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@HugsLibRecordKeeper
Created May 5, 2019 12:47
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Rimworld output log published using HugsLib
Log uploaded on Sunday, May 05, 2019, 2:47:29 PM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
RuntimeGC: RuntimeGC(20.0.15.1)
Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.3.2.0)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
Animal Variety Coats: AnimalVariations(1.0.6818.33624)
Expanded Roofing: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), ExpandedRoofing(1.0.2.42130)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6996.7931)
Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
Research Tree: 0Harmony(1.2.0.1), ResearchTree(av:3.0.0.0,fv:3.4.494)
Greenworld: (no assemblies)
EdB Prepare Carefully: 0Harmony(1.1.0.0), EdBPrepareCarefully(1.0.11.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
Prepare Landing[ov:0.9.4]: PrepareLanding(0.9.4.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.4.69)
Realistic Rooms: (no assemblies)
Prisoner Harvesting: (no assemblies)
Harvest Organs Post Mortem - 4.1 [1.0]: Autopsy(4.1.1.0)
Hardworking animals 1.0: (no assemblies)
Misc. Training: TrainingFacility(1.0.0.0)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
Share The Load: 0Harmony(1.2.0.1), Share_The_Load(1.0.0.0)
Reworked Temperature Extreme Events [1.0]: ReworkedTemperatureEvents(1.0.0.0)
[1.0] Android tiers: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
More Vanilla Turrets 1.0: (no assemblies)
Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
Simply More Bridges: 0Harmony(1.1.0.0), SimplyMoreBridges(1.0.0.0)
Better Roads: (no assemblies)
Progress Renderer: 0Harmony(1.1.0.0), System.Drawing(2.0.0.0), FJ.CoreWin(0.8.0.0), ProgressRenderer(1.0.0.0)
Storyteller Enhanced: 0Harmony(1.1.0.0), StorytellerEnhanced(1.0.0.0)
Simple Recycling: (no assemblies)
What the hack?![ov:1.2.0]: $HugsLibChecker(0.5.0.0), WhatTheHack(1.0.0.0)
Additional Tools Mod: (no assemblies)
[RF] Fishing [1.0]: Rainbeau's Fishing(1.0.6909.28204)
While You're Up [1.0]: WhileYoureUp(1.0.0.0)
More Furniture [1.0]: (no assemblies)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
Roof Support 1.0: (no assemblies)
Stockpile Ranking: 0Harmony(1.2.0.1), Stockpile_Ranking(1.0.0.0)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
Industrialisation: Industrialisation(0.0.0.0)
Additional Joy Objects Classic: AdditionalJoyObjects(1.0.0.0)
The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
Baby and Children: RimWorldChildren(1.0.6985.5907)
Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
Vanilla Furniture Expanded: AOMoreFurniture(1.0.0.0)
Vanilla Animals Expanded — Livestock: AnimalVariations(1.0.6991.8182)
[Beta]Anime Hair: (no assemblies)
Secret Passage Doors: (no assemblies)
Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0)
WorldEdit: 0Harmony(1.2.0.1), WorldEdit(1.0.0.0)
Mortar Accuracy: MortarAccuracy(1.0.0.0)
Realistic Darkness 1.0: (no assemblies)
SS Researchable Stat Upgrades: 0Harmony(1.0.9.0), ResearchableStatUpgrades(av:0.17.0.0,fv:1.0.0.0)
Tech Advancing: 0Harmony(1.0.9.1), TechAdvancing(1.0.0.0)
Black Widows 2.0: CompOversizedWeapon(1.18.0.0), Milky(1.0.0.0), MPC(1.0.0.0), UniversalFermenter(1.0.0.0)
Craftsmanship: Craftsmanship(1.0.0.0)
Active Harmony patches:
<CompGetGizmosExtra>c__Iterator0.<>m__0: TRANS: WhatTheHack.Harmony.CompLongRangeMineralScanner_CompGetGizmosExtra.Transpiler
<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<ConfigErrors>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<DoDebugOptions>c__AnonStoreyA.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<DoDebugOptions>c__AnonStoreyA.<>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<DoDebugOptions>c__AnonStoreyA.<>m__2: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<DoDebugOptions>c__AnonStoreyA.<>m__8: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<DoDebugOptions>c__AnonStoreyA.<>m__9: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<DoDebugOptions>c__AnonStoreyA.<>m__E: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<EnsureRequiredEnemies>c__AnonStorey1.<>m__1: post: AlienRace.HarmonyPatches.EnsureRequiredEnemiesPostfix
<FlavorfulCombatTest>c__AnonStorey5.<>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<GetNotMissingParts>c__Iterator5.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<GetPartsToApplyOn>c__Iterator0.MoveNext: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: TD_Enhancement_Pack.JobDriver_DoBill_Patch.Transpiler
<MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
<MakeNewToils>c__Iterator0.MoveNext: TRANS: RimWorldChildren.Wear_Override.JobDriver_Wear_MoveNext_Transpiler
<Prosthetics>c__AnonStorey24.<>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
AddictionUtility.CanBingeOnNow: post: AlienRace.HarmonyPatches.CanBingeNowPostfix
AgeInjuryUtility.GenerateRandomOldAgeInjuries: PRE: AlienRace.HarmonyPatches.GenerateRandomOldAgeInjuriesPrefix
AgeInjuryUtility.RandomHediffsToGainOnBirthday: post: AlienRace.HarmonyPatches.RandomHediffsToGainOnBirthdayPostfix
Alert_LifeThreateningHediff.GetExplanation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ApparelGraphicRecordGetter.TryGetGraphicApparel: TRANS: JecsTools.HarmonyPatches.CutOutComplexApparel_Transpiler
ApparelProperties.GetInterferingBodyPartGroups: TRANS: AlienRace.HarmonyPatches.GetInterferingBodyPartGroupsTranspiler
ApparelUtility.CanWearTogether: PRE: WhatTheHack.Harmony.ApparelUtility_CanWearTogether.Prefix post: JecsTools.HarmonyPatches.Post_CanWearTogether
ApparelUtility.HasPartsToWear: post: WhatTheHack.Harmony.ApparelUtility_HasPartsToWear.Postfix
AreaManager.AreaManagerUpdate: PRE: ProgressRenderer.Harmony_AreaManager_AreaManagerUpdate.Prefix
ArmorUtility.ApplyArmor: PRE: JecsTools.HarmonyPatches.ApplyProperDamage
ArmorUtility.GetPostArmorDamage: post: JecsTools.HarmonyPatches.Post_GetPostArmorDamage
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BackCompatibility.BillMedicalResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BackCompatibility.HediffResolvingCrossRefs: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_DamageTaken.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_ExplosionImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_MeleeCombat.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
BattleLogEntry_RangedImpact.DamagedBody: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: TD_Enhancement_Pack.MakeConfigFloatMenu_Patch.Transpiler
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix, RecipeIcons.PatchBillStackDoListing.Prefix
Bill_Medical.Notify_DoBillStarted: PRE: WhatTheHack.Harmony.Bill_Medical_Notify_DoBillStarted.Prefix
Bill_Medical.ShouldDoNow: post: WhatTheHack.Harmony.Bill_Medical_ShouldDoNow.Postfix
Bill_Medical.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
Bill_Production.CanUnpause: PRE: TD_Enhancement_Pack.CanUnpause_Patch.Prefix
Bill_Production.DoConfigInterface: TRANS: TD_Enhancement_Pack.DoConfigInterface_Patch.Transpiler
Bill_Production.ShouldDoNow: PRE: TD_Enhancement_Pack.ShouldDoNow_Patch.Prefix
Bill_Production.get_RepeatInfoText: PRE: TD_Enhancement_Pack.RepeatInfoText_Patch.Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building_Bed.GetCurOccupant: PRE: WhatTheHack.Harmony.Building_Bed_GetCurOccupant.Prefix
Building_Bed.GetSleepingSlotPos: post: WhatTheHack.Harmony.Building_Bed_GetSleepingSlotPos.Postfix
Building_Bed.get_AssigningCandidates: PRE: WhatTheHack.Harmony.Building_Bed_AssigningCandidates.Prefix post: AlienRace.HarmonyPatches.AssigningCandidatesPostfix TRANS: RimWorldChildren.BedCandidateOverride.AssigningCandidates_Transpiler
Building_Bed.get_MaxAssignedPawnsCount: post: WhatTheHack.Harmony.Building_Bed_get_MaxAssignedPawnsCount.Postfix
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
Building_Grave.Notify_CorpseBuried: post: Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_TurretGun.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Building_TurretGun_DrawExtraSelectionOverlays.Postfix
Building_TurretGun.Tick: post: WhatTheHack.Harmony.Building_TurretGun_Tick.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_TurretGun.get_CanSetForcedTarget: post: WhatTheHack.Harmony.Building_TurretGun_get_CanSetForcedTarget.Postfix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
CE_JobGiver_TakeAndEquip_TryGiveJob.Stub: TRANS: WhatTheHack.Harmony.CE_JobGiver_TakeAndEquip_TryGiveJob.Transpiler
Caravan.AddPawn: PRE: CompVehicle.HarmonyCompVehicle.AddVehiclePawnsToCaravan
Caravan.GetGizmos: post: JecsTools.HarmonyCaravanPatches.GetGizmos_Jobs
Caravan.GetInspectString: post: JecsTools.HarmonyCaravanPatches.GetInspectString_Jobs, CompVehicle.HarmonyCompVehicle.GetInspectString_PostFix
Caravan.Tick: post: WhatTheHack.Harmony.Caravan_Tick.Postfix
CaravanEnterMapUtility.Enter: PRE: CompVehicle.HarmonyCompVehicle.Enter_PreFix
CaravanExitMapUtility.CanExitMapAndJoinOrCreateCaravanNow: post: CompVehicle.HarmonyCompVehicle.CanExit_PostFix
CaravanFormingUtility.AllSendablePawns: TRANS: WhatTheHack.Harmony.CaravanFormingUtility_AllSendablePawns.Transpiler
CaravanTicksPerMoveUtility.GetTicksPerMove: post: CompVehicle.HarmonyCompVehicle.GetTicksPerMove_PostFix
CaravanUIUtility.AddPawnsSections: post: CompVehicle.HarmonyCompVehicle.AddPawnsSections_PostFix, WhatTheHack.Harmony.CaravanUIUtility_AddPawnsSections.Postfix
Caravan_NeedsTracker.TrySatisfyPawnNeeds: PRE: CompVehicle.HarmonyCompVehicle.TrySatisfyFuelNeeds
CharacterCardUtility.DrawCharacterCard: TRANS: WhatTheHack.Harmony.CharacterCardUtility_DrawCharacterCard.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
CompDrug.PostIngested: post: AlienRace.HarmonyPatches.PostIngestedPostfix
CompFoodPoisonable.PostIngested: PRE: BlueLeakTest.AndroidsFoodPoisonOverride.Prefix
CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
CompHibernatable.Startup: post: WhatTheHack.Harmony.CompHibernatable_Startup.Postfix
CompLongRangeMineralScanner.FoundMinerals: PRE: WhatTheHack.Harmony.CompLongRangeMineralScanner_Foundminerals.Prefix
CompPowerPlantSolar.get_RoofedPowerOutputFactor: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofOutputFactorFix
CompProperties_Refuelable.SpecialDisplayStats: PRE: WhatTheHack.Harmony.CompProperties_Refuelable_SpecialDisplayStats.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompRefuelable.Refuel: post: WhatTheHack.Harmony.CompRefuelable_MechanoidData_Refuel.Postfix
CompSpawnerMechanoidsOnDamaged.<TrySpawnMechanoids>m__1: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixer
CompTargetEffect_PsychicShock.DoEffectOn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompTemperatureRuinable.DoTicks: PRE: RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix
CompUseEffect_Artifact.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
CompUseEffect_FixWorstHealthCondition.get_HandCoverageAbsWithChildren: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
CompUseEffect_LearnSkill.DoEffect: TRANS: ResearchableStatUpgrades.Patch.Transpiler2
Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
Corpse.GetInspectString: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Corpse.IngestedCalculateAmounts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.ApplySmallPawnDamagePropagation: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_AddInjury.FinalizeAndAddInjury: post: CompVehicle.HarmonyCompVehicle.TryInjureVehicleOccupants
DamageWorker_Blunt.<StunChances>m__1: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.<StunChances>m__6: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DamageWorker_Blunt.ApplySpecialEffectsToPart: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DaysWorthOfFoodCalculator.ApproxDaysWorthOfFood: PRE: WhatTheHack.Harmony.DaysWorthOfFoodCalculator_ApproxDaysWorthOfFood.Prefix
DebugTools_Health.Options_Damage_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugTools_Health.Options_Hediff_BodyParts: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DeepResourceGrid.DeepResourceGridUpdate: PRE: ProgressRenderer.Harmony_DeepResourceGrid_DeepResourceGridUpdate.Prefix
DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: Share_The_Load.Mod.EnsureInitializedInCtorPrefix
DesignationManager.DrawDesignations: PRE: ProgressRenderer.Harmony_DesignationManager_DrawDesignations.Prefix
Designator.CanDesignateThing: post: AlienRace.HarmonyPatches.CanDesignateThingTamePostfix
DesignatorManager.DesignatorManagerUpdate: PRE: ProgressRenderer.Harmony_DesignatorManager_DesignatorManagerUpdate.Prefix
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.Designator_Build_Stuff.Prefix post: Replace_Stuff.Designator_Build_Stuff.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_RemoveBridge.CanDesignateCell: TRANS: SimplyMoreBridges.Harmony_Designator_RemoveBridge_CanDesignateCell.Transpiler
Dialog_BillConfig.DoWindowContents: TRANS: TD_Enhancement_Pack.Dialog_BillConfig_Patch.Transpiler
Dialog_DebugActionsMenu.<DoListingItems_MapTools>m__5A: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_FormCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.CheckForErrors_PreFix
Dialog_FormCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_FormCaravan_CountToTransferChanged.Postfix
Dialog_FormCaravan.DoBottomButtons: TRANS: WhatTheHack.Harmony.Dialog_FormCaravan_DoBottomButtons.Transpiler
Dialog_FormCaravan.TryFormAndSendCaravan: post: WhatTheHack.Harmony.Dialog_FormCaravan_TryFormAndSendCaravan.Postfix
Dialog_FormCaravan.TryReformCaravan: PRE: WhatTheHack.Harmony.Dialog_FormCaravan_TryReformCaravan.Prefix
Dialog_LoadTransporters.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_LoadTransporters_CountToTransferChanged.Postfix
Dialog_LoadTransporters.TryAccept: post: WhatTheHack.Harmony.Dialog_LoadTransporters_TryAccept.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
Dialog_SplitCaravan.CheckForErrors: PRE: CompVehicle.HarmonyCompVehicle.DontSplitCaravansWithVehicles
Dialog_SplitCaravan.CountToTransferChanged: post: WhatTheHack.Harmony.Dialog_SplitCaravan_CountToTransferChanged.Postfix
EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded, WhatTheHack.Harmony.EdificeGrid_Register.Prefix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
EditWindow_TweakValues.DoWindowContents: TRANS: AlienRace.HarmonyPatches.TweakValuesTranspiler
EnvironmentStatsDrawer.DrawRoomOverlays: PRE: ProgressRenderer.Harmony_EnvironmentStatsDrawer_DrawRoomOverlays.Prefix
Faction.FactionTick: TRANS: AlienRace.HarmonyPatches.FactionTickTranspiler
Faction.Notify_MemberDied: PRE: JecsTools.HarmonyPatches.Notify_MemberDied
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
Faction.TryMakeInitialRelationsWith: post: AlienRace.HarmonyPatches.TryMakeInitialRelationsWithPostfix
FactionDialogMaker.FactionDialogFor: post: BlueLeakTest.AndroidFactionDialogOverride.Postfix
FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix, JecsTools._HumanlikeOrdersUtility.AddHumanlikeOrders_PostFix, CompVehicle.HarmonyCompVehicle.DontRescueVehiclesInFloatMenus, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: WhatTheHack.Harmony.FloatMenuMakerMap_AddJobGiverWorkOrders.Prefix
FloatMenuMakerMap.ChoicesAtFor: post: WhatTheHack.Harmony.FloatMenuMakerMap_ChoicesAtFor.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.GetBodyPartNutrition: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix, Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix, ExpandedRoofing.HarmonyPatches.GameInited
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameConditionManager.GameConditionManagerDraw: PRE: ProgressRenderer.Harmony_GameConditionManager_GameConditionManagerDraw.Prefix
GameEnder.IsPlayerControlledWithFreeColonist: post: CompVehicle.HarmonyCompVehicle.CanEndGame
GameInitData.PrepForMapGen: PRE: AlienRace.HarmonyPatches.PrepForMapGenPrefix
GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: MOARANDROIDS.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Share_The_Load.PawnBlockConstruction.Prefix, Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix, JecsTools.HarmonyPatches.BlocksConstruction_PostFix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler, ExpandedRoofing.HarmonyPatches.FixClearBuildingArea
GenConstruct.CanBuildOnTerrain: TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, SimplyMoreBridges.Harmony_GenConstruct_CanPlaceBlueprintAt.Postfix, WhatTheHack.Harmony.GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Share_The_Load.HandleAllBlockingThings.Transpiler, Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
GenGrid.Standable: post: WhatTheHack.Harmony.GenGrid_Standable.Postfix
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix, DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
GenRecipe.MakeRecipeProducts: post: Autopsy.MakeRecipeProductsPatch.Postfix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix, WhatTheHack.Harmony.GenSpawn_Spawn.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix, WhatTheHack.Harmony.GenSpawn_Spawn.Postfix TRANS: WhatTheHack.Harmony.GenSpawn_Spawn.Transpiler
GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix, JecsTools.HarmonyPatches.SpawningWipes_PostFix, DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix, DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
Gizmo_CaravanInfo.GizmoOnGUI: post: WhatTheHack.Harmony.Gizmo_CaravanInfo_GizmoOnGUI.Postfix
GlowGrid.GameGlowAt: TRANS: ExpandedRoofing.HarmonyPatches.PlantLightingFix
GrammarUtility.RulesForPawn: post: AlienRace.HarmonyPatches.RulesForPawnPostfix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, BlueLeakTest.AndroidLabelOverwrite.Transpiler
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler
HealthUtility.GetGeneralConditionLabel: PRE: CompVehicle.HarmonyCompVehicle.ReplaceConditionLabel
HealthUtility.ShouldRandomSurgeryInjuriesAvoidDestroying: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.Tick: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Hediff.set_Part: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler, AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
HediffGiver_Hypothermia.OnIntervalPassed: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.<get_HasHead>m__0: post: AlienRace.HarmonyPatches.HasHeadPostfix
HediffSet.AddDirect: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CacheMissingPartsCommonAncestors: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
HediffSet.CalculatePain: PRE: BlueLeakTest.EstimatePainGivenOverride.Prefix
HediffSet.get_HasHead: PRE: AlienRace.HarmonyPatches.HasHeadPrefix
HediffStatsUtility.SpecialDisplayStats: post: WhatTheHack.Harmony.HediffStatsUtility_SpecialDisplayStats.Postfix
ILInstruction.GetSize: TRANS: AlienRace.HarmonyPatches.HarmonySizeBugFix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
ITab_Pawn_Character.get_IsVisible: PRE: WhatTheHack.Harmony.ITab_Pawn_Character_IsVisible.Prefix
ITab_Pawn_Gear.DrawThingRow: post: CompSlotLoadable.HarmonyCompSlotLoadable.DrawThingRow_PostFix TRANS: PickUpAndHaul.DrawThingRow_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: CompInstalledPart.HarmonyCompInstalledPart.InterfaceDrop_PreFix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop, WhatTheHack.Harmony.ITab_Pawn_Gear_InterfaceDrop.Prefix
ITab_Pawn_Gear.TryDrawOverallArmor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
ITab_Storage.FillTab: TRANS: Stockpile_Ranking.FillTab.Transpiler
ITab_Storage.get_TopAreaHeight: post: Stockpile_Ranking.TopAreaHeight.Postfix
IncidentWorker_Raid.TryExecuteWorker: TRANS: [800]WhatTheHack.Harmony.IncidentWorker_Raid_TryExecuteWorker.Transpiler
IncidentWorker_RaidEnemy.TryResolveRaidFaction: PRE: WhatTheHack.Harmony.IncidentWorker_RaidEnemy_TryResolveRaidFaction.Prefix
IncidentWorker_ShortCircuit.TryExecuteWorker: PRE: WhatTheHack.Harmony.IncidentWorker_ShortCircuit_TryExcecuteWorker.Prefix
InfestationCellFinder.GetScoreAt: TRANS: ExpandedRoofing.HarmonyPatches.ThickRoofInfestationFix
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
ItemAvailability.ThingsAvailableAnywhere: PRE: Share_The_Load.DeliverAsMuchAsPossible.Prefix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Vomit.MakeNewToils: PRE: BlueLeakTest.DeclineVomitJob.Prefix
JobDriver_Wear.Notify_Starting: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobDriver_Wear.TryUnequipSomething: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix, Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority
JobGiver_GetRest.TryGiveJob: TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Haul.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveJob_PreFix
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
JobGiver_OptimizeApparel.TryGiveJob: post: RimWorldChildren.TranspilerHelper+JobDriver_OptimizeApparel_Patch.TryGiveJob_Patch
JobGiver_Orders.TryGiveJob: post: CompVehicle.HarmonyCompVehicle.PreventWaitAttackError
JobGiver_PrepareCaravan_GatherItems.TryGiveJob: PRE: CompVehicle.HarmonyCompVehicle.TryGiveItemJob_PreFix
JobGiver_SatisfyChemicalNeed.DrugValidator: post: AlienRace.HarmonyPatches.DrugValidatorPostfix
JobGiver_SocialFighting.TryGiveJob: post: RimWorldChildren.JobGiver_SocialFighting_TryGiveJob_Patch.TryGiveJob_Postfix
JobGiver_Work.PawnCanUseWorkGiver: post: WhatTheHack.Harmony.JobGiver_Work_PawnCanUseWorkGiver.Postfix
JobGiver_Work.TryIssueJobPackage: TRANS: ExpandedRoofing.FixFinishFrameBuildOrder.Transpiler
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
ListerBuildingsRepairable.Notify_BuildingRepaired: post: ExpandedRoofing.HarmonyPatches.BuildingRepairedPostfix
ListerHaulables.Check: TRANS: Stockpile_Ranking.DirtyHaulables.Transpiler
ListerHaulables.CheckAdd: TRANS: Stockpile_Ranking.DirtyHaulablesAdd.Transpiler
ListerHaulables.TryRemove: TRANS: Stockpile_Ranking.DirtyHaulablesRemove.Transpiler
LordToil_PrepareCaravan_GatherAnimals.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadAnimalDuties
LordToil_PrepareCaravan_GatherItems.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemToil
LordToil_PrepareCaravan_GatherItems.UpdateAllDuties: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadItemDuties
LordToil_PrepareCaravan_GatherSlaves.LordToilTick: PRE: CompVehicle.HarmonyCompVehicle.GiveVehiclesLoadSlaveDuties
LordToil_Siege.CanBeBuilder: PRE: WhatTheHack.Harmony.LordToil_Siege_CanBeBuilder.Prefix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.HasAnyLovePartner: PRE: WhatTheHack.Harmony.LovePartnerRelationUtility_HasAnyLovePartner.Prefix
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabWindow_Research.DrawLeftRect: PRE: TechAdvancing.TA_Research_Menu_Patch.Prefix
MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapEdgeClipDrawer.DrawClippers: PRE: ProgressRenderer.Harmony_MapEdgeClipDrawer_DrawClippers.Prefix
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceUpdate: post: RoomSense.MapInterface_Patch.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapParent.RecalculateHibernatableIncidentTargets: post: WhatTheHack.Harmony.MapParent_RecalculateHibernatableIncidentTargets.Postfix
MapPawns.get_FreeColonistsSpawnedCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MapPawns.get_FreeColonistsSpawnedOrInPlayerEjectablePodsCount: post: CompVehicle.HarmonyCompVehicle.IncludeVehicleOccupantsInMapPawns
MassUtility.Capacity: PRE: WhatTheHack.Harmony.MassUtility_Capacity.Prefix post: CompVehicle.HarmonyCompVehicle.Capacity_PostFix, WhatTheHack.Harmony.MassUtility_Capacity.Postfix
MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
MemoryUtility.ClearAllMapsAndWorld: PRE: RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
MinifyUtility.Uninstall: PRE: WhatTheHack.Harmony.MinifyUtility_Uninstall.Prefix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
Need_Joy.GainJoy: post: RimWorldChildren.TranspilerHelper+NeedJoy_GainJoy_Patch.GainJoy_Patch
Need_Joy.get_FallPerInterval: post: StorytellerEnhanced.Harmony_Need_Joy_FallPerInterval.Postfix
Need_Outdoors.NeedInterval: TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
Need_Rest.get_RestFallFactor: post: StorytellerEnhanced.Harmony_Need_Rest_RestFallFactor.Postfix
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
OverlayDrawHandler.get_ShouldDrawPowerGrid: PRE: ProgressRenderer.Harmony_OverlayDrawHandler_ShouldDrawPowerGrid.Prefix
OverlayDrawer.DrawAllOverlays: PRE: ProgressRenderer.Harmony_OverlayDrawer_DrawAllOverlays.Prefix
PageUtility.StitchedPages: post: PrepareLanding.Patches.PageUtilityPatch.StitchedPagesPostFix
Page_ConfigureStartingPawns.CanDoNext: post: AlienRace.HarmonyPatches.CanDoNextStartPawnPostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
Page_CreateWorldParams.DoWindowContents: PRE: WorldEdit.WorldEditor+Page_CreateWorldParams_DoWindowContents_Patch.Prefix post: WorldEdit.WorldEditor+Page_CreateWorldParams_DoWindowContents_Patch.Postfix
Page_CreateWorldParams.PostOpen: post: WorldEdit.Page_CreateWorldParams_PostOpen_Patch.Postfix
Page_SelectStartingSite.ExtraOnGUI: PRE: WorldEdit.HarmonyHooks.ExtraOnGUI_Patch.Prefix
Page_SelectStartingSite.PostOpen: post: WorldEdit.HarmonyHooks.PostOpen_Patch.Postfix
PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
Pawn.ButcherProducts: PRE: StorytellerEnhanced.Harmony_Pawn_ButcherProducts.Prefix
Pawn.ChangeKind: PRE: AlienRace.HarmonyPatches.ChangeKindPrefix
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.CurrentlyUsableForBills: post: CompVehicle.HarmonyCompVehicle.CantUseMovingVehicles, WhatTheHack.Harmony.Pawn_CurrentlyUsableForBills.Postfix
Pawn.DropAndForbidEverything: PRE: WhatTheHack.Harmony.Pawn_DropAndForbidEverything.Prefix
Pawn.ExitMap: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.ExitMap_PreFix
Pawn.GetGizmos: post: CompActivatableEffect.HarmonyCompActivatableEffect.GetGizmosPrefix, CompSlotLoadable.HarmonyCompSlotLoadable.GetGizmos_PostFix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos, WhatTheHack.Harmony.Pawn_GetGizmos.Postfix
Pawn.Kill: PRE: WhatTheHack.Harmony.Pawn_Kill.Prefix post: TechAdvancing.TA_OnKill_Event.Postfix
Pawn.PostApplyDamage: post: CompSlotLoadable.HarmonyCompSlotLoadable.PostApplyDamage_PostFix
Pawn.PreTraded: post: Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought, RimWorldChildren.Harmony.Optional.Pawn_PreTradedPatch.InnocentThought_PreTradedPatch
Pawn.SetFaction: PRE: TechAdvancing.TA_OnNewPawn_Event.Prefix post: AlienRace.HarmonyPatches.SetFactionPostfix, TechAdvancing.TA_PostOnNewPawn_Event.Postfix
Pawn.Tick: post: PawnShields.HarmonyPatches.Patch_Pawn_Tick
Pawn.get_IsColonistPlayerControlled: PRE: WhatTheHack.Harmony.Pawn_get_IsColonistPlayerControlled.Prefix post: CompVehicle.HarmonyCompVehicle.IncludeVehiclesInIsColonistPlayerControlled
PawnApparelGenerator.GenerateStartingApparelFor: PRE: AlienRace.HarmonyPatches.GenerateStartingApparelForPrefix post: AlienRace.HarmonyPatches.GenerateStartingApparelForPostfix, JecsTools.HarmonyPatches.GenerateStartingApparelFor_PostFix
PawnApparelGenerator.GenerateWorkingPossibleApparelSetFor: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
PawnBioAndNameGenerator.GeneratePawnName: PRE: AlienRace.HarmonyPatches.GeneratePawnNamePrefix
PawnBioAndNameGenerator.GetBackstoryCategoriesFor: TRANS: AlienRace.HarmonyPatches.GetBackstoryCategoriesForTranspiler
PawnBioAndNameGenerator.GiveAppropriateBioAndNameTo: post: AlienRace.HarmonyPatches.GiveAppropriateBioAndNameToPostfix
PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
PawnCapacitiesHandler.CapableOf: post: WhatTheHack.Harmony.PawnCapacitiesHandler_CapableOf.Postfix
PawnCapacityDef.GetLabelFor: PRE: BlueLeakTest.GetLabelForAndroidCapacity.Prefix
PawnCapacityUtility.CalculateLimbEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityUtility.CalculateTagEfficiency: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnCapacityWorker_BloodFiltration.CalculateCapacityLevel: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PawnColumnDefgenerator.ImpliedPawnColumnDefs: post: WhatTheHack.Harmony.PawnColumnDefGenerator_ImpliedPawnColumnDefs.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnComponentsUtility.AddAndRemoveDynamicComponents: post: WhatTheHack.Harmony.PawnComponentsUtility_AddAndRemoveDynamicComponents.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts, RimWorldChildren.Harmony.Optional.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.InnocentThoughts_AppendThoughtsPatch
PawnDownedWiggler.WigglerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldWiggle
PawnGenerator.GenerateBodyType: post: AlienRace.HarmonyPatches.GenerateBodyTypePostfix
PawnGenerator.GenerateGearFor: post: AlienRace.HarmonyPatches.GenerateGearForPostfix, PawnShields.HarmonyPatches.Patch_PawnGenerator_GenerateGearFor, SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateInitialHediffs: post: AlienRace.HarmonyPatches.GenerateInitialHediffsPostfix
PawnGenerator.GeneratePawn: PRE: AlienRace.HarmonyPatches.GeneratePawnPrefix post: JecsTools.HarmonyPatches.Post_GeneratePawn, RimWorldChildren.TranspilerHelper+PawnGenerate_Patch._GeneratePawn
PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
PawnGenerator.GenerateRandomAge: PRE: AlienRace.HarmonyPatches.GenerateRandomAgePrefix
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException, AlienRace.HarmonyPatches.GenerateTraitsPrefix post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: AlienRace.HarmonyPatches.GenerateTraitsTranspiler
PawnGraphicSet.ResolveAllGraphics: PRE: AlienRace.HarmonyPatches.ResolveAllGraphicsPrefix post: RimWorldChildren.PawnGraphicSet_ResolveAllGraphics_Patch.ResolveAllGraphics_Patch
PawnGraphicSet.ResolveApparelGraphics: PRE: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Patch TRANS: RimWorldChildren.PawnGraphicSet_ResolveApparelGraphics_Patch.ResolveApparelGraphics_Transpiler
PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
PawnGroupMakerUtility.GeneratePawns: post: JecsTools.HarmonyPatches.GeneratePawns
PawnHairChooser.RandomHairDefFor: PRE: AlienRace.HarmonyPatches.RandomHairDefForPrefix
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
PawnRenderer.BaseHeadOffsetAt: post: AlienRace.HarmonyPatches.BaseHeadOffsetAtPostfix
PawnRenderer.DrawEquipmentAiming: PRE: CompInstalledPart.HarmonyCompInstalledPart.DrawEquipmentAiming_PreFix, CompOversizedWeapon.HarmonyCompOversizedWeapon.DrawEquipmentAimingPreFix post: CompActivatableEffect.HarmonyCompActivatableEffect.DrawEquipmentAimingPostFix, CompDeflector.HarmonyCompDeflector.DrawEquipmentAimingPostFix
PawnRenderer.LayingFacing: TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnAt: post: PawnShields.HarmonyPatches.Patch_PawnRenderer_RenderPawnAt TRANS: AlienRace.HarmonyPatches.PostureTranspiler
PawnRenderer.RenderPawnInternal: post: RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.Postfix TRANS: AlienRace.HarmonyPatches.RenderPawnInternalTranspiler, RimWorldChildren.PawnRenderer_RenderPawnInternal_Patch.RenderPawnInternal_Transpiler
PawnTable.PawnTableOnGUI: TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnUIOverlay.DrawPawnGUIOverlay: post: WhatTheHack.Harmony.PawnUIOverlay_DrawPawnGUIOverlay.Postfix
PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
PawnUtility.IsTravelingInTransportPodWorldObject: post: CompVehicle.HarmonyCompVehicle.PreventAssigningRandomFaction
PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
PawnWeaponGenerator.TryGenerateWeaponFor: PRE: AlienRace.HarmonyPatches.TryGenerateWeaponForPrefix post: AlienRace.HarmonyPatches.TryGenerateWeaponForPostfix
Pawn_AgeTracker.BirthdayBiological: PRE: AlienRace.HarmonyPatches.BirthdayBiologicalPrefix
Pawn_AgeTracker.RecalculateLifeStageIndex: post: AlienRace.HarmonyPatches.RecalculateLifeStageIndexPostfix
Pawn_ApparelTracker.ApparelChanged: post: RimWorldChildren.Pawn_ApparelTracker_ApparelChanged_Patch.ApparelChanged_Postfix
Pawn_ApparelTracker.CanWearWithoutDroppingAnything: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
Pawn_ApparelTracker.Wear: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_CallTracker.DoCall: PRE: WhatTheHack.Harmony.Pawn_CallTracker_DoCall.Prefix
Pawn_DraftController.GetGizmos: post: WhatTheHack.Harmony.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.set_Drafted: PRE: CompVehicle.HarmonyCompVehicle.DraftedVehiclesCanMove post: CompActivatableEffect.HarmonyCompActivatableEffect.set_DraftedPostFix, WhatTheHack.Harmony.Pawn_Draftcontroller_set_Drafted.Postfix
Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
Pawn_EquipmentTracker.MakeRoomFor: post: PawnShields.HarmonyPatches.Patch_Pawn_EquipmentTracker_MakeRoomFor
Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix, RimWorldChildren.TranspilerHelper+PawnEquipmentracker_NotifyEquipmentAdded_Patch.Notify_EquipmentAdded_Patch
Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
Pawn_EquipmentTracker.TryDropEquipment: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryDropEquipment_PreFix, CompInstalledPart.HarmonyCompInstalledPart.TryDropEquipment_PreFix
Pawn_HealthTracker.CheckForStateChange: post: AlienRace.HarmonyPatches.CheckForStateChangePostfix TRANS: WhatTheHack.Harmony.Pawn_HealthTracker_CheckForStateChange.Transpiler, RimWorldChildren.TranspilerHelper+Pawn_HealthTracker_CheckForStateChange_Patch.CheckForStateChange_Transpiler
Pawn_HealthTracker.HasHediffsNeedingTend: PRE: WhatTheHack.Harmony.Pawn_HealthTracker_HasHediffsNeedingTend.Prefix
Pawn_HealthTracker.HealthTick: post: WhatTheHack.Harmony.Pawn_HealthTracker_HealthTick.Postfix
Pawn_HealthTracker.MakeDowned: PRE: BlueLeakTest.DiesUponDowned.Prefix post: WhatTheHack.Harmony.Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix
Pawn_HealthTracker.PreApplyDamage: PRE: JecsTools.HarmonyPatches.PreApplyDamage_PrePatch, PawnShields.HarmonyPatches.Patch_Pawn_HealthTracker_PreApplyDamage
Pawn_HealthTracker.SetDead: post: WhatTheHack.Harmony.Pawn_HealthTracker_SetDead.Postfix
Pawn_HealthTracker.ShouldBeDead: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Pawn_HealthTracker.ShouldBeDeadFromLethalDamageThreshold: post: WhatTheHack.Harmony.Pawn_HealthTracker_ShouldBeDeadFromLethalDamageThreshold.Postfix
Pawn_HealthTracker.ShouldBeDowned: PRE: CompVehicle.HarmonyCompVehicle.VehicleShouldBeDowned post: RimWorldChildren.TranspilerHelper+Pawn_HealtherTracker_ShouldBeDowned_Patch.SBD
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
Pawn_JobTracker.DetermineNextJob: post: WhatTheHack.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix, WhileYoureUp.HaulAdder.MyDetermineNextJob
Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait
Pawn_PathFollower.CostToMoveIntoCell: post: DoorsExpanded.HarmonyPatches.CostToMoveIntoCell_PostFix_ChangeDoorPathCost, MPC.CostToMove.Postfix
Pawn_RelationsTracker.AddDirectRelation: post: RimWorldChildren.Give_Hediff_Lacrating.AddDirectRelation_GiveLacrating
Pawn_RelationsTracker.CompatibilityWith: post: AlienRace.HarmonyPatches.CompatibilityWithPostfix
Pawn_RelationsTracker.Notify_RescuedBy: post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula TRANS: AlienRace.HarmonyPatches.SecondaryLovinChanceFactorTranspiler
Pawn_RotationTracker.RotationTrackerTick: PRE: CompVehicle.HarmonyCompVehicle.VehicleRotatorTick
Pawn_SkillTracker.Learn: PRE: WhatTheHack.Harmony.Pawn_SkillTracker_Learn.Prefix
Pawn_StoryTracker.get_DisabledWorkTypes: PRE: WhatTheHack.Harmony.Pawn_StoryTracker_get_DisabledWorkTypes.Prefix
Pawn_StoryTracker.get_SkinColor: post: AlienRace.HarmonyPatches.SkinColorPostfix
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlaySettings.DoPlaySettingsGlobalControls: post: Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RoomSense.PlaySettings_Patch.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PossibleApparelSet.GiveToPawn: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
PowerConnectionMaker.TryConnectToAnyPowerNet: PRE: WhatTheHack.Harmony.PowerConnectionMaker_TryConnectToAnyPowerNet.Prefix
PrisonLabor_Patch_RenamePrisoners.Stub: post: WhatTheHack.Harmony.PrisonLabour.PrisonLabor_Patch_RenamePrisoners.Postfix
Projectile.CanHit: post: JecsTools.HarmonyPatches.CanHit_PostFix
RaceProperties.CanEverEat: post: AlienRace.HarmonyPatches.CanEverEat
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
Recipe_Surgery.CheckSurgeryFail: post: Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought, RimWorldChildren.Harmony.Optional.Recipe_Surgery_FailPatch.Recipe_Surgery_Fail_InnocentThought
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.FinishProject: PRE: FluffyResearchTree.HarmonyPatches_Queue+DoCompletionDialog.Prefix
ResearchManager.ResearchPerformed: PRE: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Prefix post: FluffyResearchTree.HarmonyPatches_Queue+ResearchPerformed.Postfix
ResearchProjectDef.CostFactor: post: TechAdvancing.TA_ReplaceResearchProjectDef.Postfix
ReservationManager.CanReserve: PRE: Share_The_Load.CanReserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Release: PRE: Share_The_Load.Release_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReleaseAllClaimedBy: PRE: Share_The_Load.ReleaseAllClaimedBy_Patch.Prefix
ReservationManager.ReleaseClaimedBy: PRE: Share_The_Load.ReleaseClaimedBy_Patch.Prefix
ReservationManager.Reserve: PRE: Share_The_Load.Reserve_Patch.Prefix, Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RestUtility.CanUseBedEver: PRE: WhatTheHack.Harmony.RestUtility_CanUseBedEver.Prefix post: AlienRace.HarmonyPatches.CanUseBedEverPostfix
RestUtility.CurrentBed: PRE: WhatTheHack.Harmony.RestUtility_CurrentBed.Prefix
RestUtility.FindBedFor: PRE: WhatTheHack.Harmony.RestUtility_FindBedFor.Prefix post: CompVehicle.HarmonyCompVehicle.DontRescueVehicles, RimWorldChildren.FindBedForOverride.FindBedFor_Patch
RestUtility.GetBedSleepingSlotPosFor: PRE: WhatTheHack.Harmony.RestUtility_GetBedSleepingSlotPosFor.Prefix
RestUtility.WakeThreshold: post: RimWorldChildren.TranspilerHelper+RestUtility_WakeThreshold_Patch.WakeThreshold_Patch
RestUtility.WakeUp: post: WhatTheHack.Harmony.RestUtility_WakeUp.Postfix
RoofGrid.GetCellExtraColor: TRANS: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridExtraColorDetour
RoofGrid.RoofGridUpdate: PRE: ProgressRenderer.Harmony_RoofGrid_RoofGridUpdate.Prefix
RoofGrid.SetRoof: PRE: ExpandedRoofing.HarmonyPatches.RoofLeavings TRANS: ExpandedRoofing.RoofMaintenance_Patches.SetRoofTranspiler
RoofGrid.get_Color: PRE: ExpandedRoofing.RoofGridCellBoolGiver.RoofGridColorDetour
Root.Start: post: RimHUD.Patch.Verse_PlayDataLoader_DoPlayLoad.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
ScreenshotModeHandler.ScreenshotModesOnGUI: post: ProgressRenderer.Harmony_ScreenshotModeHandler_ScreenshotModesOnGUI.Postfix
SectionLayer_LightingOverlay.Regenerate: TRANS: ExpandedRoofing.HarmonyPatches.TransparentRoofLightingOverlayFix
SelectionDrawer.DrawSelectionOverlays: PRE: ProgressRenderer.Harmony_SelectionDrawer_DrawSelectionOverlays.Prefix
Selector.<SelectInsideDragBox>m__0: TRANS: WhatTheHack.Harmony.Selector_SelectInsideDragbox.Transpiler
SelfDefenseUtility.ShouldStartFleeing: PRE: WhatTheHack.Harmony.SelfDefenceUtility_ShouldStartFleeing.Prefix
ShieldBelt.get_ShouldDisplay: post: WhatTheHack.Harmony.ShieldBelt_get_ShouldDisplay.Postfix
ShipUtility.ShipStartupGizmos: post: WhatTheHack.Harmony.ShipUtility_ShipStartupGizmos.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
SocialCardUtility.Recache: PRE: CompVehicle.HarmonyCompVehicle.SocialTabNullHandling
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StartingPawnUtility.NewGeneratedStartingPawn: PRE: AlienRace.HarmonyPatches.NewGeneratedStartingPawnPrefix post: BlueLeakTest.MultiplePawnRacesAtStart.Postfix
StatExtension.GetStatValue: post: CompSlotLoadable.HarmonyCompSlotLoadable.GetStatValue_PostFix
StatPart_NaturalNotMissingBodyPartsCoverage.<TryGetValue>m__0: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
StatWorker.GetExplanationUnfinalized: TRANS: PawnShields.HarmonyPatches.Transpiler_StatWorker_GetExplanationUnfinalized, WhatTheHack.Harmony.StatWorker_GetExplanationUnfinalized.Transpiler
StatWorker.GetValueUnfinalized: post: PawnShields.HarmonyPatches.Patch_StatWorker_GetValueUnfinalized, StorytellerEnhanced.Harmony_StatWorker_GetValueUnfinalized.Postfix TRANS: WhatTheHack.Harmony.StatWorker_GetValueUnfinalized.Transpiler
StatWorker.IsDisabledFor: PRE: WhatTheHack.Harmony.StatWorker_IsDisabledFor.Prefix
StatWorker.ShouldShowFor: PRE: WhatTheHack.Harmony.StatWorker_ShouldShowFor.Prefix
StatWorker.StatOffsetFromGear: post: CompSlotLoadable.HarmonyCompSlotLoadable.StatOffsetFromGear_PostFix
StorageSettings.AllowedToAccept: TRANS: Stockpile_Ranking.AllowedToAccept_Thing.Transpiler
StorageSettings.CopyFrom: TRANS: Stockpile_Ranking.CopyFrom.Transpiler
StorageSettings.ExposeData: PRE: Stockpile_Ranking.ExposeData.Prefix post: Stockpile_Ranking.ExposeData.Postfix
StorageSettings.TryNotifyChanged: PRE: Stockpile_Ranking.TryNotifyChanged.Prefix
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
StrippableUtility.CanBeStrippedByColony: PRE: WhatTheHack.Harmony.WorkGiver_Strip_HasJobOnThing.Prefix
Sustainer.Maintain: PRE: WhatTheHack.Harmony.Sustainer_Maintain.Prefix
SymbolResolver_RandomMechanoidGroup.<Resolve>m__0: post: CompVehicle.HarmonyCompVehicle.MechanoidsFixerAncient
Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
Targeter.TargeterUpdate: PRE: ProgressRenderer.Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainGrid.SetTerrain: TRANS: SimplyMoreBridges.Harmony_TerrainGrid_SetTerrain.Transpiler
Thing.ButcherProducts: PRE: StorytellerEnhanced.Harmony_Thing_ButcherProducts.Prefix post: WhatTheHack.Harmony.Thing_ButcherProducts.Postfix
Thing.DeSpawn: PRE: Share_The_Load.DeSpawn_Patch.Prefix
Thing.DrawExtraSelectionOverlays: post: WhatTheHack.Harmony.Thing_DrawExtraSelectionOverlays.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.Print: PRE: WhatTheHack.Harmony.Thing_Print.Prefix
Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
Thing.SpawnSetup: TRANS: ResearchableStatUpgrades.Patch.Transpiler1
Thing.TakeDamage: PRE: CompDeflector.HarmonyCompDeflector.TakeDamage_PreFix, StorytellerEnhanced.Harmony_Thing_TakeDamage.Prefix
Thing.get_DefaultGraphic: post: CompOversizedWeapon.HarmonyCompOversizedWeapon.get_Graphic_PostFix TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
Thing.get_DrawPos: PRE: WhatTheHack.Harmony.Thing_get_DrawPos.Prefix
ThingDef.SpecialDisplayStats: post: WhatTheHack.Harmony.ThingDef_SpecialDisplayStats.Postfix
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilterUI.DrawHitPointsFilterConfig: PRE: Stockpile_Ranking.DrawHitPointsFilterConfig.Prefix post: Stockpile_Ranking.DrawHitPointsFilterConfig.Postfix
ThingFilterUI.DrawQualityFilterConfig: PRE: Stockpile_Ranking.DrawQualityFilterConfig.Prefix post: Stockpile_Ranking.DrawQualityFilterConfig.Postfix
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
ThinkNode_ConditionalColonist.Satisfied: post: CompVehicle.HarmonyCompVehicle.Satisfied_PostFix
Thought.MoodOffset: post: StorytellerEnhanced.Harmony_Thought_MoodOffset.Postfix
ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix, RimWorldChildren.ThoughtUtility_CanGetThought_Patch.CanGetThought_Patch
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts, RimWorldChildren.Harmony.Optional.ThoughtUtility_ExecutedPatch.InnocentThoughts_ExecutedPatch
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts, RimWorldChildren.Harmony.Optional.ThoughtUtility_OrganHarvestedPatch.InnocentThoughts_OrganHarvestedPatch
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
TraderCaravanUtility.GetTraderCaravanRole: TRANS: AlienRace.HarmonyPatches.GetTraderCaravanRoleTranspiler
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TraitSet.GainTrait: PRE: AlienRace.HarmonyPatches.GainTraitPrefix, Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
TransferableOneWayWidget.DoRow: PRE: WhatTheHack.Harmony.TransferableOneWayWidget_DoRow.Prefix
TransferableUIUtility.DrawExtraInfo: PRE: WhatTheHack.Harmony.TransferableUIUtility_DrawExtraInfo.Prefix
TransferableUtility.CanStack: PRE: WhatTheHack.Harmony.TransferableUtility_CanStack.Prefix
TurretTop.TurretTopTick: PRE: WhatTheHack.Harmony.TurretTop_TurretTopTick.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.CanHitCellFromCellIgnoringRange: PRE: JecsTools.HarmonyPatches.CanHitCellFromCellIgnoringRange_Prefix
Verb.TryStartCastOn: PRE: CompActivatableEffect.HarmonyCompActivatableEffect.TryStartCastOnPrefix
Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
VerbTracker.GetVerbsCommands: PRE: CompVehicle.HarmonyCompVehicle.GetVerbsCommands_PreFix
Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
Verb_MeleeAttack.SoundHitBuilding: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitBuildingPrefix
Verb_MeleeAttack.SoundHitPawn: post: CompExtraSounds.HarmonyCompExtraSounds.SoundHitPawnPrefix
Verb_MeleeAttack.SoundMiss: post: CompExtraSounds.HarmonyCompExtraSounds.SoundMissPrefix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
Verb_MeleeAttackDamage.DamageInfosToApply: post: AlienRace.HarmonyPatches.DamageInfosToApplyPostfix, CompSlotLoadable.HarmonyCompSlotLoadable.DamageInfosToApply_PostFix
Verb_Shoot.TryCastShot: PRE: CompVehicle.HarmonyCompVehicle.CanVehicleShoot post: RimWorldChildren.TranspilerHelper+VerbShoot_TryCastShot_Patch.TryCastShot_Patch
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
WITab_Caravan_Health.DoRow: TRANS: AlienRace.HarmonyPatches.BodyReferenceTranspiler
Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
WindowStack.Add: PRE: WorldEdit.Patch.Prefix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: Share_The_Load.FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResources.ResourceDeliverJobFor: TRANS: Share_The_Load.MaterialsNeeded_Patch.Transpiler, Share_The_Load.BreakToContinue_Patch.Transpiler
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: WhatTheHack.Harmony.WorkGiver_DoBill_TryFindBestBillIngredients.Prefix
WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
WorkGiver_InteractAnimal.CanInteractWithAnimal: post: AlienRace.HarmonyPatches.CanInteractWithAnimalPostfix
WorkGiver_Miner.JobOnThing: post: Share_The_Load.MakeWay_Miner_Job.Postfix TRANS: Share_The_Load.MakeWay_Miner_Job.Transpiler
WorkGiver_Miner.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Miner.Postfix
WorkGiver_PlantsCut.JobOnThing: TRANS: Share_The_Load.MakeWay_Plant_Job.Transpiler
WorkGiver_PlantsCut.PotentialWorkThingsGlobal: post: Share_The_Load.MakeWay_Plant.Postfix
WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
World.ExposeComponents: post: WorldEdit.HarmonyHooks.ExposeComponents_Patch.Postfix
World.NaturalRockTypesIn: post: PrepareLanding.Patches.PatchNaturalRockTypesIn.NaturalRockTypesInPostFix
World.WorldUpdate: post: WorldEdit.HarmonyHooks.World_WindowUpdate_Patch.Postfix
WorldGenStep_Terrain.GenerateGridIntoWorld: post: PrepareLanding.Patches.PatchGenerateGridIntoWorld.GenerateGridIntoWorldPostFix
WorldGenerator.GenerateWorld: PRE: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPrefix post: PrepareLanding.Patches.PatchGenerateWorld.GenerateWorldPostFix
WorldInspectPane.SetInitialSizeAndPosition: post: WorldEdit.HarmonyHooks.WorldInspect_Patch.Postfix
WorldInterface.WorldInterfaceOnGUI: post: PrepareLanding.Patches.PatchWorldInterfaceOnGui.WorldInterfaceOnGuiPostFix
WorldInterface.WorldInterfaceUpdate: post: PrepareLanding.Patches.PatchWorldInterfaceUpdate.WorldInterfaceUpdatePostFix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldSelector.AutoOrderToTileNow: post: JecsTools.HarmonyCaravanPatches.AutoOrderToTileNow_Jobs
WorldSelector.SelectableObjectsUnderMouse: post: JecsTools.HarmonyCaravanPatches.SelectableObjectsUnderMouse_InvisHandler
Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: UnlimitedHugs.HugsLib, RimHUD, rimworld.whyisthat.expandedroofing.main, HugsLib.BabyAndChildren, Fluffy.ResearchTree, io.github.ratysz.madskills, fluffy.medicaltab, mehni.rimworld.numbers, Fluffy.BirdsAndBees, Uuugggg.rimworld.Share_The_Load.main, Uuugggg.rimworld.Replace_Stuff.main, Uuugggg.rimworld.Stockpile_Ranking.main, HugsLib.WhatTheHack, HugsLib.RoomSense, HugsLib.Psychology, Uuugggg.rimworld.Everybody_Gets_One.main, net.funkyshit.worldedit, HugsLib.SimpleSidearms, mehni.rimworld.pickupandhaul.main, rimworld.rwmods.androidtiers, mehni.rimworld.MFI.main, rimworld.whyisthat.expandedroofing.fixbuildorder, rimworld.whyisthat.expandedroofing.roofmaintenance, rimworld.whyisthat.expandedroofing.roofgridcellboolgiver, Dubwise.DubsMintMenus, com.github.automatic1111.recipeicons, com.rimfridge.rimworld.mod, com.github.restive2k12.rimworld.mod.moodbar, rimworld.baby_and_children, Uuugggg.rimworld.TD_Enhancement_Pack.main, HugsLib.PrepareLanding, HugsLib.Autopsy, HugsLib.WhileYoureUp; 1.1.0.0: rimworld.lanilor.progressrenderer, rimworld.lanilor.simplymorebridges, rimworld.lanilor.storytellerenhanced, jamaicancastle.MPC, EdB.PrepareCarefully; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.jecstools.main, rimworld.jecrell.doorsexpanded, rimworld.jecrell.comps.oversized, rimworld.jecrell.humanlikeorders, rimworld.jecrell.comps.vehicle, com.ghxx.rimworld.techadvancing, rimworld.jecrell.comps.slotloadable, chjees.shields, rimworld.jecrell.caravanjobs, rimworld.jecrell.comps.activator, rimworld.jecrell.comps.installedpart, rimworld.jecrell.comps.deflector, rimworld.jecrell.comps.sounds; 1.0.9.0: com.spdskatr.rsu.fixes
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 14 Metadata and cleaned 127 PreviewImage.
Removed: Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 11740.
Total: 67.487808 ms (FindLiveObjects: 0.569601 ms CreateObjectMapping: 1.070722 ms MarkObjects: 65.686844 ms DeleteObjects: 0.159360 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1624460492, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20059.
Total: 245.828949 ms (FindLiveObjects: 2.254404 ms CreateObjectMapping: 2.851525 ms MarkObjects: 240.676620 ms DeleteObjects: 0.045440 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
Creating new female Rat with skin index of 3 where 5 possible variants were available. Chance was 8%.
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_SaveFileList_Load
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 8097 unused Assets to reduce memory usage. Loaded Objects now: 12317.
Total: 124.269997 ms (FindLiveObjects: 1.208002 ms CreateObjectMapping: 3.156486 ms MarkObjects: 89.587692 ms DeleteObjects: 30.316538 ms)
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 2010 -> priority: 1
Thread -> id: 2810 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 14 Metadata and cleaned 129 PreviewImage.
Removed: Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 12177.
Total: 67.973251 ms (FindLiveObjects: 0.584001 ms CreateObjectMapping: 1.094722 ms MarkObjects: 66.135811 ms DeleteObjects: 0.156480 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1624460492, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20501.
Total: 242.223495 ms (FindLiveObjects: 2.221124 ms CreateObjectMapping: 2.696005 ms MarkObjects: 237.259323 ms DeleteObjects: 0.045760 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: HugsLib.Settings.Dialog_ModSettings
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7896 unused Assets to reduce memory usage. Loaded Objects now: 12808.
Total: 120.598953 ms (FindLiveObjects: 1.560322 ms CreateObjectMapping: 3.120645 ms MarkObjects: 87.338409 ms DeleteObjects: 28.578934 ms)
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 194c -> priority: 1
Thread -> id: 1644 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 16 Metadata and cleaned 127 PreviewImage.
Removed: [Beta]Anime Hair, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, [Beta]Anime Hair, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 12062.
Total: 68.048767 ms (FindLiveObjects: 0.565761 ms CreateObjectMapping: 1.063682 ms MarkObjects: 66.248764 ms DeleteObjects: 0.169280 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920
Could not load reference to Verse.ThingDef named LU-IN
Could not load reference to Verse.ThingDef named LU-CT
Could not load reference to Verse.ThingDef named KC-PrinZeugen
Could not load reference to Verse.ThingDef named 22-BILIBILI
Could not load reference to Verse.ThingDef named 22-BILIBILI
Could not load reference to Verse.ThingDef named KC-PrinZeugen
Could not load reference to Verse.ThingDef named LU-CT
Could not load reference to Verse.ThingDef named LU-IN
Could not load reference to RimWorld.HairDef named BILIBILI-33
Could not load reference to RimWorld.HairDef named LU-CT-H
Could not load reference to RimWorld.HairDef named KizunaAI
Could not load reference to RimWorld.HairDef named LU-IN
Could not load reference to RimWorld.HairDef named LU-CT-H
Could not load reference to RimWorld.HairDef named LU-IN
Could not load reference to RimWorld.HairDef named AL-PrinzEugen
Could not load reference to RimWorld.HairDef named ShinomiyaKaguya
Could not load reference to RimWorld.HairDef named Altina
Could not load reference to RimWorld.HairDef named UMR
Could not load reference to RimWorld.HairDef named XB2-Pneuma
Could not load reference to RimWorld.HairDef named KC-Shiratsuyu-R2_C
Could not load reference to RimWorld.HairDef named KC-Shiratsuyu-R2_C
Could not load reference to Verse.ThingDef named 22-BILIBILI
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Thing] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="Apparel"><def>22-BILIBILI</def><id>22-BILIBILI328130</id><health>420</health><stackCount>1</stackCount><quality>Normal</quality></li>
Could not load reference to RimWorld.HairDef named KC-Kashima_H
[Tech Advancing] [Information] Loading finished.
Could not load reference to RimWorld.HairDef named BILIBILI-22
Could not load reference to RimWorld.HairDef named XB2-Mythra
Could not load reference to RimWorld.HairDef named RENA-AN
Exception registering RimWorld.Apparel RimWorld.Apparel in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <filename unknown>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <filename unknown>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x00000] in <filename unknown>:0
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <filename unknown>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20382.
Total: 260.081757 ms (FindLiveObjects: 1.016321 ms CreateObjectMapping: 3.058885 ms MarkObjects: 255.951859 ms DeleteObjects: 0.053760 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7892 unused Assets to reduce memory usage. Loaded Objects now: 12697.
Total: 126.803444 ms (FindLiveObjects: 1.041922 ms CreateObjectMapping: 3.449606 ms MarkObjects: 92.931053 ms DeleteObjects: 29.379896 ms)
Window: RimWorld.Dialog_Options
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 13d0 -> priority: 1
Thread -> id: 2bc0 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 14 Metadata and cleaned 129 PreviewImage.
Removed: Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, What the hack?!, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 12177.
Total: 70.904457 ms (FindLiveObjects: 0.571521 ms CreateObjectMapping: 0.799041 ms MarkObjects: 69.329735 ms DeleteObjects: 0.203200 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 1624460492
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20500.
Total: 262.440186 ms (FindLiveObjects: 1.015681 ms CreateObjectMapping: 2.943685 ms MarkObjects: 258.420013 ms DeleteObjects: 0.059520 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: HugsLib.Settings.Dialog_ModSettings
Window: RimWorld.Dialog_VanillaModSettings
Window: TechAdvancing.TechAdvancing_Config_Tab
[Tech Advancing] [Information] Settings changed.
[Tech Advancing] [Information] Saving data.
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: HugsLib.Settings.Dialog_ModSettings
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
Window: RimWorld.Dialog_VanillaModSettings
Window: TechAdvancing.TechAdvancing_Config_Tab
[Tech Advancing] [Information] Settings changed.
[Tech Advancing] [Information] Settings changed.
[Tech Advancing] [Information] Saving data.
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7900 unused Assets to reduce memory usage. Loaded Objects now: 12811.
Total: 167.428802 ms (FindLiveObjects: 1.159042 ms CreateObjectMapping: 2.043843 ms MarkObjects: 131.446640 ms DeleteObjects: 32.777985 ms)
Window: RimWorld.Page_SelectScenario
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12811.
Total: 96.733620 ms (FindLiveObjects: 0.586561 ms CreateObjectMapping: 0.821121 ms MarkObjects: 95.241463 ms DeleteObjects: 0.083520 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 1624460492
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20645.
Total: 255.583191 ms (FindLiveObjects: 3.403846 ms CreateObjectMapping: 2.699845 ms MarkObjects: 249.440475 ms DeleteObjects: 0.038720 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
Window: Verse.Dialog_InfoCard
Window: RimWorld.Dialog_BillConfig
Window: RimWorld.MainTabWindow_Assign
Window: Verse.FloatMenu
Window: RimWorld.Dialog_ManageOutfits
Window: RimWorld.Dialog_ManageOutfits
Creating new female Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
Window: RimWorld.MainTabWindow_Inspect
Window: Verse.FloatMenuMap
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Creating new male Alpaca with skin index of 18 where 18 possible variants were available. Chance was 1%.
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: HugsLib.Settings.Dialog_ModSettings
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7854 unused Assets to reduce memory usage. Loaded Objects now: 12831.
Total: 119.016869 ms (FindLiveObjects: 1.201282 ms CreateObjectMapping: 2.987205 ms MarkObjects: 87.118889 ms DeleteObjects: 27.708532 ms)
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 347c -> priority: 1
Thread -> id: 688 -> priority: 1
[PrepareLanding] MonoController OnDestroy
[PrepareLanding] WorldLayerBehaviour OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 18 Metadata and cleaned 125 PreviewImage.
Removed: The Birds and the Bees, Baby and Children, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, The Birds and the Bees, Baby and Children, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 132 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_Options
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 12106.
Total: 64.505409 ms (FindLiveObjects: 0.565761 ms CreateObjectMapping: 0.575041 ms MarkObjects: 63.157558 ms DeleteObjects: 0.205760 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 1616643195, 1718190143, 1700683323, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 1624460492
Could not load reference to Verse.ThingDef named Apparel_Baby_Onesie
Could not load reference to Verse.ThingDef named Apparel_Baby_Beanie
Could not load reference to Verse.ThingDef named Apparel_Baby_Beanie
Could not load reference to Verse.ThingDef named Apparel_Baby_Onesie
Could not load reference to Verse.ThingDef named Apparel_Baby_Beanie
Could not load reference to Verse.HediffDef named Menopause
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>73</loadID><def>Menopause</def><ageTicks>2584061</ageTicks><part><body>Human</body><index>63</index></part><severity>0.6583816</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
SaveableFromNode exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_NeedsTracker+<ShouldHaveNeed>c__AnonStorey0.<>m__0 (Verse.Hediff x) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].FindIndex (System.Predicate`1 match) [0x00000] in <filename unknown>:0
at Verse.GenCollection.Any[Hediff] (System.Collections.Generic.List`1 list, System.Predicate`1 predicate) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker..ctor (Verse.Pawn newPawn) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Pawn_NeedsTracker] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<needs><needs><li Class="Need_Mood"><def>Mood</def><curLevel>0.5</curLevel><thoughts><memories><memories /></memories></thoughts><recentMemory /></li><li Class="Need_Food"><def>Food</def><curLevel>0.8</curLevel><lastNonStarvingTick>2584003</lastNonStarvingTick></li><li Class="Need_Rest"><def>Rest</def><curLevel>0.998378</curLevel></li></needs></needs>
Could not load reference to Verse.HediffDef named Menopause
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>651</loadID><def>Menopause</def><ageTicks>1531061</ageTicks><part><body>Human</body><index>63</index></part><severity>0.8130345</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
SaveableFromNode exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_NeedsTracker+<ShouldHaveNeed>c__AnonStorey0.<>m__0 (Verse.Hediff x) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].FindIndex (System.Predicate`1 match) [0x00000] in <filename unknown>:0
at Verse.GenCollection.Any[Hediff] (System.Collections.Generic.List`1 list, System.Predicate`1 predicate) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker..ctor (Verse.Pawn newPawn) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Pawn_NeedsTracker] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<needs><needs><li Class="Need_Mood"><def>Mood</def><curLevel>0.5</curLevel><thoughts><memories><memories /></memories></thoughts><recentMemory /></li><li Class="Need_Food"><def>Food</def><curLevel>0.8</curLevel><lastNonStarvingTick>2583959</lastNonStarvingTick></li><li Class="Need_Rest"><def>Rest</def><curLevel>0.9881116</curLevel></li></needs></needs>
Could not load reference to Verse.HediffDef named Impotence
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>653</loadID><def>Impotence</def><ageTicks>1531061</ageTicks><part><body>Human</body><index>63</index></part><severity>1.786768</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
SaveableFromNode exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_NeedsTracker+<ShouldHaveNeed>c__AnonStorey0.<>m__0 (Verse.Hediff x) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].FindIndex (System.Predicate`1 match) [0x00000] in <filename unknown>:0
at Verse.GenCollection.Any[Hediff] (System.Collections.Generic.List`1 list, System.Predicate`1 predicate) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker..ctor (Verse.Pawn newPawn) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Pawn_NeedsTracker] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<needs><needs><li Class="Need_Mood"><def>Mood</def><curLevel>0.5</curLevel><thoughts><memories><memories /></memories></thoughts><recentMemory /></li><li Class="Need_Food"><def>Food</def><curLevel>0.8</curLevel><lastNonStarvingTick>2583960</lastNonStarvingTick></li><li Class="Need_Rest"><def>Rest</def><curLevel>0.9455462</curLevel></li></needs></needs>
Could not load reference to Verse.HediffDef named Impotence
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>896</loadID><def>Impotence</def><ageTicks>1146062</ageTicks><part><body>Human</body><index>63</index></part><severity>1.983919</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
SaveableFromNode exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_NeedsTracker+<ShouldHaveNeed>c__AnonStorey0.<>m__0 (Verse.Hediff x) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].FindIndex (System.Predicate`1 match) [0x00000] in <filename unknown>:0
at Verse.GenCollection.Any[Hediff] (System.Collections.Generic.List`1 list, System.Predicate`1 predicate) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker..ctor (Verse.Pawn newPawn) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Pawn_NeedsTracker] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<needs><needs><li Class="Need_Mood"><def>Mood</def><curLevel>0.4</curLevel><thoughts><memories><memories><li Class="Psychology.Thought_MemorySocialDynamic"><def>DynamicSocial</def><otherPawn>Thing_Human273246</otherPawn><age>1124550</age><opinionOffset>1</opinionOffset><topic>273268ConversationRational</topic><label>conversation about belief perseverance</label><realOpinionOffset>1</realOpinionOffset></li><li Class="Psychology.Thought_MemorySocialDynamic"><def>DynamicSocial</def><otherPawn>Thing_Human273261</otherPawn><age>1118100</age><opinionOffset>-4</opinionOffset><topic>273268ConversationJudgmental</topic><label>conversation about jumping to conclusions</label><realOpinionOffset>-4</realOpinionOffset></li></memories></memories></thoughts><recentMemory><lastLightTick>1474029</lastLightTick><lastOutdoorTick>1485579</lastOutdoorTick></recentMemory></li><li Class="Need_Food"><def>Food</def><curLevel>0.3359987</curLevel><lastNonStarvingTick>2584029</lastNonStarvingTick></li><li Class="Need_Rest"><def>Rest</def><curLevel>0.2413725</curLevel></li></needs></needs>
Could not load reference to Verse.HediffDef named Impotence
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>668</loadID><def>Impotence</def><ageTicks>1531062</ageTicks><part><body>Human</body><index>63</index></part><severity>0.1467416</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
SaveableFromNode exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_NeedsTracker+<ShouldHaveNeed>c__AnonStorey0.<>m__0 (Verse.Hediff x) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].FindIndex (System.Predicate`1 match) [0x00000] in <filename unknown>:0
at Verse.GenCollection.Any[Hediff] (System.Collections.Generic.List`1 list, System.Predicate`1 predicate) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker..ctor (Verse.Pawn newPawn) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Pawn_NeedsTracker] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<needs><needs><li Class="Need_Mood"><def>Mood</def><curLevel>0.2576</curLevel><thoughts><memories><memories><li Class="Psychology.Thought_MemorySocialDynamic"><def>DynamicSocial</def><otherPawn>Thing_Human268092</otherPawn><age>1522500</age><opinionOffset>1</opinionOffset><topic>268099ConversationGeeky</topic><label>conversation about self-replicating machines</label><realOpinionOffset>1</realOpinionOffset></li><li Class="Psychology.Thought_MemorySocialDynamic"><def>DynamicSocial</def><otherPawn>Thing_Human268106</otherPawn><age>1496100</age><opinionOffset>3</opinionOffset><topic>268099ConversationMoralistic</topic><label>conversation about enslavement</label><realOpinionOffset>3</realOpinionOffset></li></memories></memories></thoughts><recentMemory><lastLightTick>1098273</lastLightTick><lastOutdoorTick>1098273</lastOutdoorTick></recentMemory></li><li Class="Need_Food"><def>Food</def><curLevel>0.507999</curLevel><lastNonStarvingTick>2584023</lastNonStarvingTick></li><li Class="Need_Rest"><def>Rest</def><curLevel>0.2638234</curLevel></li></needs></needs>
Could not load reference to Verse.HediffDef named Menopause
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>893</loadID><def>Menopause</def><ageTicks>1146062</ageTicks><part><body>Human</body><index>63</index></part><severity>2.118876</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
SaveableFromNode exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_NeedsTracker+<ShouldHaveNeed>c__AnonStorey0.<>m__0 (Verse.Hediff x) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].FindIndex (System.Predicate`1 match) [0x00000] in <filename unknown>:0
at Verse.GenCollection.Any[Hediff] (System.Collections.Generic.List`1 list, System.Predicate`1 predicate) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker..ctor (Verse.Pawn newPawn) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Pawn_NeedsTracker] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<needs><needs><li Class="Need_Mood"><def>Mood</def><curLevel>0.48</curLevel><thoughts><memories><memories><li Class="Psychology.Thought_MemorySocialDynamic"><def>DynamicSocial</def><otherPawn>Thing_Human273246</otherPawn><age>1099350</age><opinionOffset>-3</opinionOffset><topic>273254ConversationOutspoken</topic><label>conversation about activism</label><realOpinionOffset>-3</realOpinionOffset></li></memories></memories></thoughts><recentMemory><lastLightTick>1474019</lastLightTick><lastOutdoorTick>1485269</lastOutdoorTick></recentMemory></li><li Class="Need_Food"><def>Food</def><curLevel>0.3359987</curLevel><lastNonStarvingTick>2584019</lastNonStarvingTick></li><li Class="Need_Rest"><def>Rest</def><curLevel>0.1899087</curLevel></li></needs></needs>
Could not load reference to Verse.HediffDef named Menopause
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>457</loadID><def>Menopause</def><ageTicks>20338</ageTicks><part><body>Human</body><index>63</index></part><severity>0.9585691</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
Could not load reference to RimWorld.TraitDef named Innocent
Could not find class RimWorldChildren.Hediff_Baby while resolving node li. Trying to use Verse.Hediff instead. Full node: <li Class="RimWorldChildren.Hediff_Baby"><grown_to>2</grown_to><loadID>563</loadID><def>BabyState</def><severity>0.75</severity><combatLogEntry>null</combatLogEntry></li>
Could not load reference to Verse.HediffDef named BabyState
Could not load reference to Verse.HediffDef named Menopause
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="HediffWithComps"><loadID>1036</loadID><def>Menopause</def><ageTicks>14778</ageTicks><part><body>Human</body><index>63</index></part><severity>0.2264642</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
Could not load reference to Verse.HediffDef named SimpleProstheticReproductiveOrgans
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.HediffWithComps.InitializeComps () [0x00000] in <filename unknown>:0
at Verse.HediffWithComps.ExposeData () [0x00000] in <filename unknown>:0
at Verse.Hediff_AddedPart.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Hediff] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<li Class="Hediff_AddedPart"><loadID>1104</loadID><def>SimpleProstheticReproductiveOrgans</def><ageTicks>45068</ageTicks><part><body>Human</body><index>63</index></part><severity>0.5</severity><visible>True</visible><combatLogEntry>null</combatLogEntry></li>
[Tech Advancing] [Information] Loading finished.
Could not load reference to Verse.ThingDef named Apparel_Baby_Beanie
SaveableFromNode exception: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Thing] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<thing Class="Apparel"><def>Apparel_Baby_Beanie</def><id>Apparel_Baby_Beanie169888</id><map>0</map><pos>(69, 0, 75)</pos><health>60</health><stackCount>1</stackCount><stuff>AEXP_Leather_GuineaPig</stuff><color>RGBA(0.698, 0.667, 0.620, 1.000)</color><colorActive>True</colorActive><quality>Good</quality></thing>
Couldn't find exact match for backstory CustomBackstory_NA_Childhood, or any close match.
Couldn't load child backstory with identifier CustomBackstory_NA_Childhood. Giving random.
Could not find class RimWorldChildren.Hediff_Baby while resolving node li. Trying to use Verse.Hediff instead. Full node: <li Class="RimWorldChildren.Hediff_Baby"><grown_to>2</grown_to><loadID>77</loadID><def>BabyState</def><severity>0.75</severity><combatLogEntry>null</combatLogEntry></li>
Could not load reference to Verse.HediffDef named BabyState
SaveableFromNode exception: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Pawn_NeedsTracker+<ShouldHaveNeed>c__AnonStorey0.<>m__0 (Verse.Hediff x) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].GetIndex (Int32 startIndex, Int32 count, System.Predicate`1 match) [0x00000] in <filename unknown>:0
at System.Collections.Generic.List`1[Verse.Hediff].FindIndex (System.Predicate`1 match) [0x00000] in <filename unknown>:0
at Verse.GenCollection.Any[Hediff] (System.Collections.Generic.List`1 list, System.Predicate`1 predicate) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.ShouldHaveNeed (RimWorld.NeedDef nd) [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate () [0x00000] in <filename unknown>:0
at RimWorld.Pawn_NeedsTracker..ctor (Verse.Pawn newPawn) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (object,object[],System.Exception&)
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoCMethod.Invoke (BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, BindingFlags bindingAttr, System.Reflection.Binder binder, System.Object[] args, System.Globalization.CultureInfo culture, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args, System.Object[] activationAttributes) [0x00000] in <filename unknown>:0
at System.Activator.CreateInstance (System.Type type, System.Object[] args) [0x00000] in <filename unknown>:0
at Verse.ScribeExtractor.SaveableFromNode[Pawn_NeedsTracker] (System.Xml.XmlNode subNode, System.Object[] ctorArgs) [0x00000] in <filename unknown>:0
Subnode:
<needs><needs><li Class="Need_Mood"><def>Mood</def><curLevel>0.5</curLevel><thoughts><memories><memories /></memories></thoughts><recentMemory /></li><li Class="Need_Food"><def>Food</def><curLevel>0.4</curLevel><lastNonStarvingTick>2583973</lastNonStarvingTick></li><li Class="Need_Rest"><def>Rest</def><curLevel>0.9872112</curLevel></li><li Class="Need_Chemical"><def>Chemical_Psychite</def><curLevel>0.99589</curLevel></li></needs></needs>
Exception registering RimWorld.Apparel RimWorld.Apparel in loaded object directory with unique load ID [excepted]: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.get_ThingID () [0x00000] in <filename unknown>:0
at Verse.Thing.GetUniqueLoadID () [0x00000] in <filename unknown>:0
at Verse.LoadedObjectDirectory.RegisterLoaded (ILoadReferenceable reffable) [0x00000] in <filename unknown>:0
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
Helene had some null hediffs.
Tara had some null hediffs.
Edward had some null hediffs.
Macer had some null hediffs.
Vi had some null hediffs.
Korshunov had some null hediffs.
Giraffe had some null hediffs.
Val had some hediffs with null defs.
Misaki had some null hediffs.
Xadagabanga had some null hediffs.
[Tech Advancing] [Information] Loading finished.
Could not resolve cross refs: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Thing.ExposeData () [0x00000] in <filename unknown>:0
at Verse.ThingWithComps.ExposeData () [0x00000] in <filename unknown>:0
at RimWorld.Apparel.ExposeData () [0x00000] in <filename unknown>:0
at Verse.CrossRefHandler.ResolveAllCrossReferences () [0x00000] in <filename unknown>:0
Clear had some hediffs with null defs.
Helene has null needs tracker even though he's not dead. Fixing...
Tara has null needs tracker even though he's not dead. Fixing...
Edward has null needs tracker even though he's not dead. Fixing...
Macer has null needs tracker even though he's not dead. Fixing...
Vi has null needs tracker even though he's not dead. Fixing...
Korshunov has null needs tracker even though he's not dead. Fixing...
Hediff_MissingPart has null part after loading.
Hediff_Injury has null part after loading.
Hediff_Injury has null part after loading.
Hediff_MissingPart has null part after loading.
Hediff_Injury has null part after loading.
Hediff_MissingPart has null part after loading.
Hediff_MissingPart has null part after loading.
Hediff_Injury has null part after loading.
Hediff_Injury has null part after loading.
[Tech Advancing] [Information] Loading finished.
Clear has null needs tracker even though he's not dead. Fixing...
Exception spawning loaded thing null: System.NullReferenceException: Object reference not set to an instance of an object
at Verse.Map.FinalizeLoading () [0x00000] in <filename unknown>:0
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20430.
Total: 243.730713 ms (FindLiveObjects: 2.158084 ms CreateObjectMapping: 3.523206 ms MarkObjects: 238.003967 ms DeleteObjects: 0.044160 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
at < 0
Part is null. It should be set before PostAdd for NegotiatorMind.
Window: RimWorld.Dialog_NodeTreeWithFactionInfo
Creating new male Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
Creating new male Alpaca with skin index of 5 where 18 possible variants were available. Chance was 2%.
Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7938 unused Assets to reduce memory usage. Loaded Objects now: 12779.
Total: 134.479614 ms (FindLiveObjects: 1.530882 ms CreateObjectMapping: 3.400646 ms MarkObjects: 99.247871 ms DeleteObjects: 30.298618 ms)
Window: RimWorld.Dialog_Options
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: ea4 -> priority: 1
Thread -> id: 194c -> priority: 1
[PrepareLanding] MonoController OnDestroy
[PrepareLanding] WorldLayerBehaviour OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 14 Metadata and cleaned 129 PreviewImage.
Removed: Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: e1c -> priority: 1
Thread -> id: 1bc8 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 16 Metadata and cleaned 127 PreviewImage.
Removed: Everybody Gets One, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, Everybody Gets One, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 182 unused Assets to reduce memory usage. Loaded Objects now: 12175.
Total: 67.347015 ms (FindLiveObjects: 0.763521 ms CreateObjectMapping: 1.325442 ms MarkObjects: 65.056763 ms DeleteObjects: 0.200000 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 1616643195, 1718190143, 1700683323, 1713600404, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 1624460492, 1641239442, 751049133
[Tech Advancing] [Information] Loading finished.
Could not load reference to RimWorld.BillRepeatModeDef named TD_ColonistCount
Could not load reference to RimWorld.BillRepeatModeDef named TD_ColonistCount
Could not load reference to RimWorld.BillRepeatModeDef named TD_ColonistCount
Could not load reference to RimWorld.BillRepeatModeDef named TD_ColonistCount
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20492.
Total: 304.953217 ms (FindLiveObjects: 2.676165 ms CreateObjectMapping: 3.258246 ms MarkObjects: 298.963776 ms DeleteObjects: 0.054400 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7891 unused Assets to reduce memory usage. Loaded Objects now: 12806.
Total: 182.056992 ms (FindLiveObjects: 2.371204 ms CreateObjectMapping: 3.154246 ms MarkObjects: 137.845703 ms DeleteObjects: 38.685196 ms)
Window: RimWorld.Page_ModsConfig
Window: RimWorld.Page_SelectScenario
[PrepareLanding] [postfix] StitchedPagesPostFix
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_CreateWorldParams.
[PrepareLanding] [postfix] RimWorld.PageUtility.StitchedPages: Found RimWorld.Page_SelectStartingSite.
[PrepareLanding] [postfix] StitchedPagesPostFix done!
Window: RimWorld.Page_SelectStoryteller
Window: PrepareLanding.Patches.CreateWorldParams
[PrepareLanding] OnWordAboutToBeGenerated
Could not find player faction.
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
[PrepareLanding] OnWorldGenerated
Window: PrepareLanding.Patches.SelectLandingSite
[PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 13036.
Total: 164.930878 ms (FindLiveObjects: 0.681601 ms CreateObjectMapping: 1.313282 ms MarkObjects: 162.831345 ms DeleteObjects: 0.103680 ms)
Window: RimWorld.Planet.WorldInspectPane
Window: RimWorld.Page_ConfigureStartingPawns
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13687.
Total: 122.812401 ms (FindLiveObjects: 0.674881 ms CreateObjectMapping: 0.901761 ms MarkObjects: 121.193192 ms DeleteObjects: 0.041920 ms)
Initializing new game with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 1616643195, 1718190143, 1700683323, 1713600404, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 1624460492, 1641239442, 751049133
Creating new male Megasloth with skin index of 8 where 9 possible variants were available. Chance was 2%.
Creating new male Hare with skin index of 2 where 4 possible variants were available. Chance was 10%.
Creating new female Alpaca with skin index of 17 where 18 possible variants were available. Chance was 1%.
Creating new male Alpaca with skin index of 6 where 18 possible variants were available. Chance was 2%.
Creating new female Alpaca with skin index of 2 where 18 possible variants were available. Chance was 4%.
Creating new male Alpaca with skin index of 0 where 18 possible variants were available. Chance was 5%.
Creating new female Alpaca with skin index of 11 where 18 possible variants were available. Chance was 2%.
Creating new female Boomrat with skin index of 1 where 7 possible variants were available. Chance was 12%.
Creating new male Boomalope with skin index of 1 where 7 possible variants were available. Chance was 12%.
Creating new female Boomalope with skin index of 5 where 7 possible variants were available. Chance was 6%.
Creating new female Boomalope with skin index of 3 where 7 possible variants were available. Chance was 10%.
Creating new female Boomrat with skin index of 0 where 7 possible variants were available. Chance was 12%.
Creating new female Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
Creating new female Boomrat with skin index of 0 where 7 possible variants were available. Chance was 12%.
Creating new female Fox_Red with skin index of 1 where 6 possible variants were available. Chance was 14%.
Creating new male Squirrel with skin index of 3 where 4 possible variants were available. Chance was 10%.
Creating new male Squirrel with skin index of 2 where 4 possible variants were available. Chance was 10%.
Creating new male Hare with skin index of 3 where 4 possible variants were available. Chance was 10%.
Creating new male Hare with skin index of 1 where 4 possible variants were available. Chance was 20%.
Creating new male Rat with skin index of 1 where 5 possible variants were available. Chance was 16%.
Creating new male AEXP_Horse with skin index of 4 where 7 possible variants were available. Chance was 5%.
Creating new male AEXP_Horse with skin index of 7 where 7 possible variants were available. Chance was 3%.
Creating new male AEXP_Horse with skin index of 2 where 7 possible variants were available. Chance was 3%.
Creating new female AEXP_Horse with skin index of 3 where 7 possible variants were available. Chance was 5%.
Creating new male AEXP_Horse with skin index of 5 where 7 possible variants were available. Chance was 5%.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Window: Verse.Dialog_NodeTree
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 19317.
Total: 179.123535 ms (FindLiveObjects: 1.873603 ms CreateObjectMapping: 3.718727 ms MarkObjects: 173.486740 ms DeleteObjects: 0.043840 ms)
[PrepareLanding] Prefilter: 119904 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Assign
Window: RimWorld.Dialog_ManageOutfits
Window: Verse.FloatMenu
Window: Verse.FloatMenu
Window: Verse.FloatMenu
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 5552 unused Assets to reduce memory usage. Loaded Objects now: 13788.
Total: 117.517662 ms (FindLiveObjects: 1.164162 ms CreateObjectMapping: 4.733769 ms MarkObjects: 90.146736 ms DeleteObjects: 21.472040 ms)
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 29b0 -> priority: 1
Thread -> id: 7d8 -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Hacking (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Platform (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Modification (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Caravanning (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Maintenance (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Power (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_MechanoidParts (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_RogueAI (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_RogueAI_LevelUp (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_RogueAI_Mood (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsBasic (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsInInventory (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsPrimary (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SidearmsMissing (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsAdvanced (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_SimpleSidearmsDropping (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named Concept_CEOverride (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Hacking (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Platform (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Modification (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Caravanning (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Maintenance (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Power (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_MechanoidParts (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_RogueAI (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_RogueAI_LevelUp (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named WTH_Concept_RogueAI_Mood (wanter=knowledge)
Could not resolve cross-reference to RimWorld.ConceptDef named BuildersTryMine (wanter=knowledge)
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Failed to load key/value pair: , 0
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 9725.
Total: 70.301254 ms (FindLiveObjects: 0.820481 ms CreateObjectMapping: 0.628161 ms MarkObjects: 68.768448 ms DeleteObjects: 0.083840 ms)
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 9799.
Total: 59.465714 ms (FindLiveObjects: 0.511040 ms CreateObjectMapping: 0.805441 ms MarkObjects: 58.088428 ms DeleteObjects: 0.060160 ms)
Initializing new game with mods Core
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 16503.
Total: 126.064568 ms (FindLiveObjects: 1.632003 ms CreateObjectMapping: 2.255684 ms MarkObjects: 122.134315 ms DeleteObjects: 0.041600 ms)
Setting up 2 worker threads for Enlighten.
Thread -> id: 32cc -> priority: 1
Thread -> id: 570 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
Setting up 2 worker threads for Enlighten.
Thread -> id: 22c -> priority: 1
Thread -> id: 30c4 -> priority: 1
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
Knowledge data was missing key Concept_CEOverride. Adding it...
Knowledge data was missing key WTH_Hacking. Adding it...
Knowledge data was missing key WTH_Platform. Adding it...
Knowledge data was missing key WTH_Modification. Adding it...
Knowledge data was missing key WTH_Caravanning. Adding it...
Knowledge data was missing key WTH_Maintenance. Adding it...
Knowledge data was missing key WTH_Power. Adding it...
Knowledge data was missing key WTH_Concept_MechanoidParts. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_LevelUp. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_Mood. Adding it...
Knowledge data was missing key BuildersTryMine. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
Knowledge data was missing key Concept_SidearmsMissing. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
Knowledge data was missing key Concept_CEOverride. Adding it...
Knowledge data was missing key WTH_Hacking. Adding it...
Knowledge data was missing key WTH_Platform. Adding it...
Knowledge data was missing key WTH_Modification. Adding it...
Knowledge data was missing key WTH_Caravanning. Adding it...
Knowledge data was missing key WTH_Maintenance. Adding it...
Knowledge data was missing key WTH_Power. Adding it...
Knowledge data was missing key WTH_Concept_MechanoidParts. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_LevelUp. Adding it...
Knowledge data was missing key WTH_Concept_RogueAI_Mood. Adding it...
Knowledge data was missing key BuildersTryMine. Adding it...
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 16 Metadata and cleaned 127 PreviewImage.
Removed: Black Widows 2.0, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation, Black Widows 2.0, Giddy-up! Core, Giddy-up! Ride and Roll, Giddy-up! Caravan, Giddy-up! Battle Mounts, Range Finder, Display Radius [1.0], Industrialisation
Cleaned: What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_Options
Window: Verse.FloatMenu
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Window: Verse.Dialog_MessageBox
Window: Verse.Dialog_MessageBox
Window: Verse.Dialog_MessageBox
Window: Verse.Dialog_MessageBox
Window: Verse.Dialog_MessageBox
Window: Verse.Dialog_MessageBox
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 10e4 -> priority: 1
Thread -> id: 2f24 -> priority: 1
[PrepareLanding] MonoController OnDestroy
[PrepareLanding] WorldLayerBehaviour OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 0 Metadata and cleaned 129 PreviewImage.
Removed:
Cleaned: What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 12177.
Total: 70.568779 ms (FindLiveObjects: 0.600641 ms CreateObjectMapping: 1.036481 ms MarkObjects: 68.704132 ms DeleteObjects: 0.226240 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1472131714, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1624460492, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20492.
Total: 241.358215 ms (FindLiveObjects: 1.105602 ms CreateObjectMapping: 2.870405 ms MarkObjects: 237.328766 ms DeleteObjects: 0.052160 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: ProgressRenderer.SmallMessageBox
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: HugsLib.Settings.Dialog_ModSettings
Window: RimWorld.Dialog_VanillaModSettings
Window: RimWorld.Dialog_VanillaModSettings
Window: TechAdvancing.TechAdvancing_Config_Tab
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.MainTabWindow_Inspect
Creating new male Alpaca with skin index of 16 where 18 possible variants were available. Chance was 1%.
Creating new male Rhinoceros with skin index of 1 where 5 possible variants were available. Chance was 16%.
Creating new female Rhinoceros with skin index of 4 where 5 possible variants were available. Chance was 5%.
Creating new female Rhinoceros with skin index of 4 where 5 possible variants were available. Chance was 5%.
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
at < 0
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
[Tech Advancing] [Information] Loading finished.
Window: RimWorld.MainTabWindow_Work
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Work
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: HugsLib.Settings.Dialog_ModSettings
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: C:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
Window: RimWorld.Dialog_VanillaModSettings
Window: RimWorld.Dialog_VanillaModSettings
Window: RimWorld.MainTabWindow_Menu
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 40458 unused Assets to reduce memory usage. Loaded Objects now: 13080.
Total: 251.859985 ms (FindLiveObjects: 3.024645 ms CreateObjectMapping: 8.110415 ms MarkObjects: 102.657478 ms DeleteObjects: 138.066498 ms)
Window: RimWorld.Dialog_Options
Window: RimWorld.Dialog_Options
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 35ac -> priority: 1
Thread -> id: 1d2c -> priority: 1
[PrepareLanding] WorldLayerBehaviour OnDestroy
[PrepareLanding] MonoController OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 2 Metadata and cleaned 127 PreviewImage.
Removed: Craftsmanship, Craftsmanship
Cleaned: What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 168 unused Assets to reduce memory usage. Loaded Objects now: 12163.
Total: 65.257088 ms (FindLiveObjects: 0.671681 ms CreateObjectMapping: 1.079042 ms MarkObjects: 63.320122 ms DeleteObjects: 0.184960 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1624460492, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920
Could not load reference to RimWorld.InteractionDef named Craftschat_Construction
Could not load reference to RimWorld.InteractionDef named Craftschat_Construction
Could not load reference to RimWorld.InteractionDef named Craftschat_Construction
[Tech Advancing] [Information] Loading finished.
Could not load reference to RimWorld.ThoughtDef named CraftChat
Could not load reference to RimWorld.ThoughtDef named CraftChat
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20484.
Total: 273.245636 ms (FindLiveObjects: 3.679367 ms CreateObjectMapping: 3.526406 ms MarkObjects: 265.993134 ms DeleteObjects: 0.046080 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Work
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7887 unused Assets to reduce memory usage. Loaded Objects now: 12793.
Total: 126.156715 ms (FindLiveObjects: 1.331202 ms CreateObjectMapping: 3.173126 ms MarkObjects: 91.080498 ms DeleteObjects: 30.570620 ms)
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 3f4 -> priority: 1
Thread -> id: 1ba8 -> priority: 1
[PrepareLanding] MonoController OnDestroy
[PrepareLanding] WorldLayerBehaviour OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 0 Metadata and cleaned 131 PreviewImage.
Removed:
Cleaned: Work Tab, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Work Tab, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 12271.
Total: 65.848129 ms (FindLiveObjects: 0.589121 ms CreateObjectMapping: 0.608961 ms MarkObjects: 64.485565 ms DeleteObjects: 0.163200 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1624460492, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 725219116, 1472131714
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20603.
Total: 253.717606 ms (FindLiveObjects: 2.029123 ms CreateObjectMapping: 2.724805 ms MarkObjects: 248.913757 ms DeleteObjects: 0.049280 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: WorkTab.MainTabWindow_WorkTab
Window: WorkTab.MainTabWindow_WorkTab
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Window: Verse.Dialog_DebugActionsMenu
Window: RimWorld.MainTabWindow_Menu
Window: WorkTab.MainTabWindow_WorkTab
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Boomrat/Boomrat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rhino/Rhinoceros_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/WildBoar/WildBoar_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Boomalope/Boomalope_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Alpaca/Alpaca_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Boomrat/Boomrat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Bear_Grizzly/Bear_Grizzly_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Rat/Rat_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Megasloth/Megasloth_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Hare/Hare_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1700683323/Textures/Things/Pawn/Animal/GuineaPig/AEXP_GuineaPig_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/Megasloth/Megasloth_SkinSet.xml
[AnimalVariations] Loading XML data from: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1511926373/Textures/Things/Pawn/Animal/WildBoar/WildBoar_SkinSet.xml
Window: ProgressRenderer.SmallMessageBox
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.Dialog_Options
Creating new female Alpaca with skin index of 17 where 18 possible variants were available. Chance was 1%.
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Window: Verse.Dialog_InfoCard
Window: RimWorld.MainTabWindow_Inspect
[Tech Advancing] [Information] Loading finished.
Window: RimWorld.MainTabWindow_Inspect
Window: ProgressRenderer.SmallMessageBox
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7962 unused Assets to reduce memory usage. Loaded Objects now: 13146.
Total: 141.270996 ms (FindLiveObjects: 1.340482 ms CreateObjectMapping: 2.111684 ms MarkObjects: 100.523392 ms DeleteObjects: 37.294151 ms)
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Setting up 2 worker threads for Enlighten.
Thread -> id: 330 -> priority: 1
Thread -> id: 2770 -> priority: 1
[PrepareLanding] MonoController OnDestroy
[PrepareLanding] WorldLayerBehaviour OnDestroy
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 23.21.13.8813]
Renderer: NVIDIA GeForce GTX 970
Vendor: NVIDIA
VRAM: 4058 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 3840x1080 at 0,0
RimWorld 1.0.2231 rev1144
[HugsLib] version 6.1.1
[RuntimeGC] Mod settings loaded.
DubsMintMenus 1.0.219
XML error: Duplicate XML node name comps in this XML block: <ThingDef ParentName="BenchBase"><defName>SimpleResearchBench</defName><label>simple research bench</label><description>A simple bench with writing implements and simple measurement devices. Researchers work here to discover new things.</description><thingClass>Building_ResearchBench</thingClass><size>(3,2)</size><stuffCategories><li>Metallic</li><li>Woody</li><li>Stony</li></stuffCategories><costStuffCount>75</costStuffCount><costList><Steel>25</Steel></costList><graphicData><texPath>Things/Building/Production/ResearchBenchSimple</texPath><graphicClass>Graphic_Multi</graphicClass><shaderType>CutoutComplex</shaderType><drawSize>(5,4)</drawSize><damageData><cornerTL>Damage/Corner</cornerTL><cornerTR>Damage/Corner</cornerTR><cornerBL>Damage/Corner</cornerBL><cornerBR>Damage/Corner</cornerBR></damageData></graphicData><castEdgeShadows>true</castEdgeShadows><staticSunShadowHeight>0.20</staticSunShadowHeight><altitudeLayer>Building</altitudeLayer><passability>PassThroughOnly</passability><pathCost>70</pathCost><statBases><MaxHitPoints>250</MaxHitPoints><WorkToBuild>2800</WorkToBuild><Flammability>1.0</Flammability><ResearchSpeedFactor>0.75</ResearchSpeedFactor></statBases><fillPercent>0.5</fillPercent><interactionCellOffset>(0,0,-1)</interactionCellOffset><hasInteractionCell>true</hasInteractionCell><designationCategory>Production</designationCategory><surfaceType>Item</surfaceType><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Anon2FileCabinet</li></linkableFacilities></li></comps><comps><li Class="CompProperties_AffectedByFacilities"><linkableFacilities><li>Misc_FileCabinet</li></linkableFacilities></li></comps></ThingDef>
XML RimWorld.StatDef defines the same field twice: parts.
Field contents: CombatII0.95.
Whole XML:
<StatDef><defName>AimingDelayFactor</defName><label>aiming time</label><description>How long it takes to shoot after choosing a target.</description><category>PawnCombat</category><displayPriorityInCategory>10</displayPriorityInCategory><defaultBaseValue>1</defaultBaseValue><minValue>0.01</minValue><toStringStyle>PercentZero</toStringStyle><showOnAnimals>false</showOnAnimals><parts><li Class="WhatTheHack.Stats.StatPart_FiringRate"><priority>999</priority></li></parts><parts><li Class="ResearchableStatUpgrades.StatPart_ResearchDependent"><researchFactors><li><def>CombatII</def><factor>0.95</factor></li></researchFactors></li></parts></StatDef>
Parsed 2.5 as int.
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowHeartMind</defName><label>black widow bionic heart mind</label><description>The core mind of a black widow (what most normal sentients would consider their brains) is atrophied and weak due to co-evolution with the brood mind hosted in a widow's body. The heart mind amplifies and corrects this evolutionary deficit, bringing a widow's core mind to a level equal with that of a human. The impact on their overall cognitive ability is... drastic.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>3500</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <hediffClass>Hediff_Implant</hediffClass> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <defaultLabelColor>(18,215,57)</defaultLabelColor> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
XML error: <isBad>false</isBad> doesn't correspond to any field in type ThingDef. Context: <HediffDef ParentName="ImplantBase"><hediffClass>Hediff_Implant</hediffClass><defaultLabelColor>(18,215,57)</defaultLabelColor><isBad>false</isBad><defName>BlackWidowIntegratedBroodMind</defName><label>black widow integrated brood mind</label><description>The independent sentiences known as brood minds do not much care for being tampered with, but are happy to allow a widow to implant and alter her body to better house and protect them. Bionic womb mind shielding replaces a widow's biological uterus with an archotech quality mechanoid housing. This housing does little to change the operation of her brood mind, but it does amplify her ability to harness its energies without disturbing it, allowing widows to shrug off small quantities of damage with subdermally infused psionic shielding.</description><graphicData><texPath>Things/Item/Health/HealthItemBionic</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>0.80</drawSize></graphicData><thingSetMakerTags><li>RewardSpecial</li></thingSetMakerTags><statBases><MarketValue>5000</MarketValue><Mass>0.2</Mass></statBases><techHediffsTags><li>Advanced</li></techHediffsTags></HediffDef>
Key binding conflict: MainTab_kNumbersOverviewTab and MainTab_MintMenus are both bound to Z.
Key binding conflict: MainTab_MintMenus and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 7 errors. Generate translation report for more info.
Variants found for Things/Widows/Ears/Ear: 1
Alien race successfully completed 144 patches with harmony.
[RimHUD v1.3.2] Integrated with HugsLib
[RimHUD v1.3.2] Initialized
ExpandedRoofing: generating dynamic defs
PickUpAndHaul v0.1.0.5 welcomes you to RimWorld with pointless logspam.
Removed Log Error from Manhunter Job
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[PrepareLanding] MonoController Initialization
[PrepareLanding] WorldLayerBehaviour Static Initialization
Medical Tab :: Adding FertilitySource to the list of required capacities for Fertility.
Medical Tab :: Tag CPSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVSource is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVKidney is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag EVLiver is not associated with any pawnCapacity. This may be intentional.
Medical Tab :: Tag HVPathway is not associated with any pawnCapacity. This may be intentional.
Patching
[ColorCodedMoodBar] initialized
[From BnC] Humanoid Alien Races 2.0 Detected
[From BnC] ** If you use Alien Race, plz use - BnC Alien Support - together.
Or If you don't use Alien Race, take it out. Now that's not necessary anymore. **
Researchable Stat Upgrades :: Fix(es) initialized (abolished spawn stack count truncation entirely, fixed bug where using neurotrainers/artifacts more than once caused whole stack to deplete)
[PrepareLanding] MonoController Start
[PrepareLanding] WorldLayerBehaviour Start
[ModMetaDataCleaner] Removed 2 Metadata and cleaned 129 PreviewImage.
Removed: Work Tab, Work Tab
Cleaned: What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, What the hack?!, WorldEdit, Mortar Accuracy, Realistic Darkness 1.0, SS Researchable Stat Upgrades, Tech Advancing, Black Widows 2.0, Doors Expanded, Misc. Training, [1.0] Android tiers, Numbers, More Faction Interaction, Stockpile Ranking, Recipe icons, Vanilla Furniture Expanded, Vanilla Animals Expanded — Livestock, Everybody Gets One, Secret Passage Doors, [Beta]Anime Hair, Humanoid Alien Races 2.0, The Birds and the Bees, Baby and Children, Research Tree, Medical Tab, Animal Variety Coats, Dubs Mint Menus, Replace Stuff, RuntimeGC, JecsTools, [KV] RimFridge - 1.0, Harvest Organs Post Mortem - 4.1 [1.0], Simple sidearms, Additional Joy Objects Classic, Industrialisation, Pick Up And Haul, HugsLib, Greenworld, EdB Prepare Carefully, RT Fuse, Prepare Landing, Expanded Prosthetics and Organ Engineering, Realistic Rooms, Prisoner Harvesting, Hardworking animals 1.0, Room Sense, Share The Load, Reworked Temperature Extreme Events [1.0], More Vanilla Turrets 1.0, Craftsmanship, Better Roads, Progress Renderer, Storyteller Enhanced, Simple Recycling, Expanded Roofing, RimHUD, More Furniture [1.0], While You're Up [1.0], [RF] Fishing [1.0], Color Coded Mood Bar, Psychology, Roof Support 1.0, Simply More Bridges, Door Mat R1.0, Additional Tools Mod, Core
[LanguageDataCleaner] Removed 28 LoadedLanguages and cleaned 134 DefInjectionPackages.
Removed Languages: Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski, Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[PrepareLanding] In constructor.
[HugsLib] initializing PrepareLanding, Autopsy, SimpleSidearms, RoomSense, WhatTheHack, WhileYoureUp, Psychology, BabyAndChildren
[PrepareLanding] Initializing.
[PrepareLanding] Preset folder is at: C:/Users/<redacted>/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\PrepareLanding
[PrepareLanding] Preset template folder is at: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\1095331978\Presets
[PrepareLanding] OnDefsLoaded
[PrepareLanding] GameOptions.OnDefLoaded().
Window: Verse.EditWindow_Log
Window: RimWorld.Page_ModsConfig
Window: Verse.Dialog_MessageBox
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
Unloading 364 unused Assets to reduce memory usage. Loaded Objects now: 12112.
Total: 67.074684 ms (FindLiveObjects: 0.621761 ms CreateObjectMapping: 1.045122 ms MarkObjects: 65.154366 ms DeleteObjects: 0.252160 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1624460492, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 1472131714
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20434.
Total: 251.590546 ms (FindLiveObjects: 2.184644 ms CreateObjectMapping: 5.070729 ms MarkObjects: 244.283035 ms DeleteObjects: 0.051520 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Inspect
Window: ProgressRenderer.SmallMessageBox
Creating new female Hare with skin index of 0 where 4 possible variants were available. Chance was 20%.
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Inspect
Creating new female Alpaca with skin index of 1 where 18 possible variants were available. Chance was 5%.
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7912 unused Assets to reduce memory usage. Loaded Objects now: 12938.
Total: 129.324402 ms (FindLiveObjects: 1.212162 ms CreateObjectMapping: 3.331526 ms MarkObjects: 92.071533 ms DeleteObjects: 32.706623 ms)
Window: RimWorld.Dialog_SaveFileList_Load
Window: RimWorld.Dialog_SaveFileList_Load
Window: Verse.Dialog_MessageBox
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12938.
Total: 101.252678 ms (FindLiveObjects: 0.704321 ms CreateObjectMapping: 1.580483 ms MarkObjects: 98.902588 ms DeleteObjects: 0.063680 ms)
Loading game from file East Thini with mods Core, 818773962, 962732083, 839005762, 1508850027, 1454024362, 1511926373, 1512478761, 1446523594, 1279012058, 932008009, 1316188771, 1266570759, 1268832971, 735106432, 1180721235, 728314182, 1095331978, 725956940, 715565817, 848972794, 730854291, 1204502413, 933324235, 717575199, 927155256, 1355637255, 1356838246, 1372130541, 1386412863, 1478936958, 1414302321, 1420241138, 1489564822, 1438693028, 1416695246, 1419006111, 1505914869, 1443002973, 1539311991, 1544626521, 1544944259, 1501832876, 1552507180, 1553179450, 1558464886, 1372003680, 1505423207, 1463579055, 1543060282, 751049133, 1641239442, 1616643195, 1718190143, 1700683323, 1624460492, 1713600404, 1687566130, 1724756522, 1729446857, 1531882210, 936594912, 735268789, 1365540920, 1472131714
[Tech Advancing] [Information] Loading finished.
Could not resolve reference to object with loadID Thing_Human387411 of type Verse.Thing. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=Verse.LookTargets curPathRelToParent=/targets/0
[Tech Advancing] [Information] Loading finished.
[Tech Advancing] [Information] Loading finished.
[PrepareLanding] WorldLoaded (from save).
[PrepareLanding] OnWorldLoaded
Injecting backstories...
No custom stories found...
Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 20763.
Total: 273.825500 ms (FindLiveObjects: 1.876483 ms CreateObjectMapping: 2.856005 ms MarkObjects: 269.037292 ms DeleteObjects: 0.054720 ms)
[PrepareLanding] Prefilter: 468696 tiles in WorldGrid.tiles
Window: RimWorld.MainTabWindow_Restrict
Window: RimWorld.MainTabWindow_Inspect
Window: RimWorld.MainTabWindow_Assign
Window: RimWorld.MainTabWindow_Menu
Window: Verse.Dialog_MessageBox
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 7813 unused Assets to reduce memory usage. Loaded Objects now: 12950.
Total: 139.437698 ms (FindLiveObjects: 1.352962 ms CreateObjectMapping: 2.921285 ms MarkObjects: 113.916054 ms DeleteObjects: 21.245480 ms)
Window: RimWorld.Page_ModsConfig
Window: RimWorld.Dialog_Options
Window: RimWorld.Page_ModsConfig
Window: RimWorld.Dialog_Options
Window: Verse.EditWindow_Log
Window: HugsLib.Utils.Dialog_Confirm
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