA 4.0):

Following textures created by sofar (CC-BY-SA-3.0):
doors_trapdoor_steel.png
doors_trapdoor_steel_side.png

Following textures created by paramat (CC-BY-SA-3.0):
door_trapdoor_side.png
doors_trapdoor_steel_side.png

Obsidian door textures by red-001 based on textures by Pilzadam and BlockMen (CC BY-SA 3.0):
door_obsidian_glass.png
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25 changes: 16 additions & 9 deletions mods/doors/init.lua
Expand Up @@ -642,10 +642,14 @@ function doors.register_trapdoor(name, def)
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5}
}
def_closed.tiles = {def.tile_front,
def.tile_front .. '^[transformFY',
def.tile_side, def.tile_side,
def.tile_side, def.tile_side}
def_closed.tiles = {
def.tile_front,
def.tile_front .. '^[transformFY',
def.tile_side,
def.tile_side,
def.tile_side,
def.tile_side
}

def_opened.node_box = {
type = "fixed",
Expand All @@ -655,11 +659,14 @@ function doors.register_trapdoor(name, def)
type = "fixed",
fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5}
}
def_opened.tiles = {def.tile_side, def.tile_side,
def.tile_side .. '^[transform3',
def.tile_side .. '^[transform1',
def.tile_front .. '^[transform46',
def.tile_front .. '^[transform6'}
def_opened.tiles = {
def.tile_side,
def.tile_side .. '^[transform2',
def.tile_side .. '^[transform3',
def.tile_side .. '^[transform1',
def.tile_front .. '^[transform46',
def.tile_front .. '^[transform6'
}

def_opened.drop = name_closed
def_opened.groups.not_in_creative_inventory = 1
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Binary file modified mods/doors/textures/doors_trapdoor_side.png
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Binary file modified mods/doors/textures/doors_trapdoor_steel_side.png
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